Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
KLOSED KASCET
Danzaburou
Level 158
God Stats
9W - 8L
1,758 SR
Queue Stats
258W - 273L
1,492 Elo+
Party 2
Neith
Neith
MustardisBad
Neith
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,597 Elo+
Party 3
Bacchus
Bacchus
Twan110
Bacchus
Level 138
God Stats
0W - 4L
1,500 SR
Queue Stats
281W - 289L
1,529 Elo+
Party 2
Hel
Hel
eclipsedjedi
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,514 Elo+
Party 3
Team Averages
Level 125
1,552 SR
1,526 Elo+

VS

Team Averages
Level 125
1,543 SR
1,509 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
MrDefense1
Yemoja
Level 144
God Stats
2W - 0L
1,717 SR
Queue Stats
936W - 938L
1,416 Elo+
Solo
The Morrigan
The Morrigan
WasteFulMan
The Morrigan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 55L
1,559 Elo+
Party 1
He Bo
He Bo
zeloganbrothers
He Bo
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 52L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 4 / 2
9,357
851
15,202
9,579
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
KLOSED KASCET
Danzaburou
15
5 / 4 / 7
9,479
862
9,734
13,793
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 4
7,959
724
7,438
12,667
5,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Twan110
Bacchus
13
1 / 4 / 9
8,384
762
5,711
15,147
22,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 6
8,627
784
8,049
12,083
10,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
3 / 1 / 11
10,089
917
7,973
17,373
16,331
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
 
Cthulhu
16
3 / 3 / 11
9,170
834
16,135
15,160
20,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MrDefense1
Yemoja
14
1 / 3 / 11
8,815
801
6,767
11,365
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
WasteFulMan
The Morrigan
15
4 / 4 / 9
9,559
869
15,311
8,273
3,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 6
9,454
859
8,719
6,506
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
14
Kills
17
18
Deaths
14
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
4
2
1.5
W
Kali
 
Kali
3
1
11
8.5
W
Cthulhu
 
Cthulhu
3
3
11
2.83
L
Danzaburou
KLOSED KASCET
Danzaburou
5
4
7
2.13
W
Yemoja
MrDefense1
Yemoja
1
3
11
2.17
L
1
4
4
0.75
L
Bacchus
Twan110
Bacchus
1
4
9
1.38
W
The Morrigan
WasteFulMan
The Morrigan
4
4
9
2.13
L
2
2
6
2.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
54,905
63,269
Taken
58,677
50,732
Mitigated
53,010
32,226
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,202
266
1,671
820
9,579
3,601
925
7,665
1,914
26,395
0
W
Kali
 
Kali
7,973
2,119
1,309
7,685
17,373
16,331
199
7,914
9,459
0
19,023
W
Cthulhu
 
Cthulhu
16,135
207
1,403
1,885
15,160
20,472
212
5,605
9,555
31,904
0
L
Danzaburou
KLOSED KASCET
Danzaburou
9,734
2,379
455
3,034
13,793
9,072
975
10,834
2,959
0
24,431
W
Yemoja
MrDefense1
Yemoja
6,767
764
4,371
2,463
11,365
10,228
768
6,055
5,310
13,636
0
L
7,438
2,128
1,078
2,455
12,667
5,215
436
8,968
3,699
0
19,824
L
Bacchus
Twan110
Bacchus
5,711
547
2,543
2,666
15,147
22,132
118
9,939
5,208
13,168
0
W
The Morrigan
WasteFulMan
The Morrigan
15,311
1,393
1,276
1,970
8,273
3,730
523
4,777
3,496
20,811
0
L
8,049
625
10,146
7,358
12,083
10,712
156
9,526
2,557
15,635
0
W
8,719
346
395
225
6,506
2,249
2,216
4,611
1,895
24,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,806
Gold Earned
47,087
103
Minions Killed
105
0
Camps Cleared
0
1,055,634
Distance Traveled
1,064,171
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,357
851
20
2
0
218,533
1
W
Kali
10,089
917
17
2
0
240,110
0
W
Cthulhu
9,170
834
35
3
0
230,944
2
L
Danzaburou
9,479
862
32
3
0
188,772
0
W
Yemoja
8,815
801
18
2
0
189,238
0
L
Neith
7,959
724
30
3
0
190,863
1
L
Bacchus
8,384
762
6
1
0
217,293
0
W
The Morrigan
9,559
869
9
1
0
195,762
0
L
Hel
8,627
784
15
1
0
240,173
0
W
He Bo
9,454
859
26
2
0
208,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role