Player Matchup

Hun Batz
Hun Batz
Aizen-_-Uchiha_
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 98L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DYBR
Morgan Le Fay
Level 28
God Stats
0W - 4L
1,180 SR
Queue Stats
61W - 64L
1,447 Elo+
Party 1
Ganesha
Ganesha
Febsho
Ganesha
Level 27
God Stats
2W - 2L
1,565 SR
Queue Stats
53W - 46L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GebMoHa
Cu Chulainn
Level 56
God Stats
32W - 34L
1,478 SR
Queue Stats
485W - 539L
1,399 Elo+
Party 3
Izanami
Izanami
mubarkk
Izanami
Level 28
God Stats
29W - 28L
1,427 SR
Queue Stats
91W - 98L
1,435 Elo+
Party 3
Team Averages
Level 47
1,430 SR
1,451 Elo+

VS

Team Averages
Level 37
1,554 SR
1,456 Elo+
Agni
Agni
Martinoq
Agni
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
99W - 92L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
MisterVinzZ
Danzaburou
Level 18
God Stats
18W - 6L
1,753 SR
Queue Stats
23W - 21L
1,461 Elo+
Party 2
Bacchus
Bacchus
Mutona-kun
Bacchus
Level 59
God Stats
12W - 4L
1,664 SR
Queue Stats
83W - 70L
1,484 Elo+
Party 2
Loki
Loki
SpaceYT
Loki
Level 47
God Stats
4W - 5L
1,318 SR
Queue Stats
60W - 65L
1,519 Elo+
Solo
Cthulhu
Cthulhu
guillaume_db
Cthulhu
Level 45
God Stats
10W - 7L
1,534 SR
Queue Stats
174W - 164L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 8 / 1
8,078
577
5,804
13,731
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DYBR
Morgan Le Fay
10
0 / 6 / 0
6,321
452
2,185
7,907
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Febsho
Ganesha
10
0 / 4 / 3
6,638
474
4,708
12,060
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
GebMoHa
Cu Chulainn
13
1 / 1 / 1
7,340
524
4,606
8,936
5,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
mubarkk
Izanami
11
2 / 3 / 0
6,672
477
4,685
6,688
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
11 / 2 / 4
9,452
675
12,135
7,279
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MisterVinzZ
Danzaburou
13
3 / 2 / 4
7,730
552
8,693
9,200
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mutona-kun
Bacchus
12
3 / 0 / 3
7,732
552
3,185
6,187
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
SpaceYT
Loki
13
2 / 2 / 3
7,537
538
4,898
8,848
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
guillaume_db
Cthulhu
15
2 / 1 / 1
8,762
626
3,494
7,533
6,969
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
21
22
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
4
8
1
0.56
L
Morgan Le Fay
DYBR
Morgan Le Fay
0
6
0
0
L
Ganesha
Febsho
Ganesha
0
4
3
0.38
L
Cu Chulainn
GebMoHa
Cu Chulainn
1
1
1
1.5
W
Agni
11
2
4
6.5
W
Danzaburou
MisterVinzZ
Danzaburou
3
2
4
2.5
W
Bacchus
Mutona-kun
Bacchus
3
0
3
4.5
W
Loki
SpaceYT
Loki
2
2
3
1.75
W
Cthulhu
guillaume_db
Cthulhu
2
1
1
2.5
L
Izanami
mubarkk
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
32,405
49,322
Taken
39,047
20,710
Mitigated
18,388
9,762
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,804
2,100
1
3,280
13,731
3,797
325
6,310
7,421
0
43,087
L
Morgan Le Fay
DYBR
Morgan Le Fay
2,185
144
0
725
7,907
1,622
269
5,007
2,900
26,855
0
L
Ganesha
Febsho
Ganesha
4,708
526
0
2,039
12,060
7,953
0
3,935
8,125
17,525
0
L
Cu Chulainn
GebMoHa
Cu Chulainn
4,606
658
0
1,778
8,936
5,421
0
2,325
6,611
2,591
41,859
W
Agni
12,135
1,192
0
1,742
7,279
2,604
868
1,338
5,941
53,980
0
W
Danzaburou
MisterVinzZ
Danzaburou
8,693
4,031
338
5,299
9,200
2,336
612
2,276
6,924
0
54,268
W
Bacchus
Mutona-kun
Bacchus
3,185
416
0
1,547
6,187
3,840
116
1,750
4,437
14,936
3,484
W
Loki
SpaceYT
Loki
4,898
1,369
0
4,326
8,848
2,639
0
1,529
7,319
0
45,640
W
Cthulhu
guillaume_db
Cthulhu
3,494
529
0
3,698
7,533
6,969
0
230
7,303
57,193
0
L
Izanami
mubarkk
Izanami
4,685
2,490
368
1,571
6,688
1,917
0
1,237
5,451
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
41,213
339
Minions Killed
453
0
Camps Cleared
0
1,219,366
Distance Traveled
1,391,117
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,078
577
73
5
0
255,056
3
L
Morgan Le Fay
6,321
452
53
4
0
214,645
0
L
Ganesha
6,638
474
4
0
0
264,722
5
L
Cu Chulainn
7,340
524
107
8
0
246,628
2
W
Agni
9,452
675
101
7
0
274,443
0
W
Danzaburou
7,730
552
98
7
0
248,431
3
W
Bacchus
7,732
552
34
2
0
270,415
3
W
Loki
7,537
538
84
6
0
322,706
1
W
Cthulhu
8,762
626
136
10
0
275,122
6
L
Izanami
6,672
477
102
7
0
238,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role