Player Matchup

Kukulkan
Kukulkan
BoloDeBaunilha
Kukulkan
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 70L
1,232 Elo+
Party 1
Hel
Hel
PandaMafioso12
Hel
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 44L
1,325 Elo+
Party 1
Chaac
Chaac
PugSayajin
Chaac
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 73L
1,232 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,263 Elo+

VS

Team Averages
Level 92
1,337 SR
1,287 Elo+
Ymir
Ymir
IrishMidget4eva
Ymir
Level 85
God Stats
70W - 78L
1,363 SR
Queue Stats
250W - 427L
1,255 Elo+
Solo
Anubis
Anubis
Kioxei
Anubis
Level 102
God Stats
6W - 5L
1,228 SR
Queue Stats
126W - 122L
1,406 Elo+
Solo
Jing Wei
Jing Wei
OneLuvSire1287
Jing Wei
Level 88
God Stats
7W - 5L
1,420 SR
Queue Stats
137W - 227L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 5 / 1
7,186
553
6,468
9,415
2,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 1
7,187
553
4,245
9,290
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
11
1 / 4 / 0
7,743
596
4,870
12,882
7,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
10,216
786
7,604
10,420
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Kioxei
Anubis
16
10 / 1 / 5
10,443
803
15,488
7,304
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
13
2 / 0 / 5
8,707
670
4,698
6,315
2,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
1
0.1
W
3
0
11
8.5
W
Anubis
Kioxei
Anubis
10
1
5
12.5
W
Jing Wei
2
0
5
4.5
L
0
6
1
0.08
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
27,790
31,587
Taken
24,039
12,495
Mitigated
15,189
9,422
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,468
994
279
1,498
9,415
2,265
0
7,990
1,425
24,735
0
W
7,604
1,142
0
4,467
10,420
8,413
304
4,984
5,072
25,483
0
W
Anubis
Kioxei
Anubis
15,488
525
0
4,014
7,304
4,525
646
3,505
3,734
44,234
0
W
Jing Wei
4,698
2,592
0
1,301
6,315
2,251
1,427
2,071
4,127
0
30,763
L
4,245
280
1,455
2,537
9,290
2,552
0
6,400
2,890
13,505
0
L
Chaac
4,870
474
0
3,653
12,882
7,678
0
8,997
3,885
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,116
Gold Earned
29,366
107
Minions Killed
160
2
Camps Cleared
9
587,922
Distance Traveled
690,030
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,186
553
39
3
0
168,056
1
W
Ymir
10,216
786
47
4
3
225,304
3
W
Anubis
10,443
803
69
5
4
215,653
2
W
Jing Wei
8,707
670
44
3
2
249,073
0
L
Hel
7,187
553
26
2
1
201,011
1
L
Chaac
7,743
596
42
3
1
218,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role