Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CriCrii
Cliodhna
Level 129
God Stats
1W - 3L
1,318 SR
Queue Stats
18W - 26L
1,364 Elo+
Solo
Da Ji
Da Ji
NaldinhoNJ
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 97
1,439 SR
1,455 Elo+

VS

Team Averages
Level 112
1,409 SR
1,580 Elo+
Yemoja
Yemoja
GRdoMarques
Yemoja
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 1
Medusa
Medusa
Luzhi
Medusa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 1
Persephone
Persephone
Villejay
Persephone
Level 148
God Stats
7W - 20L
1,227 SR
Queue Stats
118W - 175L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 4 / 3
9,143
610
9,059
10,973
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
CriCrii
Cliodhna
14
0 / 5 / 2
9,115
608
12,625
17,445
6,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
13
4 / 8 / 0
10,107
674
10,530
14,056
5,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 1 / 15
10,426
695
3,759
14,956
11,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Luzhi
Medusa
17
12 / 2 / 3
12,263
818
18,993
16,538
7,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Villejay
Persephone
16
4 / 2 / 10
11,476
765
12,712
8,757
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
3
0.38
L
Cliodhna
CriCrii
Cliodhna
0
5
2
0.2
W
Yemoja
1
1
15
8.5
W
Medusa
Luzhi
Medusa
12
2
3
6.75
L
Da Ji
4
8
0
0.5
W
Persephone
Villejay
Persephone
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
35,464
42,474
Taken
40,251
18,542
Mitigated
21,676
8,374
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,059
294
57
2,042
10,973
6,212
0
3,894
7,079
29,227
0
L
Cliodhna
CriCrii
Cliodhna
12,625
594
0
5,259
17,445
6,596
0
8,424
9,021
0
44,921
W
Yemoja
3,759
1,599
7,250
7,306
14,956
11,496
449
3,482
11,126
11,925
0
W
Medusa
Luzhi
Medusa
18,993
9,018
0
2,652
16,538
7,258
2,009
3,224
13,012
0
66,288
L
Da Ji
10,530
2,105
0
1,016
14,056
5,734
0
4,655
9,401
0
17,571
W
Persephone
Villejay
Persephone
12,712
250
0
1,485
8,757
2,922
186
2,061
6,392
47,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
34,165
122
Minions Killed
181
4
Camps Cleared
9
785,500
Distance Traveled
840,750
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,143
610
38
3
0
287,586
2
L
Cliodhna
9,115
608
65
4
4
273,052
6
W
Yemoja
10,426
695
22
1
1
266,808
5
W
Medusa
12,263
818
97
6
5
291,168
3
L
Da Ji
10,107
674
19
1
0
224,862
4
W
Persephone
11,476
765
62
4
3
282,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role