Player Matchup

Sol
Sol
Alacrty_
Sol
Level 121
God Stats
2W - 2L
1,891 SR
Queue Stats
49W - 38L
1,690 Elo+
Solo
Sylvanus
Sylvanus
Aritox
Sylvanus
Level 129
God Stats
8W - 6L
1,625 SR
Queue Stats
324W - 302L
1,534 Elo+
Party 1
Scylla
Scylla
Jizta
Scylla
Level 100
God Stats
4W - 4L
1,567 SR
Queue Stats
126W - 140L
1,488 Elo+
Party 1
Hercules
Hercules
SuperJ021
Hercules
Level 114
God Stats
0W - 2L
1,184 SR
Queue Stats
58W - 55L
1,515 Elo+
Party 1
Kali
Kali
The OhMeOhMai
Kali
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 210L
1,542 Elo+
Party 1
Team Averages
Level 112
1,554 SR
1,554 Elo+

VS

Team Averages
Level 91
1,553 SR
1,458 Elo+
Chronos
Chronos
Bradenf19
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
OC Cross Sticks
Jormungandr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SLKunzit3
Cliodhna
Level 87
God Stats
7W - 8L
1,415 SR
Queue Stats
328W - 333L
1,514 Elo+
Solo
Thoth
Thoth
Tillavek
Thoth
Level 124
God Stats
6W - 2L
1,852 SR
Queue Stats
469W - 479L
1,455 Elo+
Solo
Terra
Terra
mtate
Terra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,145
725
22,082
17,359
7,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Aritox
Sylvanus
14
1 / 3 / 11
9,317
666
8,568
15,735
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Jizta
Scylla
19
5 / 3 / 12
10,941
782
17,311
12,582
5,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SuperJ021
Hercules
14
0 / 3 / 10
8,275
591
7,881
32,583
21,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 10
11,214
801
10,852
18,952
8,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bradenf19
Chronos
18
5 / 4 / 5
10,937
781
20,726
14,331
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
OC Cross Sticks
Jormungandr
18
3 / 5 / 11
10,868
776
20,266
20,643
23,730
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
SLKunzit3
Cliodhna
18
6 / 3 / 7
11,099
793
21,286
20,071
12,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tillavek
Thoth
15
0 / 4 / 11
9,886
706
13,794
11,957
13,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
mtate
Terra
17
1 / 4 / 11
9,875
705
12,980
18,275
23,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
19
Kills
15
15
Deaths
20
52
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
3
9
3.5
L
Sylvanus
Aritox
Sylvanus
1
3
11
2.17
W
Chronos
Bradenf19
Chronos
5
4
5
1.88
L
Scylla
Jizta
Scylla
5
3
12
3.67
W
Jormungandr
OC Cross Sticks
Jormungandr
3
5
11
1.7
W
Cliodhna
SLKunzit3
Cliodhna
6
3
7
3.17
L
Hercules
SuperJ021
Hercules
0
3
10
1.67
L
7
3
10
4
W
Thoth
Tillavek
Thoth
0
4
11
1.38
W
Terra
mtate
Terra
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,694
Damage
89,052
97,211
Taken
85,277
61,894
Mitigated
80,049
55,094
Healing
35,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,082
8,446
1,557
6,623
17,359
7,133
2,260
12,121
5,113
37,391
0
L
Sylvanus
Aritox
Sylvanus
8,568
2,393
14,335
6,738
15,735
18,120
237
12,212
3,255
15,247
0
W
Chronos
Bradenf19
Chronos
20,726
2,945
1,973
3,122
14,331
6,395
1,487
9,265
5,066
33,502
0
L
Scylla
Jizta
Scylla
17,311
2,032
845
829
12,582
5,955
773
9,176
3,260
40,269
0
W
Jormungandr
OC Cross Sticks
Jormungandr
20,266
3,531
1,613
2,460
20,643
23,730
704
11,387
9,256
37,042
0
W
Cliodhna
SLKunzit3
Cliodhna
21,286
1,789
791
8,727
20,071
12,845
1,842
10,157
9,914
0
36,260
L
Hercules
SuperJ021
Hercules
7,881
2,579
1,583
14,579
32,583
21,949
144
22,002
10,136
0
10,534
L
10,852
4,797
2,364
5,641
18,952
8,737
539
12,127
6,516
0
22,627
W
Thoth
Tillavek
Thoth
13,794
1,198
2,516
1,711
11,957
13,214
860
6,777
5,180
30,652
0
W
Terra
mtate
Terra
12,980
189
7,053
5,905
18,275
23,865
339
10,375
7,900
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
52,665
126
Minions Killed
153
0
Camps Cleared
0
1,235,100
Distance Traveled
1,340,522
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,145
725
33
2
0
233,112
1
L
Sylvanus
9,317
666
16
1
0
226,373
2
W
Chronos
10,937
781
34
2
0
289,965
0
L
Scylla
10,941
782
53
4
0
251,031
0
W
Jormungandr
10,868
776
30
2
0
243,398
0
W
Cliodhna
11,099
793
40
3
0
282,622
0
L
Hercules
8,275
591
2
0
0
252,332
0
L
Kali
11,214
801
22
2
0
272,252
0
W
Thoth
9,886
706
30
2
0
227,687
0
W
Terra
9,875
705
19
1
0
296,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role