Player Matchup

Mulan
Mulan
SakeAlan
Mulan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,509 Elo+
Party 2
Merlin
Merlin
StankPuh
Merlin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
pekswe
Danzaburou
Level 7
God Stats
2W - 3L
1,569 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 2
Team Averages
Level 60
1,523 SR
1,505 Elo+

VS

Team Averages
Level 51
1,500 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
BERB-LE-ROUMAIN
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 49L
1,389 Elo+
Party 1
Persephone
Persephone
Firebloodstone
Persephone
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 89L
1,479 Elo+
Party 1
Ganesha
Ganesha
MOHAMEDCOUSCOUSS
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SakeAlan
Mulan
14
6 / 6 / 5
10,418
695
16,169
19,144
20,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
StankPuh
Merlin
14
3 / 6 / 6
10,127
675
15,746
11,494
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
pekswe
Danzaburou
13
3 / 5 / 8
10,097
673
11,773
11,562
4,164
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BERB-LE-ROUMAIN
Tsukuyomi
19
14 / 4 / 3
13,546
903
17,876
17,611
11,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Firebloodstone
Persephone
16
3 / 4 / 8
11,142
743
13,738
14,355
5,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 12
11,169
745
3,763
20,758
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
12
Kills
17
17
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BERB-LE-ROUMAIN
Tsukuyomi
14
4
3
3.88
W
Persephone
Firebloodstone
Persephone
3
4
8
1.75
W
0
4
12
1.5
L
Mulan
SakeAlan
Mulan
6
6
5
1.42
L
Merlin
StankPuh
Merlin
3
6
6
1
L
Danzaburou
pekswe
Danzaburou
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,688
Damage
35,377
42,200
Taken
52,724
28,645
Mitigated
40,027
4,961
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BERB-LE-ROUMAIN
Tsukuyomi
17,876
2,669
0
6,045
17,611
11,644
968
6,968
10,171
0
74,573
W
Persephone
Firebloodstone
Persephone
13,738
2,480
967
5,310
14,355
5,066
1,011
5,643
8,462
39,538
0
W
3,763
308
731
3,667
20,758
23,317
538
6,596
13,771
9,742
0
L
Mulan
SakeAlan
Mulan
16,169
2,354
0
4,101
19,144
20,293
28
8,794
10,350
7,371
26,511
L
Merlin
StankPuh
Merlin
15,746
740
0
124
11,494
4,188
390
5,081
6,413
45,367
0
L
Danzaburou
pekswe
Danzaburou
11,773
6,118
0
736
11,562
4,164
61
4,090
7,472
0
28,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
35,857
140
Minions Killed
168
3
Camps Cleared
9
722,189
Distance Traveled
849,800
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,546
903
104
7
7
320,346
2
W
Persephone
11,142
743
60
4
2
262,634
1
W
Ganesha
11,169
745
4
0
0
266,820
1
L
Mulan
10,418
695
33
2
2
239,598
3
L
Merlin
10,127
675
74
5
1
244,636
1
L
Danzaburou
10,097
673
33
2
0
237,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role