Player Matchup

Bellona
Bellona
DanielCaex
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 1
Kukulkan
Kukulkan
Didakun
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,152 Elo+
Party 1
Anubis
Anubis
MegaNumber321
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,441 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,248 Elo+

VS

Team Averages
Level 88
1,522 SR
1,477 Elo+
Erlang Shen
Erlang Shen
Farlopon
Erlang Shen
Level 69
God Stats
1W - 1L
1,353 SR
Queue Stats
27W - 36L
1,482 Elo+
Party 2
Fenrir
Fenrir
gorkius12
Fenrir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,504 Elo+
Party 2
Thoth
Thoth
valgrad123
Thoth
Level 86
God Stats
4W - 2L
1,714 SR
Queue Stats
23W - 36L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DanielCaex
Bellona
15
3 / 5 / 2
9,915
763
8,702
12,252
7,975
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Didakun
Kukulkan
13
1 / 8 / 3
8,634
664
3,943
12,070
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 3
8,657
666
6,704
10,178
3,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Farlopon
Erlang Shen
13
4 / 2 / 14
9,977
767
5,073
10,378
6,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
gorkius12
Fenrir
14
4 / 1 / 12
9,988
768
8,726
10,084
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thoth
17
12 / 2 / 6
12,077
929
16,455
8,864
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
DanielCaex
Bellona
3
5
2
0.8
L
Kukulkan
Didakun
Kukulkan
1
8
3
0.31
W
Erlang Shen
Farlopon
Erlang Shen
4
2
14
5.5
L
1
7
3
0.36
W
Fenrir
gorkius12
Fenrir
4
1
12
10
W
Thoth
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
30,254
34,500
Taken
29,326
14,535
Mitigated
15,287
4,376
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DanielCaex
Bellona
8,702
2,200
0
1,536
12,252
7,975
0
4,931
6,777
0
25,082
L
Kukulkan
Didakun
Kukulkan
3,943
557
68
953
12,070
3,295
0
6,098
5,573
23,989
0
W
Erlang Shen
Farlopon
Erlang Shen
5,073
2,120
0
2,313
10,378
6,472
504
3,389
6,989
0
15,585
L
6,704
412
0
1,819
10,178
3,265
37
4,784
4,925
36,111
0
W
Fenrir
gorkius12
Fenrir
8,726
2,289
0
1,773
10,084
6,093
477
4,270
5,814
0
22,994
W
Thoth
16,455
439
0
2,260
8,864
2,722
1,549
3,592
5,272
55,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
32,042
142
Minions Killed
151
7
Camps Cleared
5
670,989
Distance Traveled
728,012
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,915
763
45
3
3
248,630
3
L
Kukulkan
8,634
664
56
4
3
202,207
1
W
Erlang Shen
9,977
767
23
2
1
245,452
5
L
Anubis
8,657
666
41
3
1
220,152
4
W
Fenrir
9,988
768
34
3
4
262,470
2
W
Thoth
12,077
929
94
7
0
220,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role