Player Matchup

Fenrir
Fenrir
Beezy4Real
Fenrir
Level 157
God Stats
17W - 33L
1,205 SR
Queue Stats
312W - 346L
1,537 Elo+
Solo
Anubis
Anubis
CH34KC14PP3R367
Anubis
Level 103
God Stats
2W - 3L
1,477 SR
Queue Stats
28W - 26L
1,545 Elo+
Party 3
Cernunnos
Cernunnos
GlacierAce
Cernunnos
Level 130
God Stats
26W - 22L
1,720 SR
Queue Stats
728W - 725L
1,532 Elo+
Party 1
Vamana
Vamana
Grominator99
Vamana
Level 79
God Stats
1W - 2L
1,507 SR
Queue Stats
18W - 22L
1,497 Elo+
Party 3
Bacchus
Bacchus
TemmikMada
Bacchus
Level 109
God Stats
7W - 11L
1,414 SR
Queue Stats
323W - 332L
1,509 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,524 Elo+

VS

Team Averages
Level 134
1,611 SR
1,521 Elo+
Medusa
Medusa
DragonPsychoCDT
Medusa
Level 157
God Stats
16W - 17L
1,534 SR
Queue Stats
1,038W - 1,091L
1,434 Elo+
Party 2
Fenrir
Fenrir
Jack Hanma z
Fenrir
Level 40
God Stats
3W - 5L
1,635 SR
Queue Stats
27W - 29L
1,653 Elo+
Party 2
Yemoja
Yemoja
JohnAllynMyth
Yemoja
Level 155
God Stats
24W - 15L
1,540 SR
Queue Stats
1,212W - 1,302L
1,531 Elo+
Party 2
Mulan
Mulan
plat1num_senpa1
Mulan
Level 158
God Stats
53W - 52L
1,622 SR
Queue Stats
160W - 170L
1,510 Elo+
Party 2
Merlin
Merlin
zL Blitx
Merlin
Level 158
God Stats
4W - 1L
1,726 SR
Queue Stats
154W - 152L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beezy4Real
Fenrir
10
1 / 3 / 0
6,130
438
3,142
9,636
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 3 / 2
7,812
558
9,417
9,995
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GlacierAce
Cernunnos
12
5 / 4 / 0
7,782
556
6,816
9,451
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
11
1 / 5 / 0
6,536
467
3,946
11,675
4,711
Bacchus
TemmikMada
Bacchus
9
0 / 5 / 6
6,455
461
5,010
12,150
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
8,561
612
9,535
9,294
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
12
3 / 1 / 6
7,044
503
6,833
8,516
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 10
7,171
512
4,208
11,029
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
9 / 1 / 2
8,775
627
13,629
11,245
6,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
zL Blitx
Merlin
11
1 / 3 / 4
6,639
474
4,312
7,786
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
20
20
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Beezy4Real
Fenrir
1
3
0
0.33
L
4
3
2
1.67
W
6
4
4
2
L
Cernunnos
GlacierAce
Cernunnos
5
4
0
1.25
L
Vamana
1
5
0
0.2
W
Fenrir
3
1
6
6
W
1
2
10
3
L
Bacchus
TemmikMada
Bacchus
0
5
6
0.6
W
9
1
2
10
W
Merlin
zL Blitx
Merlin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
38,517
52,907
Taken
47,870
24,053
Mitigated
19,244
13,695
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Beezy4Real
Fenrir
3,142
504
0
2,838
9,636
2,925
0
1,788
7,848
0
27,137
L
9,417
348
0
4,150
9,995
4,726
0
2,956
7,039
54,431
0
W
9,535
4,287
0
2,679
9,294
2,477
0
1,592
7,702
0
55,165
L
Cernunnos
GlacierAce
Cernunnos
6,816
2,449
0
2,663
9,451
1,950
0
436
9,015
0
44,742
L
Vamana
3,946
1,334
0
2,274
11,675
4,711
0
363
11,312
0
36,165
W
Fenrir
6,833
1,577
0
4,969
8,516
2,756
652
3,450
5,066
0
36,989
W
4,208
636
2,666
2,719
11,029
5,346
90
3,801
7,228
15,835
1,383
L
Bacchus
TemmikMada
Bacchus
5,010
345
191
1,579
12,150
9,741
0
2,775
9,375
20,429
0
W
13,629
1,601
240
6,477
11,245
6,570
0
1,647
9,598
0
48,790
W
Merlin
zL Blitx
Merlin
4,312
501
0
1,935
7,786
2,095
428
3,937
3,849
45,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
38,190
357
Minions Killed
355
0
Camps Cleared
0
1,329,917
Distance Traveled
1,389,196
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,130
438
51
4
0
309,085
4
L
Anubis
7,812
558
105
8
0
243,283
3
W
Medusa
8,561
612
97
7
0
263,152
2
L
Cernunnos
7,782
556
103
7
0
253,113
2
L
Vamana
6,536
467
76
5
0
261,621
1
W
Fenrir
7,044
503
68
5
0
322,552
2
W
Yemoja
7,171
512
16
1
0
278,898
7
L
Bacchus
6,455
461
22
2
0
262,815
0
W
Mulan
8,775
627
89
6
0
268,588
2
W
Merlin
6,639
474
85
6
0
256,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role