Player Matchup

Cthulhu
Cthulhu
HighImLucifer
Cthulhu
Level 32
God Stats
1W - 1L
1,782 SR
Queue Stats
59W - 68L
1,379 Elo+
Party 1
Olorun
Olorun
JGrav
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
TheKurb98
Gilgamesh
Level 26
God Stats
2W - 2L
1,439 SR
Queue Stats
32W - 29L
1,501 Elo+
Party 1
Team Averages
Level 24
1,574 SR
1,429 Elo+

VS

Team Averages
Level 30
1,423 SR
1,411 Elo+
Poseidon
Poseidon
Bjarni234
Poseidon
Level 44
God Stats
1W - 5L
1,242 SR
Queue Stats
265W - 246L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
Brotherlyrex
Kuzenbo
Level 28
God Stats
51W - 35L
1,579 SR
Queue Stats
167W - 142L
1,452 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GrathostheGreat
Ah Muzen Cab
Level 19
God Stats
7W - 4L
1,448 SR
Queue Stats
14W - 16L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 6 / 13
11,766
692
7,196
18,717
20,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
JGrav
Olorun
15
4 / 5 / 12
12,019
707
11,636
12,510
5,555
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TheKurb98
Gilgamesh
17
10 / 6 / 4
13,973
822
17,716
20,879
22,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bjarni234
Poseidon
14
1 / 7 / 9
11,284
664
9,264
12,199
4,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Brotherlyrex
Kuzenbo
15
0 / 4 / 11
11,444
673
8,297
18,851
25,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
GrathostheGreat
Ah Muzen Cab
18
16 / 7 / 0
14,654
862
18,525
17,506
8,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
17
Kills
17
17
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bjarni234
Poseidon
1
7
9
0.79
L
Kuzenbo
Brotherlyrex
Kuzenbo
0
4
11
1.38
L
Ah Muzen Cab
GrathostheGreat
Ah Muzen Cab
16
7
0
2.29
W
Cthulhu
3
6
13
1.58
W
Olorun
JGrav
Olorun
4
5
12
2
W
Gilgamesh
TheKurb98
Gilgamesh
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,548
Damage
36,086
52,106
Taken
48,556
48,637
Mitigated
37,718
4,526
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bjarni234
Poseidon
9,264
1,616
0
1,577
12,199
4,193
1,519
4,906
7,006
32,571
0
L
Kuzenbo
Brotherlyrex
Kuzenbo
8,297
3,424
0
3,076
18,851
25,306
192
8,772
9,822
21,847
0
L
Ah Muzen Cab
GrathostheGreat
Ah Muzen Cab
18,525
7,255
0
5,430
17,506
8,219
1,319
4,757
12,527
0
59,537
W
Cthulhu
7,196
490
833
727
18,717
20,672
350
5,076
13,641
27,534
0
W
Olorun
JGrav
Olorun
11,636
4,897
581
1,478
12,510
5,555
773
5,335
7,175
35,699
0
W
Gilgamesh
TheKurb98
Gilgamesh
17,716
5,354
0
907
20,879
22,410
802
7,772
12,781
0
51,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
37,382
169
Minions Killed
143
6
Camps Cleared
4
888,171
Distance Traveled
844,594
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,284
664
37
2
3
265,345
0
L
Kuzenbo
11,444
673
21
1
0
298,939
9
L
Ah Muzen Cab
14,654
862
85
5
1
280,310
3
W
Cthulhu
11,766
692
48
3
1
294,575
0
W
Olorun
12,019
707
62
4
1
298,130
1
W
Gilgamesh
13,973
822
59
3
4
295,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role