Player Matchup

Aphrodite
Aphrodite
EreesMuuyMaloo
Aphrodite
Level 56
God Stats
11W - 6L
1,909 SR
Queue Stats
60W - 60L
1,514 Elo+
Solo
Bellona
Bellona
SIL3X
Bellona
Level 155
God Stats
11W - 3L
1,515 SR
Queue Stats
124W - 98L
1,616 Elo+
Party 2
Izanami
Izanami
Windhoek
Izanami
Level 127
God Stats
10W - 7L
1,627 SR
Queue Stats
28W - 28L
1,546 Elo+
Party 2
Horus
Horus
popesku
Horus
Level 157
God Stats
10W - 5L
1,500 SR
Queue Stats
134W - 114L
1,562 Elo+
Party 2
Merlin
Merlin
wanheda-31-d
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,596 Elo+
Party 2
Team Averages
Level 105
1,610 SR
1,567 Elo+

VS

Team Averages
Level 84
1,549 SR
1,491 Elo+
Ullr
Ullr
Firefly74
Ullr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,501 Elo+
Party 3
Zeus
Zeus
Fireprankz-
Zeus
Level 124
God Stats
2W - 2L
1,701 SR
Queue Stats
25W - 28L
1,501 Elo+
Party 3
Ra
Ra
Shir00000
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
YeetusDeleetus
Heimdallr
Level 96
God Stats
30W - 30L
1,545 SR
Queue Stats
64W - 86L
1,450 Elo+
Party 1
Hercules
Hercules
sakemanninen
Hercules
Level 134
God Stats
24W - 29L
1,497 SR
Queue Stats
814W - 894L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EreesMuuyMaloo
Aphrodite
14
3 / 3 / 2
8,639
665
6,179
10,618
8,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SIL3X
Bellona
15
8 / 1 / 8
9,093
699
11,549
14,652
13,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Windhoek
Izanami
15
9 / 0 / 4
9,176
706
6,787
7,818
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
popesku
Horus
12
3 / 0 / 11
8,063
620
4,895
7,850
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
5 / 1 / 4
8,526
656
3,996
3,989
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
2 / 5 / 2
7,187
553
5,087
11,511
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 7 / 0
7,213
555
5,433
7,593
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 0
5,947
457
3,297
8,296
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YeetusDeleetus
Heimdallr
13
1 / 4 / 3
7,805
600
7,663
9,285
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
sakemanninen
Hercules
8
0 / 5 / 0
5,161
397
3,036
7,209
2,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
28
Kills
5
5
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
EreesMuuyMaloo
Aphrodite
3
3
2
1.33
L
Ullr
2
5
2
0.6
L
2
7
0
0.29
W
Bellona
SIL3X
Bellona
8
1
8
12
L
0
7
0
0
W
Izanami
Windhoek
Izanami
9
0
4
11
L
Heimdallr
YeetusDeleetus
Heimdallr
1
4
3
0.63
W
Horus
popesku
Horus
3
0
11
8.5
L
Hercules
sakemanninen
Hercules
0
5
0
0
W
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
24,516
44,927
Taken
43,894
33,382
Mitigated
13,063
18,056
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
EreesMuuyMaloo
Aphrodite
6,179
527
778
6,328
10,618
8,790
692
850
9,768
45,495
0
L
Ullr
5,087
2,234
0
3,726
11,511
3,649
0
2,431
9,080
0
40,660
L
5,433
902
0
709
7,593
1,435
0
2,475
5,118
28,021
0
W
Bellona
SIL3X
Bellona
11,549
4,081
0
793
14,652
13,542
372
2,126
12,526
0
59,279
L
3,297
464
393
1,552
8,296
1,337
0
0
8,296
38,643
0
W
Izanami
Windhoek
Izanami
6,787
4,147
0
3,604
7,818
2,660
826
2,254
5,564
0
73,335
L
Heimdallr
YeetusDeleetus
Heimdallr
7,663
3,466
0
2,474
9,285
4,020
0
4,677
4,608
0
45,970
W
Horus
popesku
Horus
4,895
1,055
1,678
4,000
7,850
6,913
176
2,279
5,571
0
16,779
L
Hercules
sakemanninen
Hercules
3,036
617
0
973
7,209
2,622
0
592
6,617
0
16,434
W
Merlin
3,996
0
0
875
3,989
1,477
0
1,221
2,768
57,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
33,313
461
Minions Killed
341
0
Camps Cleared
0
1,422,263
Distance Traveled
1,158,351
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,639
665
99
8
0
313,320
1
L
Ullr
7,187
553
79
6
0
237,895
1
L
Zeus
7,213
555
56
4
0
214,575
6
W
Bellona
9,093
699
94
7
0
291,047
4
L
Ra
5,947
457
61
5
0
223,741
1
W
Izanami
9,176
706
135
10
0
263,267
2
L
Heimdallr
7,805
600
107
8
0
223,218
5
W
Horus
8,063
620
16
1
0
283,934
2
L
Hercules
5,161
397
38
3
0
258,922
2
W
Merlin
8,526
656
117
9
0
270,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role