Player Matchup

Hel
Hel
ISuckAtVijaGames
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,586 Elo+
Party 2
Cerberus
Cerberus
Skoinker
Cerberus
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 26L
1,582 Elo+
Party 2
Ra
Ra
Voidwake87
Ra
Level 104
God Stats
1W - 3L
1,846 SR
Queue Stats
56W - 56L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
bigpapashaxx
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
going_commando48
Gilgamesh
Level 147
God Stats
1W - 0L
1,297 SR
Queue Stats
67W - 49L
1,678 Elo+
Party 2
Team Averages
Level 106
1,528 SR
1,587 Elo+

VS

Team Averages
Level 86
1,547 SR
1,709 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Boppped
Nu Wa
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 127L
1,681 Elo+
Party 1
Ra
Ra
ChibiShado
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,828 Elo+
Party 1
Ao Kuang
Ao Kuang
Chrundlethegr8
Ao Kuang
Level 39
God Stats
1W - 1L
1,733 SR
Queue Stats
157W - 118L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
Feivor
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 10
16,132
768
23,870
18,269
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Skoinker
Cerberus
17
5 / 3 / 23
13,205
629
14,311
25,299
29,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 11
12,657
603
11,460
12,568
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
bigpapashaxx
Danzaburou
20
7 / 2 / 3
14,481
690
8,333
17,718
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
20
16 / 1 / 16
14,921
711
25,188
29,216
28,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 12 / 1
7,959
379
4,924
15,204
4,734
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Boppped
Nu Wa
16
4 / 11 / 5
10,571
503
20,657
16,887
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 6
8,666
413
6,409
18,526
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
14
6 / 13 / 2
9,714
463
12,632
23,155
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Feivor
Guan Yu
17
3 / 11 / 2
10,217
487
10,857
24,974
23,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
29
53
Kills
13
13
Deaths
53
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
12
1
0.04
L
Nu Wa
Boppped
Nu Wa
4
11
5
0.59
L
0
6
6
0.5
L
Ao Kuang
6
13
2
0.54
L
Guan Yu
Feivor
Guan Yu
3
11
2
0.36
W
19
1
10
24
W
Cerberus
Skoinker
Cerberus
5
3
23
5.5
W
6
6
11
1.92
W
Danzaburou
bigpapashaxx
Danzaburou
7
2
3
4.25
W
Gilgamesh
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,162
Damage
55,479
103,070
Taken
98,746
74,889
Mitigated
55,659
53,967
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,924
1,397
9
1,247
15,204
4,734
1,148
1,973
12,883
0
37,279
L
Nu Wa
Boppped
Nu Wa
20,657
3,201
0
698
16,887
5,001
9
8,401
8,390
67,082
0
L
6,409
717
748
2,279
18,526
15,270
0
10,154
8,084
41,992
0
L
Ao Kuang
12,632
3,183
0
3,815
23,155
6,931
0
12,848
10,131
51,610
0
L
Guan Yu
Feivor
Guan Yu
10,857
2,667
344
4,164
24,974
23,723
0
16,265
8,629
0
50,865
W
23,870
1,983
10,890
13,619
18,269
7,244
3,333
7,269
10,411
139,200
0
W
Cerberus
Skoinker
Cerberus
14,311
1,200
0
4,666
25,299
29,246
340
10,789
13,744
44,014
0
W
11,460
814
1,032
2,515
12,568
3,552
2,149
9,448
2,549
67,391
0
W
Danzaburou
bigpapashaxx
Danzaburou
8,333
2,543
0
9,815
17,718
6,405
2,565
4,511
12,997
0
115,600
W
Gilgamesh
25,188
9,368
0
11,430
29,216
28,442
3,924
10,126
18,606
0
125,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,396
Gold Earned
47,127
693
Minions Killed
394
0
Camps Cleared
0
2,129,759
Distance Traveled
1,754,137
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,959
379
61
3
0
321,834
0
L
Nu Wa
10,571
503
85
4
0
318,350
4
L
Ra
8,666
413
64
3
0
380,340
3
L
Ao Kuang
9,714
463
83
4
0
370,797
0
L
Guan Yu
10,217
487
101
5
0
362,816
6
W
Hel
16,132
768
219
10
0
431,126
3
W
Cerberus
13,205
629
44
2
0
418,053
0
W
Ra
12,657
603
126
6
0
399,276
3
W
Danzaburou
14,481
690
160
8
0
383,414
0
W
Gilgamesh
14,921
711
144
7
0
497,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role