Player Matchup

Guan Yu
Guan Yu
Slapadanuts
Guan Yu
Level 121
God Stats
24W - 12L
1,496 SR
Queue Stats
482W - 495L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Spantik
Jing Wei
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 215L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Terra
Nu Wa
Level 158
God Stats
48W - 35L
1,576 SR
Queue Stats
233W - 227L
1,598 Elo+
Solo
Ravana
Ravana
Thormadn3ss
Ravana
Level 127
God Stats
16W - 4L
1,748 SR
Queue Stats
228W - 180L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
xScarface 916x
Jormungandr
Level 157
God Stats
15W - 17L
1,654 SR
Queue Stats
292W - 291L
1,532 Elo+
Solo
Team Averages
Level 140
1,595 SR
1,528 Elo+

VS

Team Averages
Level 128
1,504 SR
1,514 Elo+
Camazotz
Camazotz
KittySenpai9092
Camazotz
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
249W - 258L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
The Lifeseeker
Sylvanus
Level 125
God Stats
16W - 5L
1,500 SR
Queue Stats
61W - 67L
1,510 Elo+
Solo
Neith
Neith
jtpug
Neith
Level 126
God Stats
15W - 14L
1,316 SR
Queue Stats
313W - 314L
1,471 Elo+
Solo
Bastet
Bastet
vJuiceWRLD
Bastet
Level 104
God Stats
4W - 3L
1,628 SR
Queue Stats
59W - 54L
1,542 Elo+
Solo
Janus
Janus
xMAASTERSxcello
Janus
Level 129
God Stats
12W - 12L
1,575 SR
Queue Stats
249W - 238L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Slapadanuts
Guan Yu
17
0 / 6 / 2
10,360
493
14,859
19,561
23,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Spantik
Jing Wei
17
3 / 4 / 3
10,966
522
10,628
17,257
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Terra
Nu Wa
15
2 / 8 / 5
10,359
493
14,627
13,870
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ravana
16
3 / 9 / 3
10,478
499
10,011
17,119
6,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
xScarface 916x
Jormungandr
13
3 / 5 / 4
8,962
427
13,561
20,420
17,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
7 / 1 / 7
11,611
553
16,245
27,535
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
16
0 / 4 / 11
9,505
453
7,240
18,714
11,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
jtpug
Neith
19
2 / 3 / 5
11,274
537
11,183
10,722
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
vJuiceWRLD
Bastet
18
13 / 2 / 9
11,915
567
17,929
17,658
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 1 / 12
11,927
568
15,993
16,665
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
11
Kills
32
32
Deaths
11
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Camazotz
7
1
7
10.5
L
Guan Yu
Slapadanuts
Guan Yu
0
6
2
0.17
L
Jing Wei
Spantik
Jing Wei
3
4
3
1.13
L
Nu Wa
Terra
Nu Wa
2
8
5
0.56
W
Sylvanus
0
4
11
1.38
L
Ravana
3
9
3
0.5
W
Neith
jtpug
Neith
2
3
5
1.5
W
Bastet
vJuiceWRLD
Bastet
13
2
9
8.75
W
10
1
12
16
L
Jormungandr
xScarface 916x
Jormungandr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,686
Damage
68,590
88,227
Taken
91,294
56,941
Mitigated
48,886
17,270
Healing
41,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
16,245
5,206
0
16,965
27,535
14,779
0
5,691
21,638
0
87,463
L
Guan Yu
Slapadanuts
Guan Yu
14,859
3,304
136
4,036
19,561
23,502
0
2,256
16,281
0
83,706
L
Jing Wei
Spantik
Jing Wei
10,628
6,240
0
6,827
17,257
5,747
676
3,480
13,640
0
84,497
L
Nu Wa
Terra
Nu Wa
14,627
3,362
0
1,855
13,870
3,744
0
5,288
8,486
59,407
0
W
Sylvanus
7,240
1,982
4,513
7,041
18,714
11,491
354
7,525
10,865
28,561
0
L
Ravana
10,011
2,427
0
2,021
17,119
6,401
0
5,048
12,025
0
73,603
W
Neith
jtpug
Neith
11,183
3,357
0
3,546
10,722
4,950
111
2,423
8,151
0
111,887
W
Bastet
vJuiceWRLD
Bastet
17,929
5,021
0
5,921
17,658
12,141
68
5,243
12,224
0
62,431
W
15,993
991
139
3,398
16,665
5,525
325
5,922
10,477
89,198
0
L
Jormungandr
xScarface 916x
Jormungandr
13,561
4,000
0
2,395
20,420
17,547
0
7,161
13,034
48,542
2,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
56,232
615
Minions Killed
640
0
Camps Cleared
0
1,827,660
Distance Traveled
2,037,392
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,611
553
152
7
0
397,594
6
L
Guan Yu
10,360
493
155
7
0
373,565
2
L
Jing Wei
10,966
522
171
8
0
374,106
2
L
Nu Wa
10,359
493
111
5
0
343,341
7
W
Sylvanus
9,505
453
54
3
0
350,744
0
L
Ravana
10,478
499
102
5
0
378,246
6
W
Neith
11,274
537
185
9
0
362,990
3
W
Bastet
11,915
567
96
5
0
465,154
4
W
Janus
11,927
568
153
7
0
460,910
7
L
Jormungandr
8,962
427
76
4
0
358,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role