Player Matchup

Ares
Ares
Diamond IV
BabyPowahh
Ares
Diamond IV
Level 127
God Stats
24W - 14L
1,706 SR
Queue Stats
207W - 206L
2,074 MMR
Solo
Loki
Loki
Diamond I
CryoSettings
Loki
Diamond I
Level 154
God Stats
23W - 11L
1,837 SR
Queue Stats
86W - 69L
2,498 MMR
Solo
Kuzenbo
Kuzenbo
Masters
aG Ragnarok
Kuzenbo
Masters
Level 160
God Stats
2W - 0L
1,579 SR
Queue Stats
308W - 288L
2,484 MMR
Solo
Hou Yi
Hou Yi
Diamond V
beryllium3120
Hou Yi
Diamond V
Level 159
God Stats
2W - 0L
1,824 SR
Queue Stats
77W - 70L
2,046 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
iShutemDown
Tsukuyomi
Diamond II
Level 70
God Stats
7W - 5L
1,647 SR
Queue Stats
59W - 45L
2,364 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,718 SR
2,293 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,699 SR
2,291 MMR
Janus
Janus
Diamond I
MetroSpaceJam
Janus
Diamond I
Level 151
God Stats
4W - 8L
1,595 SR
Queue Stats
352W - 348L
2,409 MMR
Party 1
Ganesha
Ganesha
Diamond III
MetroSpaceWalk
Ganesha
Diamond III
Level 158
God Stats
15W - 20L
1,922 SR
Queue Stats
467W - 460L
2,339 MMR
Party 1
Freya
Freya
Diamond III
SelfishVic
Freya
Diamond III
Level 68
God Stats
3W - 1L
1,909 SR
Queue Stats
259W - 249L
2,309 MMR
Solo
Nemesis
Nemesis
Platinum I
iJuana
Nemesis
Platinum I
Level 160
God Stats
10W - 7L
1,723 SR
Queue Stats
78W - 76L
2,012 MMR
Solo
Medusa
Medusa
Masters
sabrex15
Medusa
Masters
Level 158
God Stats
1W - 1L
1,348 SR
Queue Stats
103W - 79L
2,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,450
532
4,107
8,499
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 8
8,789
628
9,455
8,964
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
aG Ragnarok
Kuzenbo
15
3 / 1 / 7
8,870
634
7,078
9,706
8,726
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 1
8,948
639
7,209
10,823
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
iShutemDown
Tsukuyomi
17
9 / 0 / 3
9,646
689
14,483
10,073
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ShivaBastet

VS

Bans
ArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,707
551
5,545
6,311
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,182
442
2,358
13,903
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
10
1 / 7 / 1
6,701
479
3,580
13,800
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
iJuana
Nemesis
13
2 / 3 / 3
7,499
536
5,031
8,733
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
sabrex15
Medusa
12
0 / 4 / 1
6,693
478
6,914
10,143
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
6
6
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
7
2
8
5.5
L
3
5
1
0.7
L
0
4
2
0.25
L
Freya
1
7
1
0.21
W
Kuzenbo
aG Ragnarok
Kuzenbo
3
1
7
6.5
W
3
1
1
3.5
L
Nemesis
iJuana
Nemesis
2
3
3
1.17
W
Tsukuyomi
iShutemDown
Tsukuyomi
9
0
3
10.5
L
Medusa
sabrex15
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,332
Damage
23,428
48,065
Taken
52,890
23,890
Mitigated
20,369
14,891
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,107
337
0
1,466
8,499
5,255
112
2,248
6,144
15,369
0
W
9,455
3,886
0
2,798
8,964
2,794
0
2,218
6,697
0
50,858
L
5,545
296
0
120
6,311
1,644
0
261
6,050
54,173
0
L
2,358
333
0
1,944
13,903
9,541
0
2,384
11,519
20,061
0
L
Freya
3,580
1,172
0
4,834
13,800
4,439
0
6,600
7,200
33,059
0
W
Kuzenbo
aG Ragnarok
Kuzenbo
7,078
2,611
0
3,472
9,706
8,726
42
4,544
5,136
47,897
0
W
7,209
4,091
0
5,271
10,823
3,195
526
443
10,380
0
72,436
L
Nemesis
iJuana
Nemesis
5,031
1,678
0
686
8,733
2,464
0
518
8,215
0
51,410
W
Tsukuyomi
iShutemDown
Tsukuyomi
14,483
4,232
0
1,884
10,073
3,920
19
1,781
8,225
0
83,923
L
Medusa
sabrex15
Medusa
6,914
3,312
0
2,492
10,143
2,281
0
1,422
8,721
0
50,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
34,782
486
Minions Killed
407
0
Camps Cleared
0
1,491,967
Distance Traveled
1,349,718
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,450
532
20
1
0
293,184
2
W
Loki
8,789
628
84
6
0
322,928
5
L
Janus
7,707
551
123
9
0
271,673
3
L
Ganesha
6,182
442
12
1
0
279,012
5
L
Freya
6,701
479
79
6
0
222,764
1
W
Kuzenbo
8,870
634
94
7
0
286,674
6
W
Hou Yi
8,948
639
149
11
0
263,584
4
L
Nemesis
7,499
536
107
8
0
321,735
2
W
Tsukuyomi
9,646
689
139
10
0
325,597
5
L
Medusa
6,693
478
86
6
0
254,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role