Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
QLóo
Ravana
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
214W - 181L
1,671 Elo+
Party 2
Athena
Athena
TheMcnasty28
Athena
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Hercules
Hercules
footlice
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 145L
1,455 Elo+
Solo
The Morrigan
The Morrigan
stealthsin
The Morrigan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 148L
1,580 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,541 Elo+

VS

Team Averages
Level 80
1,356 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Brissian
Gilgamesh
Level 49
God Stats
3W - 3L
1,188 SR
Queue Stats
30W - 37L
1,319 Elo+
Party 1
Cernunnos
Cernunnos
Moonmiday
Cernunnos
Level 154
God Stats
8W - 7L
1,664 SR
Queue Stats
418W - 396L
1,551 Elo+
Party 3
Bacchus
Bacchus
VividNeglect
Bacchus
Level 123
God Stats
2W - 1L
1,176 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
VividPrecision
Hun Batz
Level 47
God Stats
2W - 1L
1,178 SR
Queue Stats
37W - 36L
1,456 Elo+
Party 1
Sol
Sol
contagion445
Sol
Level 29
God Stats
17W - 18L
1,573 SR
Queue Stats
278W - 283L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 2 / 0
8,132
452
3,494
10,645
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
QLóo
Ravana
17
5 / 3 / 5
9,786
544
10,769
12,241
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
11
0 / 4 / 1
7,379
410
3,419
14,035
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
footlice
Hercules
14
4 / 6 / 3
8,663
481
7,574
19,164
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
stealthsin
The Morrigan
11
1 / 2 / 3
7,497
417
2,220
4,583
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brissian
Gilgamesh
15
1 / 3 / 8
9,588
533
10,809
12,508
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Moonmiday
Cernunnos
18
12 / 0 / 2
11,714
651
16,918
12,660
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
VividNeglect
Bacchus
12
1 / 1 / 12
9,056
503
7,210
12,565
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
12
1 / 4 / 3
8,010
445
1,915
10,779
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 9
9,893
550
7,690
11,304
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
17
17
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Gilgamesh
Brissian
Gilgamesh
1
3
8
1.67
W
Cernunnos
Moonmiday
Cernunnos
12
0
2
13
L
Ravana
QLóo
Ravana
5
3
5
2.5
L
Athena
0
4
1
0.13
W
Bacchus
VividNeglect
Bacchus
1
1
12
7
W
Hun Batz
1
4
3
0.63
W
2
4
9
1.63
L
Hercules
footlice
Hercules
4
6
3
0.92
L
The Morrigan
stealthsin
The Morrigan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
44,542
60,668
Taken
59,816
25,768
Mitigated
34,028
12,617
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,494
1,509
0
2,336
10,645
2,757
0
1,582
9,014
0
53,816
W
Gilgamesh
Brissian
Gilgamesh
10,809
2,798
0
2,584
12,508
8,869
1,040
2,193
10,315
0
54,029
W
Cernunnos
Moonmiday
Cernunnos
16,918
7,813
0
8,081
12,660
4,710
330
1,137
11,523
0
101,501
L
Ravana
QLóo
Ravana
10,769
3,026
0
3,102
12,241
4,374
0
4,050
8,080
0
70,739
L
Athena
3,419
858
356
2,443
14,035
9,716
26
4,344
9,453
15,258
0
W
Bacchus
VividNeglect
Bacchus
7,210
692
0
3,086
12,565
13,639
74
2,517
10,048
20,563
0
W
Hun Batz
1,915
322
0
4,295
10,779
3,614
0
1,577
9,202
0
38,653
W
7,690
2,135
0
6,176
11,304
3,196
128
1,403
9,901
70,512
0
L
Hercules
footlice
Hercules
7,574
1,957
0
3,880
19,164
7,584
167
4,187
14,597
0
39,414
L
The Morrigan
stealthsin
The Morrigan
2,220
262
0
500
4,583
1,337
0
1,229
3,206
37,962
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
48,261
373
Minions Killed
449
0
Camps Cleared
0
1,606,368
Distance Traveled
1,819,220
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,132
452
101
6
0
345,920
1
W
Gilgamesh
9,588
533
103
6
0
376,734
0
W
Cernunnos
11,714
651
145
8
0
344,579
3
L
Ravana
9,786
544
122
7
0
361,412
5
L
Athena
7,379
410
25
1
0
359,662
0
W
Bacchus
9,056
503
17
1
0
367,255
3
W
Hun Batz
8,010
445
63
4
0
386,395
0
W
Sol
9,893
550
121
7
0
344,257
1
L
Hercules
8,663
481
55
3
0
329,255
4
L
The Morrigan
7,497
417
70
4
0
210,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role