Player Matchup

Da Ji
Da Ji
Gerer_16
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,400 Elo+
Party 1
Hera
Hera
Haitixn Papi
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 143L
1,427 Elo+
Party 1
Achilles
Achilles
ufoVIOR
Achilles
Level 16
God Stats
9W - 10L
1,682 SR
Queue Stats
18W - 23L
1,356 Elo+
Party 1
Team Averages
Level 56
1,561 SR
1,394 Elo+

VS

Team Averages
Level 53
1,438 SR
1,321 Elo+
Ra
Ra
Aepoch333
Ra
Level 58
God Stats
33W - 50L
1,421 SR
Queue Stats
69W - 111L
1,241 Elo+
Solo
Neith
Neith
DarkCloud117
Neith
Level 45
God Stats
11W - 13L
1,384 SR
Queue Stats
57W - 88L
1,371 Elo+
Party 2
Bacchus
Bacchus
JulioUcG
Bacchus
Level 55
God Stats
2W - 3L
1,510 SR
Queue Stats
60W - 95L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gerer_16
Da Ji
16
9 / 2 / 7
11,354
757
15,868
10,781
4,952
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 7
10,744
716
11,902
8,479
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ufoVIOR
Achilles
15
2 / 1 / 10
10,174
678
4,419
13,170
9,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
10,961
731
6,192
11,231
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 1
9,752
650
9,450
12,202
3,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JulioUcG
Bacchus
12
1 / 6 / 1
8,941
596
5,766
15,213
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
3
5
1
0.7
W
Da Ji
Gerer_16
Da Ji
9
2
7
6.25
W
5
2
7
4.25
L
Bacchus
JulioUcG
Bacchus
1
6
1
0.25
W
Achilles
ufoVIOR
Achilles
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,189
Damage
21,408
32,430
Taken
38,646
16,833
Mitigated
25,915
1,996
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,192
220
1,191
1,551
11,231
4,385
580
4,136
7,095
42,822
0
L
9,450
3,400
0
1,514
12,202
3,606
516
3,807
8,395
0
41,514
W
Da Ji
Gerer_16
Da Ji
15,868
2,265
0
812
10,781
4,952
1,030
3,745
7,036
0
41,397
W
11,902
2,294
0
654
8,479
2,669
1,054
4,333
4,146
47,640
0
L
Bacchus
JulioUcG
Bacchus
5,766
766
0
1,018
15,213
17,924
51
4,367
10,846
12,622
0
W
Achilles
ufoVIOR
Achilles
4,419
900
248
282
13,170
9,212
493
4,711
8,459
0
19,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,272
Gold Earned
29,654
172
Minions Killed
146
5
Camps Cleared
4
840,423
Distance Traveled
765,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,961
731
79
5
0
279,980
12
L
Neith
9,752
650
50
3
3
246,912
0
W
Da Ji
11,354
757
47
3
5
255,254
3
W
Hera
10,744
716
88
6
0
280,408
1
L
Bacchus
8,941
596
17
1
1
239,101
0
W
Achilles
10,174
678
37
2
0
304,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role