Player Matchup

Vulcan
Vulcan
Genesis4791
Vulcan
Level 45
God Stats
7W - 1L
1,622 SR
Queue Stats
152W - 177L
1,409 Elo+
Party 1
Izanami
Izanami
Haru03
Izanami
Level 29
God Stats
12W - 19L
1,297 SR
Queue Stats
124W - 154L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
Nadarjus
Nu Wa
Level 125
God Stats
267W - 304L
1,387 SR
Queue Stats
355W - 388L
1,359 Elo+
Solo
Jing Wei
Jing Wei
Ossykrossy2
Jing Wei
Level 66
God Stats
27W - 17L
1,453 SR
Queue Stats
66W - 61L
1,397 Elo+
Solo
Cliodhna
Cliodhna
w0lff3
Cliodhna
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 61
1,452 SR
1,398 Elo+

VS

Team Averages
Level 61
1,401 SR
1,424 Elo+
Neith
Neith
HonestImTrying
Neith
Level 31
God Stats
2W - 8L
1,235 SR
Queue Stats
65W - 63L
1,456 Elo+
Party 2
Thanatos
Thanatos
LEWSTER6
Thanatos
Level 61
God Stats
5W - 4L
1,525 SR
Queue Stats
117W - 129L
1,431 Elo+
Party 2
Freya
Freya
QualityYeet
Freya
Level 46
God Stats
3W - 4L
1,479 SR
Queue Stats
106W - 110L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
averagechris98
Tsukuyomi
Level 73
God Stats
2W - 5L
1,329 SR
Queue Stats
61W - 55L
1,440 Elo+
Party 2
Ra
Ra
rjanssen980
Ra
Level 95
God Stats
16W - 18L
1,434 SR
Queue Stats
95W - 116L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
12 / 7 / 8
13,288
633
23,160
13,002
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Haru03
Izanami
15
0 / 12 / 9
9,378
447
4,321
17,453
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Nadarjus
Nu Wa
18
2 / 5 / 7
11,459
546
17,326
9,668
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Ossykrossy2
Jing Wei
19
11 / 7 / 5
12,972
618
21,815
16,042
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
w0lff3
Cliodhna
15
4 / 9 / 3
9,841
469
6,789
17,792
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 3
11,787
561
11,058
15,847
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
LEWSTER6
Thanatos
18
13 / 8 / 9
12,120
577
16,370
20,676
10,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 6 / 5
12,291
585
14,993
20,218
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
averagechris98
Tsukuyomi
15
8 / 5 / 7
10,716
510
9,803
20,330
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 9
10,216
486
4,459
18,524
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
73
29
Kills
40
40
Deaths
29
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
7
8
2.29
W
Izanami
Haru03
Izanami
0
12
9
0.38
L
8
4
3
2.38
L
Thanatos
LEWSTER6
Thanatos
13
8
9
2.19
W
Nu Wa
Nadarjus
Nu Wa
2
5
7
1.1
W
Jing Wei
Ossykrossy2
Jing Wei
11
7
5
1.93
L
9
6
5
1.92
L
Tsukuyomi
averagechris98
Tsukuyomi
8
5
7
2.3
L
2
6
9
1.08
W
Cliodhna
w0lff3
Cliodhna
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,411
Damage
56,683
73,957
Taken
95,595
22,180
Mitigated
47,252
6,349
Healing
43,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,160
5,102
0
1,588
13,002
4,625
98
5,187
7,815
76,439
0
W
Izanami
Haru03
Izanami
4,321
3,113
0
1,784
17,453
4,443
100
4,256
13,197
0
42,019
L
11,058
4,526
0
6,876
15,847
5,735
50
9,805
5,853
0
101,101
L
Thanatos
LEWSTER6
Thanatos
16,370
4,990
0
13,418
20,676
10,271
0
5,174
15,502
0
75,487
W
Nu Wa
Nadarjus
Nu Wa
17,326
4,560
160
1,136
9,668
1,822
3,151
456
9,212
80,691
0
W
Jing Wei
Ossykrossy2
Jing Wei
21,815
19,647
0
1,036
16,042
5,406
296
5,692
10,350
0
65,873
L
14,993
4,896
0
8,670
20,218
7,865
1,966
9,065
11,153
77,371
0
L
Tsukuyomi
averagechris98
Tsukuyomi
9,803
2,019
0
6,235
20,330
10,832
1,210
6,035
14,202
0
47,221
L
4,459
411
1,792
6,929
18,524
12,549
308
10,407
8,117
57,568
4,228
W
Cliodhna
w0lff3
Cliodhna
6,789
491
0
645
17,792
5,884
0
3,555
14,237
0
62,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
57,130
501
Minions Killed
600
0
Camps Cleared
0
1,952,963
Distance Traveled
1,936,561
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,288
633
127
6
0
413,928
3
W
Izanami
9,378
447
63
3
0
372,276
0
L
Neith
11,787
561
175
8
0
368,819
3
L
Thanatos
12,120
577
101
5
0
398,455
1
W
Nu Wa
11,459
546
129
6
0
350,783
0
W
Jing Wei
12,972
618
95
5
0
409,334
3
L
Freya
12,291
585
151
7
0
345,796
7
L
Tsukuyomi
10,716
510
74
4
0
422,200
4
L
Ra
10,216
486
99
5
0
401,291
5
W
Cliodhna
9,841
469
87
4
0
406,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role