Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AR_balushi
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 1
Izanami
Izanami
Bu_AnWaR212
Izanami
Level 27
God Stats
30W - 36L
1,543 SR
Queue Stats
133W - 154L
1,472 Elo+
Party 1
Neith
Neith
Hmood__09
Neith
Level 26
God Stats
35W - 22L
1,460 SR
Queue Stats
72W - 63L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
boos_1092
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,549 Elo+
Party 1
Team Averages
Level 43
1,501 SR
1,511 Elo+

VS

Team Averages
Level 66
1,447 SR
1,422 Elo+
Zeus
Zeus
DazzaXI
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,407 Elo+
Solo
Anhur
Anhur
DrJackal974
Anhur
Level 89
God Stats
4W - 9L
1,432 SR
Queue Stats
208W - 206L
1,421 Elo+
Solo
Bastet
Bastet
WrySoup35773150
Bastet
Level 48
God Stats
48W - 79L
1,355 SR
Queue Stats
485W - 526L
1,394 Elo+
Solo
Bellona
Bellona
host0559
Bellona
Level 50
God Stats
14W - 18L
1,450 SR
Queue Stats
63W - 86L
1,406 Elo+
Solo
Ratatoskr
Ratatoskr
xanthotox
Ratatoskr
Level 34
God Stats
102W - 113L
1,500 SR
Queue Stats
345W - 370L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 4 / 26
15,409
1,185
16,414
18,054
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
AR_balushi
Gilgamesh
20
12 / 13 / 25
17,061
1,312
21,788
29,563
9,701
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Bu_AnWaR212
Izanami
20
7 / 8 / 10
13,978
1,075
18,366
21,461
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Hmood__09
Neith
20
15 / 3 / 15
16,774
1,290
37,490
22,330
5,952
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
boos_1092
Ah Puch
20
5 / 6 / 23
14,393
1,107
17,666
14,336
3,760
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DazzaXI
Zeus
20
6 / 8 / 15
14,762
1,136
37,541
21,116
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 14 / 12
14,972
1,152
19,072
29,359
8,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 12 / 12
15,953
1,227
25,480
28,211
8,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
host0559
Bellona
20
0 / 3 / 17
12,638
972
7,549
16,299
14,006
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
xanthotox
Ratatoskr
20
10 / 11 / 14
15,717
1,209
10,454
24,024
8,327
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
104
48
Kills
34
34
Deaths
48
99
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
4
26
5.5
W
Gilgamesh
AR_balushi
Gilgamesh
12
13
25
1.88
W
Izanami
Bu_AnWaR212
Izanami
7
8
10
1.5
L
Zeus
DazzaXI
Zeus
6
8
15
1.69
L
8
14
12
1
W
Neith
Hmood__09
Neith
15
3
15
7.5
L
10
12
12
1.33
W
Ah Puch
boos_1092
Ah Puch
5
6
23
2.75
L
Bellona
host0559
Bellona
0
3
17
2.83
L
Ratatoskr
xanthotox
Ratatoskr
10
11
14
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,724
Damage
100,096
105,744
Taken
119,009
29,949
Mitigated
43,381
15,020
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,414
5,528
0
1,331
18,054
4,661
0
5,484
12,570
0
28,643
W
Gilgamesh
AR_balushi
Gilgamesh
21,788
7,717
0
1,910
29,563
9,701
0
10,615
18,948
0
36,062
W
Izanami
Bu_AnWaR212
Izanami
18,366
15,488
0
2,329
21,461
5,875
0
12,681
8,780
0
49,861
L
Zeus
DazzaXI
Zeus
37,541
2,171
0
886
21,116
4,664
0
1,732
19,384
69,181
0
L
19,072
10,108
0
2,153
29,359
8,141
0
5,642
23,717
0
38,980
W
Neith
Hmood__09
Neith
37,490
19,079
0
7,593
22,330
5,952
0
4,573
17,757
0
64,353
L
25,480
6,429
0
2,921
28,211
8,243
0
4,264
23,947
0
54,567
W
Ah Puch
boos_1092
Ah Puch
17,666
706
0
1,857
14,336
3,760
0
4,188
10,148
33,571
0
L
Bellona
host0559
Bellona
7,549
854
0
147
16,299
14,006
0
3,531
12,768
0
13,034
L
Ratatoskr
xanthotox
Ratatoskr
10,454
3,196
0
190
24,024
8,327
0
2,497
21,527
0
27,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,615
Gold Earned
74,042
230
Minions Killed
216
4
Camps Cleared
7
1,124,060
Distance Traveled
1,255,161
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,409
1,185
29
2
0
252,287
0
W
Gilgamesh
17,061
1,312
29
2
1
224,563
0
W
Izanami
13,978
1,075
80
6
1
181,167
1
L
Zeus
14,762
1,136
69
5
3
212,168
0
L
Anhur
14,972
1,152
36
3
3
200,373
1
W
Neith
16,774
1,290
52
4
2
234,648
1
L
Bastet
15,953
1,227
62
5
1
271,163
2
W
Ah Puch
14,393
1,107
40
3
0
231,395
0
L
Bellona
12,638
972
20
2
0
293,239
0
L
Ratatoskr
15,717
1,209
29
2
0
278,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role