Player Matchup

Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
 
Horus
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
ShomA1985
Bacchus
Gold III
Level 148
God Stats
34W - 32L
1,579 SR
Queue Stats
691W - 713L
1,613 MMR
Solo
Agni
Agni
Gold III
jasonasak
Agni
Gold III
Level 95
God Stats
3W - 1L
1,609 SR
Queue Stats
25W - 22L
1,598 MMR
Party 1
Charybdis
Charybdis
Gold III
nickside
Charybdis
Gold III
Level 144
God Stats
1W - 0L
1,234 SR
Queue Stats
97W - 99L
1,563 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,484 SR
1,555 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,568 SR
1,544 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Bronze V
Chestercules
Chiron
Bronze V
Level 126
God Stats
6W - 6L
1,308 SR
Queue Stats
76W - 66L
1,545 MMR
Solo
Set
Set
Gold III
Llaqouz
Set
Gold III
Level 47
God Stats
7W - 12L
1,661 SR
Queue Stats
183W - 174L
1,593 MMR
Solo
Janus
Janus
Silver II
Stixull
Janus
Silver II
Level 140
God Stats
0W - 1L
1,915 SR
Queue Stats
10W - 12L
1,507 MMR
Party 2
Ganesha
Ganesha
Silver II
helberto
Ganesha
Silver II
Level 134
God Stats
0W - 1L
1,455 SR
Queue Stats
15W - 8L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 2 / 4
10,493
583
13,382
17,275
14,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
 
Horus
15
2 / 3 / 12
10,029
557
4,465
17,468
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
ShomA1985
Bacchus
15
4 / 6 / 12
9,726
540
9,684
15,140
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
18
12 / 2 / 11
11,733
652
19,950
15,537
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
nickside
Charybdis
18
8 / 4 / 5
11,179
621
14,201
13,748
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ThothMedusaLokiCliodhna

VS

Bans
ArtioBastetFenrirCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
8 / 6 / 3
9,850
547
11,505
13,383
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
17
4 / 5 / 4
10,156
564
8,651
13,954
3,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
15
2 / 4 / 1
9,334
519
9,001
15,678
12,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Stixull
Janus
15
1 / 7 / 5
9,440
524
7,546
12,256
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
helberto
Ganesha
13
2 / 7 / 8
8,482
471
5,186
19,741
19,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
29
Kills
17
17
Deaths
29
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
4
2.5
W
Horus
 
Horus
2
3
12
2.67
L
Ravana
 
Ravana
8
6
3
1.58
L
Chiron
4
5
4
1.2
L
Set
2
4
1
0.63
W
Bacchus
ShomA1985
Bacchus
4
6
12
1.67
L
Janus
Stixull
Janus
1
7
5
0.5
L
Ganesha
helberto
Ganesha
2
7
8
0.86
W
Agni
12
2
11
8.75
W
Charybdis
nickside
Charybdis
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,682
Damage
41,889
79,168
Taken
75,012
49,780
Mitigated
45,684
26,970
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,382
1,612
75
8,020
17,275
14,672
96
1,766
15,509
0
70,555
W
Horus
 
Horus
4,465
2,055
1,799
4,838
17,468
17,613
469
2,663
14,805
0
24,857
L
Ravana
 
Ravana
11,505
3,155
0
3,604
13,383
5,820
402
5,990
7,393
0
62,752
L
Chiron
8,651
2,417
460
3,782
13,954
3,672
468
3,887
10,021
0
68,252
L
Set
9,001
4,202
0
5,308
15,678
12,492
978
2,868
12,810
0
64,236
W
Bacchus
ShomA1985
Bacchus
9,684
1,210
0
2,200
15,140
7,602
404
3,139
12,001
46,669
0
L
Janus
Stixull
Janus
7,546
254
0
1,816
12,256
4,615
0
7,955
4,301
61,624
0
L
Ganesha
helberto
Ganesha
5,186
556
2,152
2,643
19,741
19,085
0
8,934
10,807
19,731
0
W
Agni
19,950
1,722
597
4,782
15,537
5,953
2,389
3,961
11,576
89,791
0
W
Charybdis
nickside
Charybdis
14,201
7,687
0
4,659
13,748
3,940
2,039
1,203
12,545
0
81,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
47,262
501
Minions Killed
527
0
Camps Cleared
0
1,855,541
Distance Traveled
1,758,508
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,493
583
116
6
0
365,482
1
W
Horus
10,029
557
25
1
0
388,471
8
L
Ravana
9,850
547
108
6
0
372,994
1
L
Chiron
10,156
564
150
8
0
343,351
7
L
Set
9,334
519
140
8
0
353,694
2
W
Bacchus
9,726
540
69
4
0
384,205
4
L
Janus
9,440
524
122
7
0
333,055
3
L
Ganesha
8,482
471
7
0
0
355,414
4
W
Agni
11,733
652
152
8
0
377,845
4
W
Charybdis
11,179
621
139
8
0
339,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role