Player Matchup

Bacchus
Bacchus
AdahnG
Bacchus
Level 17
God Stats
10W - 18L
1,346 SR
Queue Stats
13W - 54L
1,195 Elo+
Party 3
Hachiman
Hachiman
Antork04
Hachiman
Level 17
God Stats
12W - 16L
1,395 SR
Queue Stats
12W - 51L
1,217 Elo+
Party 3
Horus
Horus
PacoTheGamer
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 48L
1,132 Elo+
Party 3
Nemesis
Nemesis
Rasnafa
Nemesis
Level 16
God Stats
5W - 23L
1,076 SR
Queue Stats
5W - 29L
1,101 Elo+
Party 3
Anubis
Anubis
cpl1771
Anubis
Level 19
God Stats
10W - 28L
1,170 SR
Queue Stats
13W - 60L
1,172 Elo+
Party 3
Team Averages
Level 17
1,297 SR
1,163 Elo+

VS

Team Averages
Level 123
1,544 SR
1,501 Elo+
He Bo
He Bo
Ace16164
He Bo
Level 158
God Stats
2W - 5L
1,105 SR
Queue Stats
142W - 159L
1,455 Elo+
Party 2
Izanami
Izanami
Clayydon
Izanami
Level 56
God Stats
1W - 4L
1,571 SR
Queue Stats
128W - 166L
1,400 Elo+
Party 2
Loki
Loki
Nemesis520
Loki
Level 147
God Stats
201W - 148L
1,715 SR
Queue Stats
211W - 176L
1,632 Elo+
Party 1
Atlas
Atlas
OllieB329
Atlas
Level 124
God Stats
3W - 0L
1,930 SR
Queue Stats
117W - 111L
1,612 Elo+
Party 1
Agni
Agni
Wyatts Dead
Agni
Level 132
God Stats
9W - 1L
1,400 SR
Queue Stats
198W - 211L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdahnG
Bacchus
14
1 / 7 / 3
8,984
642
6,950
15,252
20,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Antork04
Hachiman
15
1 / 7 / 2
8,657
618
6,750
15,634
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 3
8,116
580
2,910
16,727
14,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Rasnafa
Nemesis
16
2 / 4 / 3
9,528
681
5,341
18,906
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
cpl1771
Anubis
15
2 / 9 / 3
9,428
673
6,137
15,665
5,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ace16164
He Bo
17
2 / 0 / 14
10,031
717
5,893
5,343
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Clayydon
Izanami
18
12 / 0 / 12
11,056
790
12,614
4,058
1,550
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 3 / 21
11,227
802
23,209
9,796
4,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
OllieB329
Atlas
17
7 / 2 / 23
11,604
829
12,664
17,188
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 11
10,572
755
16,205
6,376
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
117
6
Kills
36
36
Deaths
6
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ace16164
He Bo
2
0
14
9
L
Bacchus
AdahnG
Bacchus
1
7
3
0.36
L
Hachiman
Antork04
Hachiman
1
7
2
0.29
W
Izanami
Clayydon
Izanami
12
0
12
18
W
9
3
21
6.5
W
Atlas
OllieB329
Atlas
7
2
23
9.25
L
0
9
3
0.17
L
Nemesis
Rasnafa
Nemesis
2
4
3
0.88
W
6
1
11
11.5
L
Anubis
cpl1771
Anubis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
70,585
82,184
Taken
42,761
52,832
Mitigated
32,470
14,286
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ace16164
He Bo
5,893
85
363
701
5,343
1,879
1,514
1,212
4,131
25,547
0
L
Bacchus
AdahnG
Bacchus
6,950
542
0
643
15,252
20,897
0
5,340
9,912
10,607
0
L
Hachiman
Antork04
Hachiman
6,750
2,134
762
1,706
15,634
4,271
979
7,816
7,818
0
23,428
W
Izanami
Clayydon
Izanami
12,614
8,540
0
658
4,058
1,550
1,760
1,537
2,521
0
34,146
W
23,209
6,266
0
228
9,796
4,019
1,591
4,636
5,160
0
49,310
W
Atlas
OllieB329
Atlas
12,664
3,795
446
3,960
17,188
22,793
367
5,265
11,923
22,838
0
L
2,910
1,225
1,604
2,584
16,727
14,364
69
8,184
8,543
0
5,575
L
Nemesis
Rasnafa
Nemesis
5,341
871
0
4,330
18,906
7,410
335
7,328
11,578
0
23,812
W
16,205
1,244
0
0
6,376
2,229
1,777
437
5,939
41,515
0
L
Anubis
cpl1771
Anubis
6,137
330
404
2,253
15,665
5,890
298
6,094
9,571
28,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
54,490
134
Minions Killed
219
0
Camps Cleared
0
1,304,978
Distance Traveled
1,514,026
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,031
717
41
3
0
300,403
0
L
Bacchus
8,984
642
3
0
0
270,934
2
L
Hachiman
8,657
618
41
3
0
235,436
1
W
Izanami
11,056
790
57
4
0
296,339
1
W
Loki
11,227
802
35
3
0
334,905
1
W
Atlas
11,604
829
25
2
0
285,469
1
L
Horus
8,116
580
5
0
0
261,908
3
L
Nemesis
9,528
681
47
3
0
311,108
1
W
Agni
10,572
755
61
4
0
296,910
0
L
Anubis
9,428
673
38
3
0
225,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role