Player Matchup

Cthulhu
Cthulhu
GirthQuakePrime
Cthulhu
Level 18
God Stats
6W - 4L
1,557 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 2
Ganesha
Ganesha
HuricaneJohnyG
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,583 Elo+
Party 2
Chronos
Chronos
InterstellaV
Chronos
Level 107
God Stats
3W - 3L
1,858 SR
Queue Stats
122W - 125L
1,516 Elo+
Party 2
Shiva
Shiva
JCLevium
Shiva
Level 118
God Stats
7W - 2L
1,838 SR
Queue Stats
219W - 201L
1,601 Elo+
Party 2
Cernunnos
Cernunnos
Tandemation
Cernunnos
Level 128
God Stats
7W - 7L
1,313 SR
Queue Stats
624W - 557L
1,529 Elo+
Party 2
Team Averages
Level 88
1,613 SR
1,562 Elo+

VS

Team Averages
Level 81
1,555 SR
1,641 Elo+
Khepri
Khepri
Cope333
Khepri
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 144L
1,565 Elo+
Party 3
Scylla
Scylla
DaleDevotion
Scylla
Level 43
God Stats
6W - 7L
1,509 SR
Queue Stats
106W - 101L
1,509 Elo+
Party 3
Thanatos
Thanatos
Dontic
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,679 Elo+
Party 1
Charybdis
Charybdis
NewPCPlayer
Charybdis
Level 124
God Stats
9W - 4L
1,641 SR
Queue Stats
248W - 80L
1,779 Elo+
Party 1
Cerberus
Cerberus
ProBiggieB
Cerberus
Level 128
God Stats
1W - 1L
1,624 SR
Queue Stats
44W - 29L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,463
533
5,671
13,295
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 5 / 4
6,788
485
3,666
9,791
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
InterstellaV
Chronos
12
5 / 6 / 1
7,597
543
7,749
14,589
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
JCLevium
Shiva
13
2 / 4 / 2
7,748
553
4,516
8,932
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Tandemation
Cernunnos
11
0 / 7 / 1
6,124
437
5,822
9,077
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cope333
Khepri
13
2 / 1 / 8
7,957
568
4,963
6,359
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
3 / 5 / 2
7,205
515
7,519
8,093
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dontic
Thanatos
15
11 / 3 / 7
9,588
685
11,661
11,770
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NewPCPlayer
Charybdis
17
8 / 0 / 7
10,018
716
13,948
11,257
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ProBiggieB
Cerberus
15
2 / 1 / 1
8,455
604
4,834
9,685
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
10
Kills
26
26
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
Cope333
Khepri
2
1
8
6
W
Scylla
3
5
2
0.8
W
Thanatos
Dontic
Thanatos
11
3
7
4.83
L
2
4
0
0.5
L
1
5
4
0.6
L
Chronos
InterstellaV
Chronos
5
6
1
0.92
L
Shiva
JCLevium
Shiva
2
4
2
0.75
W
Charybdis
NewPCPlayer
Charybdis
8
0
7
11.5
W
Cerberus
ProBiggieB
Cerberus
2
1
1
2.5
L
Cernunnos
Tandemation
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,424
Damage
42,925
55,684
Taken
47,164
24,926
Mitigated
24,275
13,094
Healing
30,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Cope333
Khepri
4,963
1,191
0
1,405
6,359
6,001
164
1,820
4,499
19,578
0
W
Scylla
7,519
1,826
0
1,710
8,093
3,313
301
5,825
2,268
37,507
0
W
Thanatos
Dontic
Thanatos
11,661
4,201
0
13,147
11,770
5,201
0
3,055
8,715
0
65,005
L
5,671
720
0
3,701
13,295
8,650
100
4,226
8,582
39,498
0
L
3,666
619
337
1,916
9,791
7,665
0
2,641
7,150
13,554
0
L
Chronos
InterstellaV
Chronos
7,749
2,589
0
1,993
14,589
4,089
0
8,623
5,966
39,178
0
L
Shiva
JCLevium
Shiva
4,516
1,766
339
3,353
8,932
2,632
0
738
8,156
0
46,053
W
Charybdis
NewPCPlayer
Charybdis
13,948
8,871
0
9,064
11,257
3,332
159
1,714
9,543
0
89,725
W
Cerberus
ProBiggieB
Cerberus
4,834
395
0
5,580
9,685
6,428
422
4,253
4,878
52,928
0
L
Cernunnos
Tandemation
Cernunnos
5,822
2,784
0
1,455
9,077
1,890
0
563
8,514
0
38,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
43,223
369
Minions Killed
529
0
Camps Cleared
0
1,327,042
Distance Traveled
1,370,439
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,957
568
32
2
0
283,315
2
W
Scylla
7,205
515
69
5
0
250,329
4
W
Thanatos
9,588
685
103
7
0
345,868
3
L
Cthulhu
7,463
533
101
7
0
236,549
1
L
Ganesha
6,788
485
4
0
0
270,867
4
L
Chronos
7,597
543
87
6
0
268,886
4
L
Shiva
7,748
553
97
7
0
308,521
2
W
Charybdis
10,018
716
159
11
0
255,641
5
W
Cerberus
8,455
604
166
12
0
235,286
2
L
Cernunnos
6,124
437
80
6
0
242,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role