Player Matchup

Sol
Sol
DannyOct
Sol
Level 108
God Stats
17W - 16L
1,541 SR
Queue Stats
183W - 190L
1,423 Elo+
Solo
Chiron
Chiron
NyK0w
Chiron
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 79L
1,582 Elo+
Solo
Ymir
Ymir
PharadasOficial
Ymir
Level 47
God Stats
15W - 21L
1,388 SR
Queue Stats
54W - 87L
1,379 Elo+
Solo
Osiris
Osiris
ReyJow
Osiris
Level 102
God Stats
4W - 13L
1,221 SR
Queue Stats
582W - 635L
1,450 Elo+
Solo
Shiva
Shiva
will19035
Shiva
Level 156
God Stats
10W - 16L
1,442 SR
Queue Stats
1,326W - 1,421L
1,507 Elo+
Solo
Team Averages
Level 112
1,418 SR
1,468 Elo+

VS

Team Averages
Level 79
1,527 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Tiago_Liz
Artio
Level 46
God Stats
8W - 10L
1,355 SR
Queue Stats
282W - 294L
1,379 Elo+
Party 1
Ullr
Ullr
XxCrazzyxX0
Ullr
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 73L
1,510 Elo+
Party 1
Olorun
Olorun
lordppk23
Olorun
Level 48
God Stats
3W - 0L
1,823 SR
Queue Stats
48W - 53L
1,482 Elo+
Party 2
Osiris
Osiris
yagomiranda134
Osiris
Level 82
God Stats
5W - 4L
1,456 SR
Queue Stats
61W - 61L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,304
589
1,048
4,450
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
NyK0w
Chiron
7
0 / 3 / 1
4,004
445
5,153
6,572
1,566
6
0 / 2 / 2
4,172
464
1,225
6,226
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
ReyJow
Osiris
9
3 / 1 / 0
5,392
599
2,240
4,352
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
will19035
Shiva
7
0 / 1 / 0
3,982
442
1,556
4,698
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 2
5,706
634
1,705
3,226
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Tiago_Liz
Artio
9
2 / 1 / 1
5,342
594
2,693
6,719
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 0 / 3
5,474
608
4,103
5,186
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
lordppk23
Olorun
9
1 / 1 / 2
4,648
516
5,370
3,711
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 1
4,990
554
3,001
3,712
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
2
1
L
1
1
1
1.5
L
Chiron
NyK0w
Chiron
0
3
1
0.17
L
0
2
2
0.5
L
Osiris
ReyJow
Osiris
3
1
0
3
W
Artio
Tiago_Liz
Artio
2
1
1
2.5
W
4
0
3
5.5
W
Olorun
lordppk23
Olorun
1
1
2
2
L
Shiva
will19035
Shiva
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,222
Damage
16,872
26,298
Taken
22,554
10,113
Mitigated
8,596
7,933
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,705
62
0
676
3,226
923
104
708
2,518
34,275
0
L
1,048
250
0
2,276
4,450
1,063
0
990
3,460
25,604
0
L
Chiron
NyK0w
Chiron
5,153
1,708
207
1,725
6,572
1,566
0
3,833
2,739
0
22,125
L
1,225
253
77
518
6,226
2,674
0
4,092
2,134
9,395
0
L
Osiris
ReyJow
Osiris
2,240
879
0
1,894
4,352
1,944
0
457
3,895
0
24,398
W
Artio
Tiago_Liz
Artio
2,693
485
298
3,301
6,719
2,675
0
462
6,257
13,519
0
W
4,103
1,482
0
2,927
5,186
1,417
425
315
4,813
0
21,972
W
Olorun
lordppk23
Olorun
5,370
2,872
104
1,663
3,711
789
0
686
3,025
30,845
0
L
Shiva
will19035
Shiva
1,556
180
0
1,236
4,698
2,866
0
443
4,255
0
13,299
W
3,001
680
0
1,019
3,712
2,792
0
102
3,432
2,206
20,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
26,160
180
Minions Killed
249
0
Camps Cleared
0
807,776
Distance Traveled
914,509
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,706
634
77
9
0
181,701
4
L
Sol
5,304
589
54
6
0
168,340
6
L
Chiron
4,004
445
32
4
0
164,190
2
L
Ymir
4,172
464
11
1
0
163,527
5
L
Osiris
5,392
599
63
7
0
194,897
5
W
Artio
5,342
594
35
4
0
176,885
4
W
Ullr
5,474
608
48
5
0
197,993
0
W
Olorun
4,648
516
47
5
0
164,917
2
L
Shiva
3,982
442
20
2
0
116,822
1
W
Osiris
4,990
554
42
5
0
193,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role