Player Matchup

Fenrir
Fenrir
Antier
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Athena
Athena
Fempston
Athena
Level 42
God Stats
0W - 1L
1,827 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 2
Nox
Nox
LosPitros
Nox
Level 128
God Stats
19W - 23L
1,495 SR
Queue Stats
261W - 262L
1,595 Elo+
Solo
Izanami
Izanami
MileleFushi
Izanami
Level 26
God Stats
0W - 1L
1,135 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
Torishimo
Danzaburou
Level 29
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 2
Team Averages
Level 48
1,447 SR
1,349 Elo+

VS

Team Averages
Level 139
1,518 SR
1,526 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AimbotToastR
Khepri
Level 129
God Stats
3W - 0L
1,284 SR
Queue Stats
8W - 2L
1,520 Elo+
Party 1
Horus
Horus
DrRoboMancer
Horus
Level 144
God Stats
1W - 0L
1,460 SR
Queue Stats
306W - 307L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Splum Bucket69
Tsukuyomi
Level 154
God Stats
2W - 0L
1,730 SR
Queue Stats
33W - 15L
1,677 Elo+
Party 1
Hades
Hades
bushkpe
Hades
Level 108
God Stats
10W - 9L
1,617 SR
Queue Stats
295W - 291L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antier
Fenrir
13
3 / 5 / 3
8,043
731
3,249
8,255
3,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Fempston
Athena
11
0 / 6 / 3
6,557
596
3,388
10,316
7,179
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 4 / 2
7,815
710
6,886
6,909
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MileleFushi
Izanami
13
2 / 7 / 4
7,643
695
6,519
11,718
4,162
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Torishimo
Danzaburou
13
2 / 7 / 5
7,683
698
6,608
11,428
3,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 12
8,811
801
8,840
8,070
4,236
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
16
7 / 2 / 10
9,230
839
8,709
5,219
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 12
8,093
736
3,764
14,772
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Splum Bucket69
Tsukuyomi
18
12 / 0 / 13
9,756
887
15,039
6,385
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
bushkpe
Hades
16
3 / 1 / 16
8,835
803
7,712
8,659
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
8
Kills
29
29
Deaths
8
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
12
12
W
Khepri
7
2
10
6
L
Fenrir
Antier
Fenrir
3
5
3
0.9
W
1
4
12
1.75
L
Athena
Fempston
Athena
0
6
3
0.25
L
1
4
2
0.5
L
Izanami
MileleFushi
Izanami
2
7
4
0.57
W
Tsukuyomi
Splum Bucket69
Tsukuyomi
12
0
13
18.5
L
Danzaburou
Torishimo
Danzaburou
2
7
5
0.64
W
Hades
bushkpe
Hades
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,650
Damage
44,064
48,626
Taken
43,105
21,267
Mitigated
25,089
1,956
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,840
1,073
0
2,489
8,070
4,236
77
2,727
5,343
0
26,377
W
Khepri
8,709
964
0
710
5,219
3,336
71
681
4,538
18,976
0
L
Fenrir
Antier
Fenrir
3,249
1,013
0
439
8,255
3,031
0
1,700
6,497
0
8,473
W
3,764
2,088
765
5,269
14,772
9,879
272
2,914
11,858
0
26,045
L
Athena
Fempston
Athena
3,388
1,008
0
0
10,316
7,179
0
6,162
4,085
5,194
0
L
6,886
392
0
209
6,909
3,107
0
632
6,225
32,152
0
L
Izanami
MileleFushi
Izanami
6,519
3,978
0
0
11,718
4,162
0
3,897
7,650
0
18,276
W
Tsukuyomi
Splum Bucket69
Tsukuyomi
15,039
4,597
0
864
6,385
2,994
0
1,076
5,309
0
37,938
L
Danzaburou
Torishimo
Danzaburou
6,608
2,929
0
1,308
11,428
3,788
370
3,595
7,748
0
15,531
W
Hades
bushkpe
Hades
7,712
142
426
3,888
8,659
4,644
70
2,876
5,783
31,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
44,725
123
Minions Killed
216
0
Camps Cleared
0
972,560
Distance Traveled
1,170,735
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,811
801
39
4
0
240,654
3
W
Khepri
9,230
839
19
2
0
217,604
0
L
Fenrir
8,043
731
7
1
0
193,436
0
W
Horus
8,093
736
37
3
0
221,035
3
L
Athena
6,557
596
3
0
0
210,677
0
L
Nox
7,815
710
59
5
0
215,118
2
L
Izanami
7,643
695
38
3
0
174,837
0
W
Tsukuyomi
9,756
887
56
5
0
274,837
1
L
Danzaburou
7,683
698
16
1
0
178,492
3
W
Hades
8,835
803
65
6
0
216,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role