Player Matchup

Skadi
Skadi
CaffeinatedBeast
Skadi
Level 126
God Stats
30W - 31L
1,328 SR
Queue Stats
770W - 956L
1,300 Elo+
Solo
Ravana
Ravana
GreghpA1XD
Ravana
Level 49
God Stats
3W - 5L
1,669 SR
Queue Stats
141W - 135L
1,387 Elo+
Solo
Merlin
Merlin
SAVAGELILBEAST
Merlin
Level 136
God Stats
10W - 12L
1,426 SR
Queue Stats
57W - 57L
1,354 Elo+
Solo
Ymir
Ymir
esokrtama
Ymir
Level 104
God Stats
6W - 7L
1,244 SR
Queue Stats
610W - 661L
1,402 Elo+
Solo
Shiva
Shiva
xX_delga_Xx
Shiva
Level 45
God Stats
3W - 7L
1,249 SR
Queue Stats
58W - 75L
1,315 Elo+
Solo
Team Averages
Level 92
1,383 SR
1,351 Elo+

VS

Team Averages
Level 82
1,496 SR
1,404 Elo+
Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
KingOfKings1911
Baron Samedi
Level 103
God Stats
27W - 14L
1,573 SR
Queue Stats
117W - 110L
1,387 Elo+
Party 1
Ymir
Ymir
LethalRaGe01
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,402 Elo+
Party 1
Medusa
Medusa
ReverseWi-Fi
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,374 Elo+
Solo
Bastet
Bastet
oN1T3MAREo
Bastet
Level 109
God Stats
49W - 70L
1,410 SR
Queue Stats
84W - 116L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
5,918
592
6,032
3,604
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
GreghpA1XD
Ravana
10
1 / 1 / 1
5,534
553
1,634
4,371
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,378
538
1,920
3,100
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
1 / 0 / 5
5,104
510
3,060
6,129
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,560
556
4,780
7,153
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 0
5,251
525
4,016
8,303
3,738
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
KingOfKings1911
Baron Samedi
10
2 / 1 / 0
5,158
516
2,043
3,759
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,634
463
2,244
7,592
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
0 / 5 / 0
3,978
398
3,270
4,599
636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
oN1T3MAREo
Bastet
6
0 / 1 / 0
4,112
411
1,004
3,831
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
W
6
0
1
6.5
W
Ravana
GreghpA1XD
Ravana
1
1
1
1.5
L
Baron Samedi
KingOfKings1911
Baron Samedi
2
1
0
2
L
0
1
0
0
L
Medusa
0
5
0
0
W
1
1
0
1
W
Ymir
1
0
5
3.5
L
Bastet
oN1T3MAREo
Bastet
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
12,577
24,357
Taken
28,084
11,844
Mitigated
9,654
8,705
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,016
325
42
3,056
8,303
3,738
0
0
7,752
0
27,229
W
6,032
2,432
0
1,435
3,604
1,080
933
582
3,022
0
32,861
W
Ravana
GreghpA1XD
Ravana
1,634
512
0
478
4,371
1,513
0
795
3,576
0
29,663
L
Baron Samedi
KingOfKings1911
Baron Samedi
2,043
49
107
1,271
3,759
1,479
0
1,792
1,967
25,024
0
L
2,244
635
166
2,482
7,592
2,998
0
2,022
5,331
16,127
0
L
Medusa
3,270
1,370
0
0
4,599
636
0
492
4,031
0
11,131
W
1,920
257
0
1,250
3,100
822
0
1,248
1,852
27,983
0
W
Ymir
3,060
839
243
2,774
6,129
2,756
124
1,662
4,467
11,938
0
L
Bastet
oN1T3MAREo
Bastet
1,004
303
0
1,576
3,831
803
0
319
3,472
0
10,532
W
4,780
946
0
2,525
7,153
5,673
0
0
7,153
0
30,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
23,133
284
Minions Killed
190
0
Camps Cleared
0
863,455
Distance Traveled
844,536
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,251
525
68
7
0
191,039
0
W
Skadi
5,918
592
66
7
0
155,615
6
W
Ravana
5,534
553
66
7
0
207,628
3
L
Baron Samedi
5,158
516
48
5
0
188,129
1
L
Ymir
4,634
463
33
3
0
179,576
1
L
Medusa
3,978
398
19
2
0
154,806
0
W
Merlin
5,378
538
61
6
0
162,940
3
W
Ymir
5,104
510
22
2
0
175,011
3
L
Bastet
4,112
411
22
2
0
130,986
0
W
Shiva
5,560
556
69
7
0
162,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role