Player Matchup

Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Schiwftyy
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
THEFISTER27
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
kasimato5555
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xSpookyLobsteRx
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,486 Elo+

VS

Team Averages
Level 76
1,452 SR
1,480 Elo+
Shiva
Shiva
MelanieCrescent
Shiva
Level 157
God Stats
3W - 2L
1,280 SR
Queue Stats
489W - 497L
1,474 Elo+
Solo
Pele
Pele
NickSnr22
Pele
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 349L
1,467 Elo+
Solo
Scylla
Scylla
PoweredQc
Scylla
Level 25
God Stats
3W - 2L
1,480 SR
Queue Stats
96W - 119L
1,498 Elo+
Solo
Da Ji
Da Ji
Rondiine
Da Ji
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 95L
1,463 Elo+
Solo
Bastet
Bastet
everframe
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 6 / 5
8,562
778
9,010
14,155
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Schiwftyy
Atlas
13
1 / 4 / 3
7,477
680
4,269
10,501
12,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
15
2 / 5 / 5
8,432
767
6,067
12,955
5,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
16
3 / 4 / 4
8,754
796
11,639
7,580
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xSpookyLobsteRx
Tsukuyomi
12
1 / 8 / 4
7,332
667
3,804
10,441
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 16
9,666
879
11,122
11,539
16,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
14
3 / 4 / 11
8,719
793
7,408
8,593
6,350
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
PoweredQc
Scylla
19
8 / 0 / 15
10,425
948
14,040
6,416
3,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Rondiine
Da Ji
16
8 / 2 / 14
9,873
898
9,975
6,530
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
everframe
Bastet
14
2 / 3 / 17
8,496
772
8,610
9,205
4,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
10
Kills
27
27
Deaths
11
21
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
5
0.92
W
6
2
16
7
W
Pele
3
4
11
2.13
W
Scylla
PoweredQc
Scylla
8
0
15
15.5
W
Da Ji
Rondiine
Da Ji
8
2
14
7.5
L
Atlas
Schiwftyy
Atlas
1
4
3
0.63
L
Olorun
2
5
5
0.9
W
Bastet
everframe
Bastet
2
3
17
3.5
L
Merlin
3
4
4
1.25
L
Tsukuyomi
xSpookyLobsteRx
Tsukuyomi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
51,155
55,632
Taken
42,283
38,588
Mitigated
35,283
15,163
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,010
206
0
988
14,155
13,039
0
3,807
10,348
11,031
0
W
11,122
1,413
3,330
4,995
11,539
16,879
338
7,963
3,576
0
25,692
W
Pele
7,408
730
758
1,210
8,593
6,350
809
6,393
2,200
139
15,799
W
Scylla
PoweredQc
Scylla
14,040
814
1,008
2,533
6,416
3,032
1,068
4,973
1,443
35,617
0
W
Da Ji
Rondiine
Da Ji
9,975
1,540
1,739
1,046
6,530
4,811
1,189
4,319
2,211
0
14,692
L
Atlas
Schiwftyy
Atlas
4,269
926
804
942
10,501
12,658
74
2,451
8,050
12,111
0
L
Olorun
6,067
2,855
3,533
5,701
12,955
5,947
515
2,664
10,291
20,407
0
W
Bastet
everframe
Bastet
8,610
1,576
0
1,016
9,205
4,211
0
7,337
1,868
0
10,919
L
Merlin
11,639
275
1,017
1,981
7,580
3,025
0
2,525
5,055
28,737
0
L
Tsukuyomi
xSpookyLobsteRx
Tsukuyomi
3,804
481
197
0
10,441
3,919
0
2,732
7,709
0
11,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
47,179
130
Minions Killed
112
0
Camps Cleared
0
1,005,847
Distance Traveled
1,060,116
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,562
778
3
0
0
206,617
3
W
Shiva
9,666
879
35
3
0
212,764
0
W
Pele
8,719
793
20
2
0
202,074
0
W
Scylla
10,425
948
35
3
0
228,318
1
W
Da Ji
9,873
898
12
1
0
190,284
3
L
Atlas
7,477
680
18
2
0
199,026
0
L
Olorun
8,432
767
49
4
0
186,573
0
W
Bastet
8,496
772
10
1
0
226,676
0
L
Merlin
8,754
796
44
4
0
213,080
2
L
Tsukuyomi
7,332
667
16
1
0
200,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role