Player Matchup

Cthulhu
Cthulhu
CR4V3N1996
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nike
Nike
King_199_Stif
Nike
Level 82
God Stats
5W - 6L
1,487 SR
Queue Stats
277W - 345L
1,358 Elo+
Party 1
Thor
Thor
NotTryHard__l
Thor
Level 63
God Stats
1W - 5L
1,124 SR
Queue Stats
110W - 136L
1,363 Elo+
Party 1
Izanami
Izanami
Warminator3000
Izanami
Level 51
God Stats
18W - 22L
1,441 SR
Queue Stats
104W - 134L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mr_velosiped
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 333L
1,348 Elo+
Party 1
Team Averages
Level 73
1,410 SR
1,391 Elo+

VS

Team Averages
Level 89
1,476 SR
1,449 Elo+
Pele
Pele
Geuzewijk_030
Pele
Level 67
God Stats
8W - 6L
1,667 SR
Queue Stats
135W - 135L
1,420 Elo+
Solo
Anhur
Anhur
Ironbird101
Anhur
Level 63
God Stats
22W - 24L
1,511 SR
Queue Stats
368W - 381L
1,417 Elo+
Solo
Chang'e
Chang'e
OA-Alamoudi
Chang'e
Level 103
God Stats
44W - 38L
1,573 SR
Queue Stats
180W - 165L
1,504 Elo+
Party 2
Janus
Janus
SkullcruncherX
Janus
Level 128
God Stats
0W - 3L
1,131 SR
Queue Stats
202W - 215L
1,411 Elo+
Solo
Ullr
Ullr
im_adnan_kas_07
Ullr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 213L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CR4V3N1996
Cthulhu
9
0 / 0 / 0
5,093
509
3,502
4,614
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 0 / 1
6,650
665
4,846
4,710
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 0 / 2
5,748
575
2,310
5,954
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,004
500
3,052
3,895
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
mr_velosiped
Morgan Le Fay
10
0 / 0 / 1
5,431
543
3,645
3,624
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,091
409
486
3,064
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 0
4,754
475
3,512
5,808
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
OA-Alamoudi
Chang'e
9
0 / 0 / 1
5,213
521
1,900
5,652
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 0
5,235
524
1,429
4,143
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,657
466
2,163
7,554
1,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CR4V3N1996
Cthulhu
0
0
0
0
L
0
1
0
0
L
1
0
0
1
W
5
0
1
5.5
W
3
0
2
4
L
Chang'e
OA-Alamoudi
Chang'e
0
0
1
0.5
L
0
1
0
0
W
0
1
0
0
L
0
6
0
0
W
Morgan Le Fay
mr_velosiped
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
9,490
22,797
Taken
26,221
9,365
Mitigated
7,147
8,046
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CR4V3N1996
Cthulhu
3,502
196
248
1,731
4,614
1,827
216
756
3,858
18,395
0
L
486
77
0
1,746
3,064
662
0
441
2,569
0
9,310
L
3,512
1,562
0
1,647
5,808
1,350
188
1,938
3,870
0
26,105
W
4,846
325
0
1,812
4,710
3,895
1,195
0
4,710
0
29,053
W
2,310
707
0
940
5,954
1,795
0
716
5,238
0
27,878
L
Chang'e
OA-Alamoudi
Chang'e
1,900
149
614
2,687
5,652
2,154
0
1,564
4,088
16,982
0
L
1,429
0
0
250
4,143
1,120
0
2,353
1,790
34,983
0
W
3,052
2,197
0
1,631
3,895
720
602
969
2,926
0
32,872
L
2,163
696
0
317
7,554
1,861
0
851
6,319
0
16,825
W
Morgan Le Fay
mr_velosiped
Morgan Le Fay
3,645
382
0
1,684
3,624
1,128
504
888
2,736
33,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
23,950
279
Minions Killed
220
0
Camps Cleared
0
962,910
Distance Traveled
808,838
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,093
509
17
2
0
193,043
2
L
Pele
4,091
409
23
2
0
101,044
1
L
Anhur
4,754
475
52
5
0
182,876
4
W
Nike
6,650
665
68
7
0
186,809
2
W
Thor
5,748
575
54
5
0
218,108
1
L
Chang'e
5,213
521
45
5
0
176,905
2
L
Janus
5,235
524
66
7
0
196,133
3
W
Izanami
5,004
500
81
8
0
177,653
1
L
Ullr
4,657
466
34
3
0
151,880
2
W
Morgan Le Fay
5,431
543
59
6
0
187,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role