Player Matchup

Chronos
Chronos
TheGoodGuy509
Chronos
Level 121
God Stats
1W - 2L
1,394 SR
Queue Stats
57W - 35L
1,622 Elo+
Party 1
Cerberus
Cerberus
Xeptune
Cerberus
Level 60
God Stats
12W - 3L
1,761 SR
Queue Stats
195W - 247L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
tomthebomb6996
Danzaburou
Level 59
God Stats
1W - 3L
1,746 SR
Queue Stats
225W - 299L
1,405 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,483 Elo+

VS

Team Averages
Level 66
1,269 SR
1,350 Elo+
Ra
Ra
JUGGERNAUT-IV
Ra
Level 89
God Stats
0W - 1L
1,131 SR
Queue Stats
12W - 22L
1,399 Elo+
Party 2
Ullr
Ullr
xX_ArchWolf_Xx
Ullr
Level 41
God Stats
0W - 1L
1,151 SR
Queue Stats
16W - 32L
1,320 Elo+
Party 2
Artio
Artio
zomaf7
Artio
Level 68
God Stats
3W - 4L
1,523 SR
Queue Stats
84W - 133L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
8 / 3 / 10
11,585
828
19,810
14,577
9,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Xeptune
Cerberus
16
4 / 1 / 10
10,644
760
11,281
14,639
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
tomthebomb6996
Danzaburou
14
6 / 3 / 9
10,708
765
10,352
9,895
4,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,915
708
12,620
11,249
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 3
8,065
576
5,661
11,446
3,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
zomaf7
Artio
14
4 / 5 / 3
10,292
735
9,498
25,038
27,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
7
7
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Chronos
8
3
10
4.33
W
Cerberus
Xeptune
Cerberus
4
1
10
9
W
Danzaburou
tomthebomb6996
Danzaburou
6
3
9
3.5
L
0
6
3
0.25
L
Artio
zomaf7
Artio
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
27,779
39,111
Taken
47,733
29,871
Mitigated
34,978
12,893
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,620
843
2,274
2,021
11,249
3,414
324
8,955
2,294
46,655
0
W
Chronos
19,810
10,655
0
5,068
14,577
9,059
961
9,153
5,424
54,527
0
W
Cerberus
Xeptune
Cerberus
11,281
1,161
0
4,259
14,639
15,986
105
5,953
8,686
30,769
0
W
Danzaburou
tomthebomb6996
Danzaburou
10,352
5,983
363
3,203
9,895
4,826
1,558
7,512
2,383
0
36,506
L
5,661
1,478
146
167
11,446
3,744
506
8,927
2,519
0
14,435
L
Artio
zomaf7
Artio
9,498
1,008
809
4,934
25,038
27,820
223
13,349
11,689
18,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
28,272
184
Minions Killed
117
9
Camps Cleared
2
686,005
Distance Traveled
680,612
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,915
708
78
6
2
225,779
2
W
Chronos
11,585
828
85
6
7
228,420
1
W
Cerberus
10,644
760
41
3
0
267,483
3
W
Danzaburou
10,708
765
58
4
2
190,102
1
L
Ullr
8,065
576
20
1
0
202,809
1
L
Artio
10,292
735
19
1
0
252,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role