Player Matchup

Da Ji
Da Ji
Creativerse007
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,514 Elo+
Solo
Janus
Janus
ESPETERO27
Janus
Level 40
God Stats
2W - 5L
1,404 SR
Queue Stats
136W - 125L
1,375 Elo+
Solo
King Arthur
King Arthur
Gonto boy
King Arthur
Level 127
God Stats
10W - 8L
1,527 SR
Queue Stats
168W - 168L
1,444 Elo+
Party 1
Athena
Athena
IAmStew1183
Athena
Level 128
God Stats
8W - 8L
1,311 SR
Queue Stats
282W - 282L
1,459 Elo+
Solo
Rama
Rama
TikTokPlaya
Rama
Level 124
God Stats
4W - 7L
1,588 SR
Queue Stats
202W - 201L
1,451 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,449 Elo+

VS

Team Averages
Level 69
1,534 SR
1,496 Elo+
Anubis
Anubis
Akagami javi
Anubis
Level 36
God Stats
11W - 11L
1,473 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Achilles
Achilles
DIORIVE10
Achilles
Level 96
God Stats
4W - 4L
1,500 SR
Queue Stats
368W - 369L
1,496 Elo+
Solo
Mulan
Mulan
J0mister15
Mulan
Level 86
God Stats
1W - 0L
1,652 SR
Queue Stats
197W - 188L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SureFireBalls
Kumbhakarna
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,512 Elo+
Solo
Artemis
Artemis
Sweet_Dreamz6999
Artemis
Level 41
God Stats
74W - 48L
1,547 SR
Queue Stats
178W - 173L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 5
10,143
423
10,889
17,321
5,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
19
4 / 4 / 3
11,859
494
10,210
15,329
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Gonto boy
King Arthur
20
7 / 5 / 7
13,588
566
23,096
28,571
30,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
16
1 / 5 / 12
10,602
442
9,284
20,835
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 4 / 6
11,500
479
16,744
19,139
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 5 / 5
12,554
523
14,714
20,316
11,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
DIORIVE10
Achilles
18
6 / 6 / 7
11,358
473
14,541
19,655
16,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
20
5 / 5 / 9
13,071
545
15,153
23,053
21,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
SureFireBalls
Kumbhakarna
11
2 / 0 / 7
9,158
382
5,262
12,796
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 8 / 9
11,895
496
20,333
19,520
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
63
24
Kills
26
27
Deaths
24
33
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
5
5
2.1
L
6
9
5
0.94
W
Achilles
DIORIVE10
Achilles
6
6
7
1.58
L
Janus
4
4
3
1.38
L
King Arthur
Gonto boy
King Arthur
7
5
7
2.1
L
Athena
1
5
12
1.4
W
Mulan
5
5
9
1.9
W
Kumbhakarna
SureFireBalls
Kumbhakarna
2
0
7
5.5
W
5
8
9
1.19
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,223
Damage
70,003
101,195
Taken
95,340
69,033
Mitigated
65,821
29,245
Healing
34,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,714
900
0
9,741
20,316
11,176
524
4,927
15,389
85,064
0
L
10,889
2,377
0
3,525
17,321
5,807
0
3,616
13,132
0
48,453
W
Achilles
DIORIVE10
Achilles
14,541
6,081
0
3,343
19,655
16,066
0
6,411
13,244
0
79,003
L
Janus
10,210
421
243
3,605
15,329
4,137
76
4,634
10,695
89,864
0
L
King Arthur
Gonto boy
King Arthur
23,096
3,167
0
8,982
28,571
30,250
342
4,640
23,931
17,576
84,464
L
Athena
9,284
1,547
0
3,117
20,835
22,998
0
3,926
16,246
27,293
750
W
Mulan
15,153
1,399
0
11,197
23,053
21,473
600
5,432
17,621
0
74,759
W
Kumbhakarna
SureFireBalls
Kumbhakarna
5,262
809
357
3,050
12,796
9,586
0
2,827
9,969
17,614
0
W
20,333
10,210
0
6,878
19,520
7,520
0
3,423
16,097
0
87,550
L
16,744
13,420
0
9,773
19,139
5,841
788
3,321
15,818
0
77,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
58,036
567
Minions Killed
545
0
Camps Cleared
0
2,104,591
Distance Traveled
2,128,279
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,554
523
153
6
0
402,517
1
L
Da Ji
10,143
423
66
3
0
340,343
2
W
Achilles
11,358
473
111
5
0
482,118
1
L
Janus
11,859
494
158
7
0
482,541
1
L
King Arthur
13,588
566
187
8
0
428,702
7
L
Athena
10,602
442
29
1
0
458,260
11
W
Mulan
13,071
545
145
6
0
471,961
5
W
Kumbhakarna
9,158
382
26
1
0
376,047
3
W
Artemis
11,895
496
110
5
0
395,636
9
L
Rama
11,500
479
127
5
0
394,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role