Player Matchup

Chronos
Chronos
Iris535
Chronos
Level 46
God Stats
2W - 1L
1,728 SR
Queue Stats
121W - 117L
1,314 Elo+
Solo
Izanami
Izanami
Its B Web
Izanami
Level 86
God Stats
4W - 1L
1,477 SR
Queue Stats
220W - 204L
1,397 Elo+
Solo
Raijin
Raijin
KillaCam4175
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,306 Elo+
Solo
Olorun
Olorun
toolboy86rick
Olorun
Level 69
God Stats
3W - 4L
1,119 SR
Queue Stats
261W - 304L
1,370 Elo+
Solo
Xbalanque
Xbalanque
vetrose
Xbalanque
Level 137
God Stats
7W - 3L
1,868 SR
Queue Stats
267W - 270L
1,363 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,350 Elo+

VS

Team Averages
Level 85
1,503 SR
1,405 Elo+
Anhur
Anhur
ASTONERSLYFE420
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,359 Elo+
Party 1
Hachiman
Hachiman
Nihkk
Hachiman
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
PanthereQc
Eset
Level 128
God Stats
6W - 8L
1,513 SR
Queue Stats
483W - 503L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
buddhalovinbomb
Baron Samedi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Party 1
King Arthur
King Arthur
pats the guy
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 184L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Iris535
Chronos
20
5 / 2 / 16
13,798
726
14,479
17,938
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Its B Web
Izanami
20
9 / 5 / 14
13,452
708
19,618
15,624
5,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
9 / 7 / 10
13,865
730
21,132
19,124
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 12
12,641
665
13,236
18,525
6,121
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
vetrose
Xbalanque
20
13 / 9 / 13
15,349
808
28,781
19,338
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 9
11,565
609
10,236
18,063
6,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Nihkk
Hachiman
20
8 / 8 / 10
13,308
700
17,756
18,147
7,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 4 / 9
14,230
749
27,118
18,067
7,616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Baron Samedi
buddhalovinbomb
Baron Samedi
20
2 / 10 / 13
12,134
639
15,993
22,654
18,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
pats the guy
King Arthur
19
2 / 8 / 15
11,479
604
7,836
33,504
31,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
85
39
Kills
29
29
Deaths
39
65
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
W
Chronos
Iris535
Chronos
5
2
16
6.5
W
Izanami
Its B Web
Izanami
9
5
14
3.2
W
Raijin
9
7
10
2
L
Hachiman
Nihkk
Hachiman
8
8
10
1.63
L
13
4
9
4.38
L
Baron Samedi
buddhalovinbomb
Baron Samedi
2
10
13
0.85
L
King Arthur
pats the guy
King Arthur
2
8
15
1.19
W
3
6
12
1.5
W
Xbalanque
vetrose
Xbalanque
13
9
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,246
Damage
78,939
90,549
Taken
110,435
32,659
Mitigated
70,747
30,960
Healing
32,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,236
5,375
862
1,810
18,063
6,571
105
5,058
13,005
0
20,624
W
Chronos
Iris535
Chronos
14,479
2,580
3,380
6,453
17,938
6,376
1,561
10,055
7,749
36,543
0
W
Izanami
Its B Web
Izanami
19,618
11,203
1,123
3,037
15,624
5,812
2,137
8,767
6,697
0
38,031
W
Raijin
21,132
1,584
1,051
4,150
19,124
7,068
434
8,420
9,835
36,901
0
L
Hachiman
Nihkk
Hachiman
17,756
9,519
0
250
18,147
7,122
0
8,178
9,969
0
32,205
L
27,118
774
2,621
4,476
18,067
7,616
0
6,531
11,536
51,024
0
L
Baron Samedi
buddhalovinbomb
Baron Samedi
15,993
1,965
5,571
4,057
22,654
18,428
0
14,302
8,352
31,962
0
L
King Arthur
pats the guy
King Arthur
7,836
341
2,919
9,679
33,504
31,010
0
14,778
18,726
0
24,524
W
13,236
6,459
1,689
6,350
18,525
6,121
0
8,971
9,265
31,725
0
W
Xbalanque
vetrose
Xbalanque
28,781
11,629
1,528
2,199
19,338
7,282
1,342
6,898
12,287
0
50,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,105
Gold Earned
62,716
195
Minions Killed
160
0
Camps Cleared
0
1,508,798
Distance Traveled
1,382,706
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,565
609
20
1
0
250,020
0
W
Chronos
13,798
726
47
2
0
364,479
0
W
Izanami
13,452
708
41
2
0
306,302
0
W
Raijin
13,865
730
31
2
0
250,276
0
L
Hachiman
13,308
700
29
2
0
239,336
0
L
Eset
14,230
749
43
2
0
344,075
1
L
Baron Samedi
12,134
639
34
2
0
250,481
7
L
King Arthur
11,479
604
34
2
0
298,794
0
W
Olorun
12,641
665
34
2
0
290,952
0
W
Xbalanque
15,349
808
42
2
0
296,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role