Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Davothepavlo
Nemesis
Level 34
God Stats
0W - 3L
1,197 SR
Queue Stats
20W - 31L
1,114 Elo+
Solo
Jing Wei
Jing Wei
O_Metric
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,375 Elo+
Solo
Artio
Artio
SamsunluFerhan
Artio
Level 39
God Stats
0W - 1L
1,480 SR
Queue Stats
13W - 28L
1,375 Elo+
Party 2
Thanatos
Thanatos
Slumdoglegend
Thanatos
Level 32
God Stats
0W - 5L
1,113 SR
Queue Stats
4W - 17L
1,224 Elo+
Party 2
Team Averages
Level 37
1,358 SR
1,318 Elo+

VS

Team Averages
Level 91
1,750 SR
1,667 Elo+
Susano
Susano
IcE DarkDaymond
Susano
Level 128
God Stats
5W - 0L
1,798 SR
Queue Stats
110W - 64L
1,741 Elo+
Party 1
Tyr
Tyr
OriZon LiTHiUM
Tyr
Level 146
God Stats
15W - 6L
1,877 SR
Queue Stats
254W - 215L
1,653 Elo+
Party 1
Ymir
Ymir
Sushuy972
Ymir
Level 28
God Stats
38W - 5L
1,954 SR
Queue Stats
46W - 12L
1,903 Elo+
Party 1
Chang'e
Chang'e
XxSkyLight64xX
Chang'e
Level 109
God Stats
5W - 2L
1,408 SR
Queue Stats
75W - 32L
1,719 Elo+
Party 1
Hachiman
Hachiman
selmenskih
Hachiman
Level 44
God Stats
16W - 8L
1,714 SR
Queue Stats
129W - 160L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 7 / 5
10,145
1,015
19,576
15,001
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Davothepavlo
Nemesis
15
2 / 5 / 5
10,179
1,018
10,935
19,544
9,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
O_Metric
Jing Wei
15
0 / 6 / 6
9,412
941
6,435
14,184
5,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 2
10,533
1,053
9,093
21,008
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Slumdoglegend
Thanatos
15
2 / 11 / 4
9,763
976
7,215
20,383
8,256
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

65

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 15
11,961
1,196
23,833
11,493
4,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 24
11,734
1,173
17,419
13,964
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
17
1 / 0 / 23
10,488
1,049
7,965
14,309
10,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 2 / 17
11,586
1,159
18,496
10,919
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
selmenskih
Hachiman
17
9 / 3 / 16
11,811
1,181
16,989
11,586
3,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
8
Kills
33
33
Deaths
8
22
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
5
0.64
L
Nemesis
Davothepavlo
Nemesis
2
5
5
0.9
W
9
3
15
5.5
L
Jing Wei
O_Metric
Jing Wei
0
6
6
0.5
W
5
0
24
17
L
2
4
2
0.75
L
Thanatos
Slumdoglegend
Thanatos
2
11
4
0.36
W
Ymir
1
0
23
12.5
W
9
2
17
8.75
W
Hachiman
selmenskih
Hachiman
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,254
Damage
84,702
90,120
Taken
62,271
48,966
Mitigated
37,535
15,534
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,576
2,994
249
1,212
15,001
5,586
0
2,672
12,037
44,470
0
L
Nemesis
Davothepavlo
Nemesis
10,935
3,449
19
1,325
19,544
9,305
0
5,862
13,407
0
32,121
W
23,833
6,112
0
0
11,493
4,174
0
3,272
8,094
0
39,625
L
Jing Wei
O_Metric
Jing Wei
6,435
5,649
0
128
14,184
5,370
0
3,735
10,206
0
19,861
W
17,419
3,459
0
2,783
13,964
15,404
0
5,385
8,392
977
29,021
L
9,093
675
4,911
4,336
21,008
20,449
0
8,597
11,723
15,186
0
L
Thanatos
Slumdoglegend
Thanatos
7,215
2,168
0
3,354
20,383
8,256
0
5,033
14,929
0
14,363
W
Ymir
7,965
1,181
0
0
14,309
10,738
0
8,461
4,880
23,937
0
W
18,496
1,178
7,886
3,632
10,919
3,531
0
4,561
6,183
32,704
0
W
Hachiman
selmenskih
Hachiman
16,989
11,551
0
3,705
11,586
3,688
0
5,915
5,429
0
41,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
57,580
140
Minions Killed
209
3
Camps Cleared
6
882,716
Distance Traveled
918,230
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,145
1,015
58
6
0
159,132
1
L
Nemesis
10,179
1,018
39
4
2
192,145
1
W
Susano
11,961
1,196
42
4
2
186,633
0
L
Jing Wei
9,412
941
18
2
0
189,854
0
W
Tyr
11,734
1,173
30
3
0
221,208
0
L
Artio
10,533
1,053
12
1
1
175,826
0
L
Thanatos
9,763
976
13
1
0
165,759
0
W
Ymir
10,488
1,049
52
5
3
173,954
0
W
Chang'e
11,586
1,159
31
3
0
183,009
2
W
Hachiman
11,811
1,181
54
5
1
153,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role