Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ItsJamieInnit
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Nike
Nike
Klepens
Nike
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,451 Elo+
Party 2
Merlin
Merlin
L1kO_
Merlin
Level 105
God Stats
8W - 10L
1,727 SR
Queue Stats
313W - 315L
1,530 Elo+
Party 2
Bacchus
Bacchus
StevenS2S
Bacchus
Level 29
God Stats
1W - 8L
1,285 SR
Queue Stats
305W - 355L
1,370 Elo+
Solo
Team Averages
Level 63
1,502 SR
1,444 Elo+

VS

Team Averages
Level 77
1,454 SR
1,380 Elo+
The Morrigan
The Morrigan
DJAGERZ
The Morrigan
Level 81
God Stats
12W - 10L
1,494 SR
Queue Stats
215W - 227L
1,421 Elo+
Party 3
Cliodhna
Cliodhna
DorianVonDix
Cliodhna
Level 80
God Stats
3W - 0L
1,339 SR
Queue Stats
203W - 206L
1,417 Elo+
Party 3
Sylvanus
Sylvanus
Joe_Rackham
Sylvanus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,297 Elo+
Party 1
Ares
Ares
Kain97
Ares
Level 66
God Stats
3W - 1L
1,438 SR
Queue Stats
122W - 128L
1,390 Elo+
Party 3
Raijin
Raijin
NomAlakon
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 4 / 7
11,371
812
23,802
16,059
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
14
0 / 10 / 8
9,736
695
7,714
16,846
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Klepens
Nike
13
0 / 6 / 11
8,899
636
6,835
15,214
8,927
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
L1kO_
Merlin
19
6 / 4 / 7
11,623
830
22,550
10,136
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
StevenS2S
Bacchus
15
5 / 5 / 6
10,298
736
10,364
12,950
16,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DJAGERZ
The Morrigan
16
4 / 6 / 16
10,277
734
9,774
10,987
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DorianVonDix
Cliodhna
20
12 / 2 / 15
12,536
895
21,803
18,440
10,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Joe_Rackham
Sylvanus
18
3 / 2 / 21
10,548
753
6,726
17,176
10,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Kain97
Ares
17
1 / 4 / 26
11,209
801
6,830
23,063
31,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
NomAlakon
Raijin
20
9 / 2 / 18
12,210
872
15,789
17,556
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
16
Kills
29
29
Deaths
16
39
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
7
2.13
W
The Morrigan
DJAGERZ
The Morrigan
4
6
16
2
W
Cliodhna
DorianVonDix
Cliodhna
12
2
15
9.75
L
Guan Yu
0
10
8
0.4
W
Sylvanus
Joe_Rackham
Sylvanus
3
2
21
6.75
W
Ares
Kain97
Ares
1
4
26
3.5
L
Nike
Klepens
Nike
0
6
11
0.92
L
Merlin
L1kO_
Merlin
6
4
7
2.38
W
Raijin
NomAlakon
Raijin
9
2
18
9
L
Bacchus
StevenS2S
Bacchus
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,265
Damage
60,922
71,205
Taken
87,222
67,997
Mitigated
68,100
19,036
Healing
35,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
23,802
394
3,269
3,158
16,059
18,485
585
9,262
6,715
40,144
0
W
The Morrigan
DJAGERZ
The Morrigan
9,774
1,415
1,746
1,148
10,987
5,180
404
8,180
2,510
19,808
0
W
Cliodhna
DorianVonDix
Cliodhna
21,803
5,112
2,047
7,490
18,440
10,268
2,228
12,236
5,995
0
36,674
L
Guan Yu
7,714
665
2,261
2,004
16,846
19,808
171
9,180
7,666
1,447
14,244
W
Sylvanus
Joe_Rackham
Sylvanus
6,726
3,239
7,758
6,036
17,176
10,290
1,416
12,942
3,847
21,973
0
W
Ares
Kain97
Ares
6,830
1,299
1,241
2,448
23,063
31,799
1,114
10,465
12,075
13,172
0
L
Nike
Klepens
Nike
6,835
333
1,402
1,517
15,214
8,927
784
9,230
5,944
0
11,133
L
Merlin
L1kO_
Merlin
22,550
697
974
1,374
10,136
4,744
1,439
6,133
4,003
47,842
0
W
Raijin
NomAlakon
Raijin
15,789
2,284
774
4,337
17,556
10,563
1,165
12,379
4,813
42,542
0
L
Bacchus
StevenS2S
Bacchus
10,364
1,634
961
2,116
12,950
16,033
502
5,192
7,758
19,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,927
Gold Earned
56,780
133
Minions Killed
139
0
Camps Cleared
0
1,180,248
Distance Traveled
1,245,690
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,371
812
37
3
0
272,298
1
W
The Morrigan
10,277
734
23
2
0
211,726
3
W
Cliodhna
12,536
895
37
3
0
294,375
1
L
Guan Yu
9,736
695
12
1
0
246,555
2
W
Sylvanus
10,548
753
22
2
0
235,424
0
W
Ares
11,209
801
10
1
0
261,458
0
L
Nike
8,899
636
6
0
0
230,103
0
L
Merlin
11,623
830
63
5
0
234,993
0
W
Raijin
12,210
872
47
3
0
242,707
0
L
Bacchus
10,298
736
15
1
0
196,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role