Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dekai_LIEP
Kukulkan
Level 23
God Stats
4W - 1L
1,876 SR
Queue Stats
9W - 4L
1,626 Elo+
Party 1
Nemesis
Nemesis
GeniuS_LIEP
Nemesis
Level 116
God Stats
5W - 2L
1,747 SR
Queue Stats
178W - 146L
1,581 Elo+
Party 1
Chaac
Chaac
Saelaender
Chaac
Level 87
God Stats
2W - 5L
1,246 SR
Queue Stats
28W - 29L
1,579 Elo+
Party 4
Chiron
Chiron
roko1394
Chiron
Level 148
God Stats
27W - 24L
1,576 SR
Queue Stats
313W - 336L
1,529 Elo+
Party 4
Team Averages
Level 104
1,589 SR
1,563 Elo+

VS

Team Averages
Level 89
1,566 SR
1,558 Elo+
Cerberus
Cerberus
Alpha-andOmega-
Cerberus
Level 114
God Stats
43W - 43L
1,553 SR
Queue Stats
135W - 127L
1,554 Elo+
Party 2
Ares
Ares
HiRezalution
Ares
Level 107
God Stats
10W - 12L
1,572 SR
Queue Stats
127W - 119L
1,540 Elo+
Party 2
Medusa
Medusa
PEDR1N000
Medusa
Level 98
God Stats
31W - 19L
1,593 SR
Queue Stats
129W - 124L
1,537 Elo+
Party 2
Eset
Eset
Tristan_LeGueux
Eset
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,579 Elo+
Party 3
Cliodhna
Cliodhna
Voljiin0
Cliodhna
Level 20
God Stats
7W - 4L
1,611 SR
Queue Stats
107W - 85L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 3 / 2
4,093
585
1,634
5,246
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dekai_LIEP
Kukulkan
7
0 / 2 / 2
4,029
576
1,514
2,644
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
GeniuS_LIEP
Nemesis
8
2 / 2 / 1
4,514
645
2,268
4,293
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
6
0 / 2 / 0
3,797
542
1,613
4,248
1,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
roko1394
Chiron
4
0 / 2 / 0
3,332
476
323
1,712
271
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 0 / 0
4,412
630
1,889
3,052
1,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 1 / 2
3,846
549
1,880
2,520
1,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
PEDR1N000
Medusa
8
3 / 0 / 1
4,525
646
1,819
1,244
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 4
4,638
663
2,057
2,410
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Voljiin0
Cliodhna
9
5 / 0 / 2
5,120
731
3,247
4,631
1,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
11
11
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Cerberus
1
0
0
1
L
Kukulkan
Dekai_LIEP
Kukulkan
0
2
2
0.5
L
Nemesis
GeniuS_LIEP
Nemesis
2
2
1
1.25
W
1
1
2
2
W
Medusa
PEDR1N000
Medusa
3
0
1
3.5
L
Chaac
0
2
0
0
W
1
2
4
1.5
W
Cliodhna
Voljiin0
Cliodhna
5
0
2
6
L
Chiron
roko1394
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,352
Damage
10,892
18,143
Taken
13,857
6,121
Mitigated
5,500
4,084
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,634
254
0
1,721
5,246
1,984
0
1,470
3,776
0
12,720
W
Cerberus
1,889
394
0
783
3,052
1,398
0
0
2,842
16,374
0
L
Kukulkan
Dekai_LIEP
Kukulkan
1,514
0
0
147
2,644
811
0
1,074
1,570
15,993
0
L
Nemesis
GeniuS_LIEP
Nemesis
2,268
1,119
0
397
4,293
1,121
0
882
3,411
0
22,434
W
1,880
83
0
792
2,520
1,920
0
600
1,920
10,467
0
W
Medusa
PEDR1N000
Medusa
1,819
802
0
676
1,244
317
240
0
1,244
0
18,793
L
Chaac
1,613
289
0
1,689
4,248
1,934
0
1,889
2,359
0
13,997
W
2,057
319
0
390
2,410
552
278
676
1,734
15,565
0
W
Cliodhna
Voljiin0
Cliodhna
3,247
0
0
1,258
4,631
1,313
0
238
4,393
0
26,585
L
Chiron
roko1394
Chiron
323
0
0
130
1,712
271
0
511
1,201
0
9,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
22,541
154
Minions Killed
184
0
Camps Cleared
0
603,106
Distance Traveled
670,286
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,093
585
25
4
0
134,523
1
W
Cerberus
4,412
630
40
6
0
119,768
3
L
Kukulkan
4,029
576
39
6
0
136,372
2
L
Nemesis
4,514
645
46
7
0
151,156
3
W
Ares
3,846
549
19
3
0
128,639
3
W
Medusa
4,525
646
46
7
0
123,453
0
L
Chaac
3,797
542
29
4
0
121,662
2
W
Eset
4,638
663
33
5
0
127,402
2
W
Cliodhna
5,120
731
46
7
0
171,024
0
L
Chiron
3,332
476
15
2
0
59,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role