Player Matchup

Neith
Neith
Deathtonetworks
Neith
Level 97
God Stats
3W - 2L
1,547 SR
Queue Stats
105W - 84L
1,479 Elo+
Party 4
Thanatos
Thanatos
GhostlessGhost
Thanatos
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,442 Elo+
Party 3
Chaac
Chaac
Lucomotive69
Chaac
Level 82
God Stats
5W - 2L
1,753 SR
Queue Stats
154W - 140L
1,483 Elo+
Party 3
Ah Puch
Ah Puch
javito28801
Ah Puch
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
188W - 187L
1,431 Elo+
Party 4
Ares
Ares
risent21
Ares
Level 13
God Stats
2W - 5L
1,066 SR
Queue Stats
6W - 11L
1,206 Elo+
Party 4
Team Averages
Level 63
1,473 SR
1,408 Elo+

VS

Team Averages
Level 64
1,396 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
Jatrick
Kumbhakarna
Level 58
God Stats
0W - 1L
1,565 SR
Queue Stats
186W - 207L
1,394 Elo+
Party 1
Olorun
Olorun
Kuramaxx
Olorun
Level 68
God Stats
0W - 2L
1,278 SR
Queue Stats
151W - 157L
1,405 Elo+
Party 2
Ares
Ares
OrochimaruSensei
Ares
Level 68
God Stats
1W - 2L
1,301 SR
Queue Stats
151W - 157L
1,405 Elo+
Party 2
Bakasura
Bakasura
stijma
Bakasura
Level 38
God Stats
2W - 11L
1,322 SR
Queue Stats
77W - 104L
1,342 Elo+
Party 1
Medusa
Medusa
wannes189
Medusa
Level 89
God Stats
10W - 12L
1,512 SR
Queue Stats
178W - 172L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 8
11,792
536
23,008
11,427
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
17
4 / 5 / 12
10,830
492
10,442
14,700
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 3
11,667
530
14,660
10,905
7,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
javito28801
Ah Puch
19
9 / 1 / 14
12,799
582
26,560
12,247
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
4 / 4 / 18
11,119
505
12,208
19,543
22,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jatrick
Kumbhakarna
14
0 / 8 / 8
9,207
419
5,066
28,331
29,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Kuramaxx
Olorun
15
2 / 7 / 2
9,563
435
8,260
19,165
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
9,579
435
7,760
20,610
22,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
stijma
Bakasura
16
0 / 7 / 1
9,197
418
2,843
20,993
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
wannes189
Medusa
15
7 / 8 / 0
10,483
477
15,621
20,807
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
33
Kills
11
12
Deaths
33
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
Thanatos
4
5
12
2
L
Kumbhakarna
Jatrick
Kumbhakarna
0
8
8
0.5
L
Olorun
Kuramaxx
Olorun
2
7
2
0.43
W
4
0
3
5.5
L
2
3
1
0.83
W
Ah Puch
javito28801
Ah Puch
9
1
14
16
W
Ares
4
4
18
3.25
L
Bakasura
stijma
Bakasura
0
7
1
0.07
L
Medusa
wannes189
Medusa
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,878
Damage
39,550
68,822
Taken
109,906
46,771
Mitigated
74,339
25,494
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,008
9,398
0
3,604
11,427
5,013
3,111
3,827
7,600
0
88,433
W
Thanatos
10,442
2,614
0
11,034
14,700
5,433
218
4,097
9,923
0
65,520
L
Kumbhakarna
Jatrick
Kumbhakarna
5,066
1,052
358
3,293
28,331
29,022
0
10,785
17,546
21,073
207
L
Olorun
Kuramaxx
Olorun
8,260
3,365
0
3,314
19,165
6,048
0
10,649
8,516
54,062
0
W
14,660
4,510
0
5,040
10,905
7,592
1,178
3,260
7,455
0
78,298
L
7,760
265
0
2,243
20,610
22,863
0
4,380
16,230
48,058
0
W
Ah Puch
javito28801
Ah Puch
26,560
1,557
0
2,531
12,247
6,317
1,070
3,349
8,898
108,344
0
W
Ares
12,208
969
740
2,545
19,543
22,416
738
6,409
13,134
25,344
0
L
Bakasura
stijma
Bakasura
2,843
2,128
0
5,003
20,993
8,068
0
5,033
15,960
0
55,477
L
Medusa
wannes189
Medusa
15,621
6,927
0
4,925
20,807
8,338
0
7,921
12,886
0
91,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,207
Gold Earned
48,029
571
Minions Killed
469
0
Camps Cleared
0
2,117,169
Distance Traveled
1,874,267
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,792
536
138
6
0
411,713
5
W
Thanatos
10,830
492
94
4
0
460,288
2
L
Kumbhakarna
9,207
419
27
1
0
375,862
8
L
Olorun
9,563
435
107
5
0
364,697
3
W
Chaac
11,667
530
152
7
0
445,552
1
L
Ares
9,579
435
106
5
0
330,003
0
W
Ah Puch
12,799
582
168
8
0
414,464
1
W
Ares
11,119
505
19
1
0
385,152
2
L
Bakasura
9,197
418
110
5
0
443,525
7
L
Medusa
10,483
477
119
5
0
360,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role