Player Matchup

Neith
Neith
Arciris
Neith
Level 102
God Stats
7W - 4L
1,613 SR
Queue Stats
68W - 112L
1,405 Elo+
Party 1
Ares
Ares
CptKotA
Ares
Level 69
God Stats
2W - 3L
1,675 SR
Queue Stats
172W - 278L
1,407 Elo+
Party 1
Zeus
Zeus
RequiemSage
Zeus
Level 85
God Stats
3W - 2L
1,223 SR
Queue Stats
116W - 196L
1,407 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,407 Elo+

VS

Team Averages
Level 65
1,500 SR
1,348 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Miremur
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Scylla
Scylla
lSpectr0l
Scylla
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arciris
Neith
15
7 / 1 / 14
10,000
833
10,090
6,003
5,799
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
CptKotA
Ares
15
2 / 0 / 16
9,864
822
4,289
11,558
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
14 / 0 / 8
11,080
923
18,902
5,856
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 8 / 1
6,970
581
7,689
18,145
15,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
10
0 / 12 / 0
6,766
564
2,955
12,098
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
lSpectr0l
Scylla
13
1 / 3 / 0
7,834
653
5,177
8,152
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
23
Kills
1
1
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
8
1
0.06
W
Neith
Arciris
Neith
7
1
14
14
W
Ares
CptKotA
Ares
2
0
16
10
L
Hel
0
12
0
0
W
14
0
8
18
L
Scylla
lSpectr0l
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
15,821
23,417
Taken
38,395
21,539
Mitigated
22,537
6,627
Healing
2,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,689
928
0
0
18,145
15,924
0
8,357
9,788
12,289
0
W
Neith
Arciris
Neith
10,090
5,204
0
707
6,003
5,799
1,911
4,329
1,590
0
39,671
W
Ares
CptKotA
Ares
4,289
545
0
3,979
11,558
12,750
209
6,964
4,236
15,266
0
L
Hel
2,955
504
943
1,420
12,098
4,244
0
9,485
2,613
9,771
0
W
18,902
2,491
0
1,941
5,856
2,990
127
4,225
1,511
48,855
0
L
Scylla
lSpectr0l
Scylla
5,177
106
0
0
8,152
2,369
0
5,909
2,243
38,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
21,570
163
Minions Killed
85
8
Camps Cleared
2
686,770
Distance Traveled
557,583
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,970
581
5
0
0
181,907
2
W
Neith
10,000
833
67
6
2
223,237
3
W
Ares
9,864
822
24
2
3
236,193
8
L
Hel
6,766
564
12
1
0
169,066
0
W
Zeus
11,080
923
72
6
3
227,340
2
L
Scylla
7,834
653
68
6
2
206,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role