Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Miracle_Draw
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 284L
1,415 Elo+
Party 2
King Arthur
King Arthur
TheBigBadBeowulf
King Arthur
Level 114
God Stats
2W - 4L
1,289 SR
Queue Stats
206W - 292L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
XzIllIllIIzX
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,418 Elo+
Party 1
Sobek
Sobek
itshughmungus69
Sobek
Level 87
God Stats
14W - 16L
1,372 SR
Queue Stats
229W - 295L
1,343 Elo+
Party 2
Team Averages
Level 74
1,432 SR
1,412 Elo+

VS

Team Averages
Level 52
1,587 SR
1,460 Elo+
Ganesha
Ganesha
Darryl Grieve
Ganesha
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
141W - 141L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Hukin Painter
Cernunnos
Level 65
God Stats
15W - 20L
1,764 SR
Queue Stats
490W - 523L
1,463 Elo+
Solo
Fenrir
Fenrir
MjolnirCrush
Fenrir
Level 47
God Stats
6W - 2L
1,764 SR
Queue Stats
153W - 142L
1,453 Elo+
Solo
Anubis
Anubis
Rullren
Anubis
Level 36
God Stats
3W - 2L
1,293 SR
Queue Stats
59W - 84L
1,360 Elo+
Solo
Cliodhna
Cliodhna
monodestripador
Cliodhna
Level 48
God Stats
14W - 15L
1,613 SR
Queue Stats
19W - 30L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 3
9,598
960
5,203
13,319
10,872
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 3
10,553
1,055
10,197
9,416
2,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TheBigBadBeowulf
King Arthur
14
0 / 4 / 4
9,057
906
3,549
11,297
10,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
XzIllIllIIzX
Kukulkan
14
1 / 7 / 3
9,170
917
7,770
14,817
8,981
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 4 / 3
9,121
912
4,783
13,908
15,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

149

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 1 / 17
10,053
1,005
5,467
10,566
11,690
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Hukin Painter
Cernunnos
16
2 / 0 / 15
10,412
1,041
15,247
5,354
2,294
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
4 / 1 / 9
10,289
1,029
7,768
6,548
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Rullren
Anubis
17
10 / 2 / 8
12,262
1,226
17,850
5,254
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
17
5 / 1 / 12
11,551
1,155
11,294
8,910
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
5
Kills
21
21
Deaths
5
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Ganesha
0
1
17
8.5
W
Cernunnos
Hukin Painter
Cernunnos
2
0
15
9.5
L
2
3
3
1.17
W
Fenrir
4
1
9
8.5
W
Anubis
Rullren
Anubis
10
2
8
7
L
King Arthur
TheBigBadBeowulf
King Arthur
0
4
4
0.5
L
Kukulkan
XzIllIllIIzX
Kukulkan
1
7
3
0.36
L
1
4
3
0.63
W
Cliodhna
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
57,626
62,757
Taken
36,632
48,556
Mitigated
26,119
2,258
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,203
509
247
1,222
13,319
10,872
0
6,095
7,224
20,479
0
W
Ganesha
5,467
202
0
0
10,566
11,690
0
5,684
4,882
20,080
0
W
Cernunnos
Hukin Painter
Cernunnos
15,247
10,291
0
2,703
5,354
2,294
0
3,279
2,075
0
34,988
L
10,197
4,287
0
0
9,416
2,557
0
2,755
6,661
46
29,491
W
Fenrir
7,768
2,245
0
1,059
6,548
5,565
0
2,703
3,845
0
14,042
W
Anubis
Rullren
Anubis
17,850
549
0
459
5,254
2,788
0
2,577
2,677
40,899
0
L
King Arthur
TheBigBadBeowulf
King Arthur
3,549
378
0
0
11,297
10,468
0
4,025
7,272
629
13,022
L
Kukulkan
XzIllIllIIzX
Kukulkan
7,770
1,358
0
0
14,817
8,981
0
6,598
8,219
20,746
0
L
4,783
91
0
789
13,908
15,678
0
3,844
10,064
12,425
0
W
Cliodhna
11,294
1,266
128
3,016
8,910
3,782
0
3,630
5,280
0
31,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,499
Gold Earned
54,567
153
Minions Killed
192
1
Camps Cleared
17
754,788
Distance Traveled
914,737
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,598
960
37
4
0
170,381
0
W
Ganesha
10,053
1,005
6
1
0
188,680
5
W
Cernunnos
10,412
1,041
56
6
1
179,694
0
L
Skadi
10,553
1,055
57
6
0
170,409
0
W
Fenrir
10,289
1,029
27
3
3
188,342
0
W
Anubis
12,262
1,226
60
6
6
156,907
0
L
King Arthur
9,057
906
14
1
0
137,744
0
L
Kukulkan
9,170
917
27
3
0
148,360
0
L
Sobek
9,121
912
18
2
1
127,894
0
W
Cliodhna
11,551
1,155
43
4
7
201,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role