Player Matchup

Horus
Horus
FeLtiPE2_
Horus
Level 37
God Stats
6W - 18L
1,405 SR
Queue Stats
23W - 63L
1,168 Elo+
Party 2
Anubis
Anubis
G-G_EzG
Anubis
Level 29
God Stats
0W - 3L
1,566 SR
Queue Stats
10W - 43L
1,192 Elo+
Party 2
Mercury
Mercury
Sr_Dinox
Mercury
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 69L
1,223 Elo+
Party 2
Team Averages
Level 41
1,491 SR
1,194 Elo+

VS

Team Averages
Level 45
1,500 SR
1,483 Elo+
Gilgamesh
Gilgamesh
DaRkStAr29
Gilgamesh
Level 27
God Stats
21W - 15L
1,676 SR
Queue Stats
25W - 23L
1,550 Elo+
Party 1
Olorun
Olorun
Ysalaam
Olorun
Level 38
God Stats
2W - 1L
1,366 SR
Queue Stats
53W - 83L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brittonvol2
Ah Muzen Cab
Level 70
God Stats
3W - 3L
1,457 SR
Queue Stats
56W - 44L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FeLtiPE2_
Horus
11
1 / 3 / 4
6,992
636
5,189
14,915
12,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
G-G_EzG
Anubis
11
3 / 9 / 2
7,304
664
7,729
11,303
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Sr_Dinox
Mercury
11
1 / 6 / 4
7,350
668
6,945
12,783
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaRkStAr29
Gilgamesh
12
2 / 3 / 11
8,730
794
6,686
11,251
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Ysalaam
Olorun
13
3 / 1 / 10
8,568
779
7,446
5,044
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
brittonvol2
Ah Muzen Cab
15
13 / 1 / 4
10,377
943
20,192
10,344
3,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
18
18
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaRkStAr29
Gilgamesh
2
3
11
2.5
L
Horus
FeLtiPE2_
Horus
1
3
4
1
L
Anubis
G-G_EzG
Anubis
3
9
2
0.44
L
Mercury
Sr_Dinox
Mercury
1
6
4
0.5
W
Olorun
Ysalaam
Olorun
3
1
10
8
W
Ah Muzen Cab
brittonvol2
Ah Muzen Cab
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
34,324
39,001
Taken
26,639
22,719
Mitigated
11,984
9,679
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaRkStAr29
Gilgamesh
6,686
933
316
3,410
11,251
6,477
0
4,124
7,127
0
13,538
L
Horus
FeLtiPE2_
Horus
5,189
2,429
2,117
4,587
14,915
12,258
0
2,410
12,505
0
13,304
L
Anubis
G-G_EzG
Anubis
7,729
210
254
1,718
11,303
5,862
0
1,658
9,645
14,769
0
L
Mercury
Sr_Dinox
Mercury
6,945
2,371
0
1,003
12,783
4,599
0
3,082
9,701
0
20,116
W
Olorun
Ysalaam
Olorun
7,446
2,809
403
1,089
5,044
1,971
1,051
817
4,227
24,956
2,131
W
Ah Muzen Cab
brittonvol2
Ah Muzen Cab
20,192
9,674
0
6,712
10,344
3,536
1,281
3,004
7,340
0
49,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
27,675
59
Minions Killed
129
4
Camps Cleared
3
519,872
Distance Traveled
610,315
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,730
794
15
1
2
200,323
2
L
Horus
6,992
636
10
1
1
181,435
0
L
Anubis
7,304
664
24
2
1
132,506
1
L
Mercury
7,350
668
25
2
2
205,931
1
W
Olorun
8,568
779
42
4
1
201,967
4
W
Ah Muzen Cab
10,377
943
72
7
0
208,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role