Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GamiestGamer
Eset
Level 29
God Stats
33W - 26L
1,578 SR
Queue Stats
133W - 104L
1,591 Elo+
Solo
Achilles
Achilles
Gredieboy
Achilles
Level 85
God Stats
2W - 4L
1,406 SR
Queue Stats
447W - 507L
1,427 Elo+
Solo
Bellona
Bellona
fisherbro
Bellona
Level 80
God Stats
4W - 1L
1,538 SR
Queue Stats
4W - 8L
1,356 Elo+
Solo
Yemoja
Yemoja
headmhere
Yemoja
Level 99
God Stats
3W - 1L
1,858 SR
Queue Stats
45W - 39L
1,649 Elo+
Solo
Team Averages
Level 72
1,576 SR
1,505 Elo+

VS

Team Averages
Level 54
1,426 SR
1,389 Elo+
Horus
Horus
BoggedSaucer230
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 68L
1,235 Elo+
Solo
Ne Zha
Ne Zha
Salsamoney
Ne Zha
Level 124
God Stats
2W - 7L
1,500 SR
Queue Stats
232W - 210L
1,568 Elo+
Solo
Scylla
Scylla
Samuleto2
Scylla
Level 29
God Stats
2W - 3L
1,482 SR
Queue Stats
12W - 18L
1,449 Elo+
Solo
Hera
Hera
danielt25-daniel
Hera
Level 8
God Stats
3W - 11L
1,500 SR
Queue Stats
86W - 115L
1,323 Elo+
Solo
Ullr
Ullr
o3WoIf
Ullr
Level 83
God Stats
0W - 2L
1,148 SR
Queue Stats
91W - 112L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
2 / 3 / 8
13,103
771
12,573
13,848
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 9
13,425
790
22,732
16,000
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gredieboy
Achilles
18
3 / 2 / 6
11,626
684
5,357
13,411
15,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
fisherbro
Bellona
20
9 / 2 / 7
12,835
755
12,734
10,969
8,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
headmhere
Yemoja
13
0 / 0 / 0
9,255
544
1,019
1,525
1,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
10,262
604
3,242
16,031
19,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Salsamoney
Ne Zha
20
3 / 5 / 2
12,052
709
12,815
14,822
8,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Samuleto2
Scylla
18
1 / 4 / 3
10,801
635
10,220
12,411
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 6 / 5
11,866
698
8,509
15,509
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ullr
o3WoIf
Ullr
17
0 / 4 / 2
10,175
599
4,823
12,660
5,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
10
10
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
8
2
L
2
2
3
1.75
W
6
3
9
3.5
W
Achilles
Gredieboy
Achilles
3
2
6
3
L
Ne Zha
Salsamoney
Ne Zha
3
5
2
0.8
L
Scylla
Samuleto2
Scylla
1
4
3
0.63
L
4
6
5
1.08
W
Bellona
fisherbro
Bellona
9
2
7
6.25
W
Yemoja
headmhere
Yemoja
0
0
0
0
L
Ullr
o3WoIf
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
39,609
55,753
Taken
71,433
36,403
Mitigated
43,918
10,432
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,573
1,318
577
2,564
13,848
5,299
1,210
6,233
7,615
73,773
0
L
3,242
1,338
1,107
2,023
16,031
19,451
0
7,072
8,959
0
9,890
W
22,732
411
1,123
4,612
16,000
5,914
1,658
2,754
13,246
78,839
0
W
Achilles
Gredieboy
Achilles
5,357
1,921
0
1,019
13,411
15,439
1,222
5,497
7,914
0
21,777
L
Ne Zha
Salsamoney
Ne Zha
12,815
1,041
0
1,950
14,822
8,059
435
8,468
6,354
0
69,082
L
Scylla
Samuleto2
Scylla
10,220
342
262
728
12,411
4,816
441
7,662
4,749
41,904
0
L
8,509
2,198
593
2,243
15,509
6,360
739
9,154
6,355
32,797
0
W
Bellona
fisherbro
Bellona
12,734
3,256
0
537
10,969
8,733
937
3,355
7,614
5,705
22,355
W
Yemoja
headmhere
Yemoja
1,019
32
0
0
1,525
1,018
0
890
635
2,080
0
L
Ullr
o3WoIf
Ullr
4,823
2,101
0
708
12,660
5,232
0
6,084
6,576
0
33,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,244
Gold Earned
55,156
296
Minions Killed
280
0
Camps Cleared
0
1,424,058
Distance Traveled
1,595,010
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,103
771
136
8
0
310,321
2
L
Horus
10,262
604
6
0
0
333,167
0
W
Eset
13,425
790
109
6
0
341,672
3
W
Achilles
11,626
684
27
2
0
349,333
1
L
Ne Zha
12,052
709
102
6
0
346,309
1
L
Scylla
10,801
635
58
3
0
334,312
2
L
Hera
11,866
698
65
4
0
292,022
2
W
Bellona
12,835
755
23
1
0
335,516
7
W
Yemoja
9,255
544
1
0
0
87,216
0
L
Ullr
10,175
599
49
3
0
289,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role