Player Matchup

Horus
Horus
CANNAB1NO1D36
Horus
Level 107
God Stats
10W - 7L
1,678 SR
Queue Stats
536W - 532L
1,487 Elo+
Solo
Ymir
Ymir
Mundy_666
Ymir
Level 145
God Stats
12W - 10L
1,654 SR
Queue Stats
477W - 461L
1,494 Elo+
Solo
Hou Yi
Hou Yi
ZerokPressL2
Hou Yi
Level 86
God Stats
11W - 15L
1,489 SR
Queue Stats
276W - 271L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
tonete2006
Nu Wa
Level 86
God Stats
2W - 0L
1,703 SR
Queue Stats
129W - 117L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
xsilent_90s
Gilgamesh
Level 84
God Stats
3W - 2L
1,852 SR
Queue Stats
191W - 184L
1,480 Elo+
Party 3
Team Averages
Level 102
1,675 SR
1,477 Elo+

VS

Team Averages
Level 96
1,483 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Errore__404__
Xbalanque
Level 78
God Stats
15W - 16L
1,501 SR
Queue Stats
71W - 83L
1,516 Elo+
Party 2
Da Ji
Da Ji
HaweGame
Da Ji
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
498W - 453L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
IA_Dehmy
Guan Yu
Level 107
God Stats
13W - 13L
1,343 SR
Queue Stats
489W - 420L
1,467 Elo+
Party 1
Atlas
Atlas
ilsurname
Atlas
Level 86
God Stats
45W - 36L
1,573 SR
Queue Stats
117W - 114L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,817
521
6,391
14,285
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
15
1 / 1 / 0
8,943
596
8,647
11,067
4,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
13
8 / 3 / 1
8,339
556
10,717
12,938
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
14
1 / 2 / 7
8,221
548
8,571
7,764
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xsilent_90s
Gilgamesh
13
3 / 1 / 3
7,984
532
3,489
9,496
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 2 / 0
7,622
508
3,241
4,694
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Errore__404__
Xbalanque
12
2 / 7 / 1
6,961
464
11,034
10,927
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
HaweGame
Da Ji
12
2 / 2 / 1
7,511
501
6,621
11,916
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
IA_Dehmy
Guan Yu
13
0 / 2 / 2
7,696
513
5,568
12,700
10,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
ilsurname
Atlas
12
2 / 2 / 2
7,905
527
7,103
12,416
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
0
1
W
2
1
7
5.5
L
Xbalanque
Errore__404__
Xbalanque
2
7
1
0.36
L
Da Ji
HaweGame
Da Ji
2
2
1
1.25
L
Guan Yu
IA_Dehmy
Guan Yu
0
2
2
0.5
W
Ymir
1
1
0
1
W
Hou Yi
8
3
1
2.83
L
Atlas
ilsurname
Atlas
2
2
2
1.5
W
Nu Wa
1
2
7
2.25
W
Gilgamesh
xsilent_90s
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
33,567
55,550
Taken
52,653
29,101
Mitigated
30,342
21,761
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,241
852
0
970
4,694
1,327
0
2,439
1,989
44,042
0
W
6,391
2,343
668
5,765
14,285
12,732
96
2,827
11,203
0
17,437
L
Xbalanque
Errore__404__
Xbalanque
11,034
5,641
0
1,768
10,927
3,010
888
513
10,364
0
48,655
L
Da Ji
HaweGame
Da Ji
6,621
1,599
0
4,051
11,916
3,648
0
4,975
6,743
0
43,614
L
Guan Yu
IA_Dehmy
Guan Yu
5,568
830
212
5,738
12,700
10,459
0
8,080
4,460
0
45,094
W
Ymir
8,647
2,701
0
4,624
11,067
4,830
0
0
11,067
65,425
0
W
Hou Yi
10,717
4,925
0
5,305
12,938
4,378
408
3,372
9,566
0
58,501
L
Atlas
ilsurname
Atlas
7,103
2,947
0
2,160
12,416
11,898
272
625
11,701
25,371
7,471
W
Nu Wa
8,571
1,353
0
1,864
7,764
2,154
1,028
3,114
4,523
49,182
0
W
Gilgamesh
xsilent_90s
Gilgamesh
3,489
1,101
0
3,535
9,496
5,007
172
458
9,038
0
49,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
37,695
416
Minions Killed
420
0
Camps Cleared
0
1,414,905
Distance Traveled
1,434,931
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,622
508
92
6
0
230,408
7
W
Horus
7,817
521
26
2
0
314,795
2
L
Xbalanque
6,961
464
88
6
0
265,133
4
L
Da Ji
7,511
501
87
6
0
317,017
2
L
Guan Yu
7,696
513
107
7
0
311,399
5
W
Ymir
8,943
596
143
10
0
245,606
3
W
Hou Yi
8,339
556
80
5
0
257,824
3
L
Atlas
7,905
527
46
3
0
310,974
3
W
Nu Wa
8,221
548
81
5
0
264,922
0
W
Gilgamesh
7,984
532
86
6
0
331,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role