Player Matchup

Merlin
Merlin
CrispColonel
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
DOUBLESLAYER286
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 2
Hercules
Hercules
ISMELLLIKEKEEF
Hercules
Level 128
God Stats
2W - 5L
1,247 SR
Queue Stats
108W - 159L
1,334 Elo+
Solo
Team Averages
Level 79
1,416 SR
1,513 Elo+

VS

Team Averages
Level 97
1,460 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Skittlezzour
Bellona
Level 28
God Stats
4W - 3L
1,379 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Chang'e
Chang'e
iiSumma
Chang'e
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 167L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 7 / 4
12,769
638
22,021
18,711
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 1
11,980
599
9,327
18,782
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
17
2 / 1 / 3
12,154
608
9,389
25,365
40,115
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 3 / 5
14,769
738
31,406
20,979
10,162
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Skittlezzour
Bellona
18
3 / 3 / 11
13,237
662
14,965
25,165
15,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
iiSumma
Chang'e
18
3 / 1 / 7
13,211
661
9,149
14,030
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
15
15
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
3
5
3.83
L
Merlin
3
7
4
0.71
L
2
7
1
0.36
L
Hercules
2
1
3
3.5
W
Bellona
Skittlezzour
Bellona
3
3
11
2.83
W
Chang'e
iiSumma
Chang'e
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,737
Damage
55,520
62,858
Taken
60,174
57,245
Mitigated
34,853
16,620
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
31,406
18,868
0
10,213
20,979
10,162
1,130
6,989
13,990
0
100,877
L
Merlin
22,021
1,917
0
4,596
18,711
7,703
886
3,681
15,030
57,105
0
L
9,327
3,679
111
2,501
18,782
9,427
781
2,347
16,435
0
38,019
L
Hercules
9,389
1,579
0
9,412
25,365
40,115
289
3,466
21,899
0
24,949
W
Bellona
Skittlezzour
Bellona
14,965
8,630
867
6,511
25,165
15,149
1,136
11,018
14,147
0
42,601
W
Chang'e
iiSumma
Chang'e
9,149
227
4,061
5,794
14,030
9,542
575
5,297
8,733
33,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
41,217
166
Minions Killed
206
5
Camps Cleared
8
986,795
Distance Traveled
954,385
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,769
738
114
6
5
332,824
2
L
Merlin
12,769
638
83
4
1
255,721
4
L
Nemesis
11,980
599
56
3
1
353,760
0
L
Hercules
12,154
608
27
1
3
377,314
8
W
Bellona
13,237
662
53
3
2
350,469
1
W
Chang'e
13,211
661
39
2
1
271,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role