Player Matchup

Persephone
Persephone
COL deltary
Persephone
Level 61
God Stats
3W - 4L
1,333 SR
Queue Stats
209W - 227L
1,394 Elo+
Party 3
Fenrir
Fenrir
DxS_Brightburn
Fenrir
Level 67
God Stats
10W - 9L
1,653 SR
Queue Stats
113W - 141L
1,366 Elo+
Party 1
Medusa
Medusa
Im_Samain
Medusa
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 159L
1,229 Elo+
Party 1
Bellona
Bellona
JEDAIX-
Bellona
Level 27
God Stats
2W - 8L
1,297 SR
Queue Stats
67W - 88L
1,360 Elo+
Party 1
Chang'e
Chang'e
Taxi titan45159
Chang'e
Level 35
God Stats
1W - 3L
1,767 SR
Queue Stats
84W - 94L
1,410 Elo+
Party 3
Team Averages
Level 50
1,510 SR
1,352 Elo+

VS

Team Averages
Level 53
1,499 SR
1,357 Elo+
Janus
Janus
INonzeroI
Janus
Level 28
God Stats
4W - 3L
1,326 SR
Queue Stats
41W - 43L
1,238 Elo+
Party 2
Cerberus
Cerberus
Master_Fire
Cerberus
Level 66
God Stats
3W - 3L
1,563 SR
Queue Stats
155W - 195L
1,336 Elo+
Party 4
Shiva
Shiva
Sh0tK1Lz
Shiva
Level 114
God Stats
6W - 10L
1,341 SR
Queue Stats
180W - 178L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
Sword--Strife
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,526 Elo+
Party 4
Skadi
Skadi
TIGER-156
Skadi
Level 35
God Stats
2W - 1L
1,762 SR
Queue Stats
15W - 26L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
COL deltary
Persephone
14
4 / 3 / 1
8,717
581
5,789
9,169
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 4 / 3
7,296
486
5,795
12,047
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Im_Samain
Medusa
13
7 / 3 / 3
8,962
597
6,728
8,472
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
JEDAIX-
Bellona
10
1 / 5 / 1
6,757
450
5,798
10,890
10,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 1
5,773
385
5,199
7,422
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
INonzeroI
Janus
13
0 / 4 / 2
7,341
489
4,297
5,885
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Master_Fire
Cerberus
13
2 / 2 / 2
7,684
512
3,720
11,797
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shiva
Sh0tK1Lz
Shiva
15
7 / 1 / 1
8,956
597
8,437
9,851
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Sword--Strife
Gilgamesh
14
7 / 2 / 1
8,562
571
10,281
12,072
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
TIGER-156
Skadi
12
3 / 5 / 1
7,314
488
4,176
8,296
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
19
19
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
COL deltary
Persephone
4
3
1
1.5
L
1
4
3
0.63
W
Janus
INonzeroI
Janus
0
4
2
0.25
L
Medusa
Im_Samain
Medusa
7
3
3
2.83
L
Bellona
JEDAIX-
Bellona
1
5
1
0.3
W
Cerberus
Master_Fire
Cerberus
2
2
2
1.5
W
Shiva
Sh0tK1Lz
Shiva
7
1
1
7.5
W
Gilgamesh
Sword--Strife
Gilgamesh
7
2
1
3.75
W
Skadi
TIGER-156
Skadi
3
5
1
0.7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
30,911
48,000
Taken
47,901
20,614
Mitigated
29,217
13,734
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
COL deltary
Persephone
5,789
573
0
3,415
9,169
2,068
658
3,721
5,445
47,762
0
L
5,795
2,069
0
2,071
12,047
4,143
679
1,425
10,622
0
47,785
W
Janus
INonzeroI
Janus
4,297
128
0
485
5,885
1,978
525
4,359
1,526
39,404
0
L
Medusa
Im_Samain
Medusa
6,728
2,802
0
1,866
8,472
2,499
527
1,614
6,858
0
29,862
L
Bellona
JEDAIX-
Bellona
5,798
3,070
241
2,302
10,890
10,648
324
1,617
9,273
0
27,355
W
Cerberus
Master_Fire
Cerberus
3,720
130
0
2,385
11,797
7,199
464
2,012
9,785
31,048
0
W
Shiva
Sh0tK1Lz
Shiva
8,437
1,430
50
3,900
9,851
4,298
0
2,912
6,939
0
54,513
W
Gilgamesh
Sword--Strife
Gilgamesh
10,281
1,847
0
1,324
12,072
13,306
384
0
12,072
8,611
29,276
W
Skadi
TIGER-156
Skadi
4,176
1,937
0
1,662
8,296
2,436
2,713
1,705
6,591
0
38,886
L
5,199
522
855
2,984
7,422
1,256
290
2,250
5,172
19,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
39,857
333
Minions Killed
371
0
Camps Cleared
0
1,407,492
Distance Traveled
1,430,663
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,717
581
102
7
0
279,268
1
L
Fenrir
7,296
486
87
6
0
312,682
0
W
Janus
7,341
489
69
5
0
270,000
6
L
Medusa
8,962
597
52
3
0
267,999
1
L
Bellona
6,757
450
57
4
0
308,366
2
W
Cerberus
7,684
512
57
4
0
289,107
0
W
Shiva
8,956
597
96
6
0
330,234
5
W
Gilgamesh
8,562
571
72
5
0
282,284
1
W
Skadi
7,314
488
77
5
0
259,038
0
L
Chang'e
5,773
385
35
2
0
239,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role