Player Matchup

Skadi
Skadi
GiantDoggo
Skadi
Level 78
God Stats
33W - 18L
1,508 SR
Queue Stats
149W - 106L
1,659 Elo+
Party 1
Ymir
Ymir
Maghequ
Ymir
Level 160
God Stats
3W - 1L
1,292 SR
Queue Stats
124W - 118L
1,626 Elo+
Party 4
Ravana
Ravana
MassiveGit
Ravana
Level 15
God Stats
5W - 2L
1,595 SR
Queue Stats
34W - 10L
1,710 Elo+
Party 1
Bellona
Bellona
RipuloivaHemuli
Bellona
Level 29
God Stats
4W - 0L
1,749 SR
Queue Stats
67W - 28L
1,668 Elo+
Party 4
Zeus
Zeus
TheGoodPastor
Zeus
Level 107
God Stats
5W - 3L
1,708 SR
Queue Stats
196W - 208L
1,633 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,659 Elo+

VS

Team Averages
Level 51
1,496 SR
1,683 Elo+
Cthulhu
Cthulhu
JohanGubling
Cthulhu
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,865 Elo+
Party 2
Hou Yi
Hou Yi
SiiMoN4_-2002
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,785 Elo+
Party 2
Eset
Eset
StorkyLePen
Eset
Level 28
God Stats
0W - 1L
1,507 SR
Queue Stats
121W - 52L
1,618 Elo+
Party 3
Chronos
Chronos
TôgataMirio
Chronos
Level 68
God Stats
4W - 3L
1,471 SR
Queue Stats
144W - 73L
1,636 Elo+
Party 3
Achilles
Achilles
Unity_NiiXus
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
11 / 3 / 5
15,017
626
29,797
15,518
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
Maghequ
Ymir
16
2 / 5 / 8
11,557
482
2,856
21,578
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
MassiveGit
Ravana
20
8 / 0 / 8
13,970
582
10,551
10,555
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 2 / 7
14,408
600
19,416
25,761
26,328
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 3 / 11
12,405
517
17,267
7,424
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohanGubling
Cthulhu
13
0 / 5 / 7
8,234
343
9,392
20,657
21,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 7 / 3
10,943
456
6,812
18,670
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 2
10,376
432
6,663
14,592
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
TôgataMirio
Chronos
20
6 / 2 / 5
12,720
530
18,113
17,924
7,460
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Unity_NiiXus
Achilles
16
2 / 9 / 3
10,208
425
7,324
27,554
35,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
31
Kills
13
13
Deaths
31
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
3
5
4.5
L
Cthulhu
JohanGubling
Cthulhu
0
5
7
0.7
W
Ymir
Maghequ
Ymir
2
5
8
1.2
W
Ravana
MassiveGit
Ravana
8
0
8
12
W
7
2
7
5.25
L
2
7
3
0.5
L
3
8
2
0.5
W
3
3
11
2.83
L
Chronos
TôgataMirio
Chronos
6
2
5
4.25
L
Achilles
Unity_NiiXus
Achilles
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,887
Damage
48,304
80,836
Taken
99,397
61,333
Mitigated
76,983
24,917
Healing
21,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
29,797
14,259
0
5,924
15,518
5,212
6,668
6,566
8,723
0
152,906
L
Cthulhu
JohanGubling
Cthulhu
9,392
1,136
292
2,073
20,657
21,024
0
7,602
13,055
25,197
0
W
Ymir
Maghequ
Ymir
2,856
605
349
2,217
21,578
21,434
387
9,858
11,245
24,255
0
W
Ravana
MassiveGit
Ravana
10,551
1,392
0
5,181
10,555
5,759
2,448
3,378
7,114
0
89,206
W
19,416
7,051
0
10,296
25,761
26,328
623
9,940
15,625
0
99,998
L
6,812
3,253
244
3,945
18,670
7,929
0
1,706
16,964
0
88,323
L
6,663
71
112
2,996
14,592
5,194
0
3,405
11,187
48,199
0
W
17,267
1,020
0
950
7,424
2,600
1,172
3,431
3,961
74,840
1,759
L
Chronos
TôgataMirio
Chronos
18,113
5,536
0
7,029
17,924
7,460
0
3,384
14,540
120,107
0
L
Achilles
Unity_NiiXus
Achilles
7,324
1,499
0
4,646
27,554
35,376
0
3,973
23,581
0
60,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,357
Gold Earned
52,481
652
Minions Killed
583
0
Camps Cleared
0
2,428,094
Distance Traveled
2,100,102
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,017
626
203
8
0
466,530
11
L
Cthulhu
8,234
343
34
1
0
409,258
5
W
Ymir
11,557
482
21
1
0
422,999
7
W
Ravana
13,970
582
112
5
0
570,843
9
W
Bellona
14,408
600
191
8
0
518,300
5
L
Hou Yi
10,943
456
158
7
0
397,660
5
L
Eset
10,376
432
85
4
0
407,466
7
W
Zeus
12,405
517
125
5
0
449,422
6
L
Chronos
12,720
530
185
8
0
492,641
4
L
Achilles
10,208
425
121
5
0
393,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role