Player Matchup

Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BUCKRING
Janus
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
244W - 264L
1,428 Elo+
Solo
Da Ji
Da Ji
CutesyTiamat
Da Ji
Level 83
God Stats
11W - 15L
1,543 SR
Queue Stats
323W - 347L
1,470 Elo+
Party 2
Mulan
Mulan
FafnirSimp
Mulan
Level 50
God Stats
16W - 21L
1,256 SR
Queue Stats
140W - 171L
1,347 Elo+
Party 2
Cernunnos
Cernunnos
TraceGhost
Cernunnos
Level 89
God Stats
11W - 9L
1,534 SR
Queue Stats
303W - 331L
1,483 Elo+
Party 2
Team Averages
Level 68
1,467 SR
1,445 Elo+

VS

Team Averages
Level 87
1,588 SR
1,454 Elo+
Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
OZEZNO
Susano
Level 129
God Stats
15W - 15L
1,435 SR
Queue Stats
99W - 98L
1,450 Elo+
Solo
Nox
Nox
TheJollyCpu
Nox
Level 80
God Stats
8W - 12L
1,571 SR
Queue Stats
111W - 128L
1,404 Elo+
Party 1
Arachne
Arachne
ayaxguti89
Arachne
Level 16
God Stats
3W - 0L
1,862 SR
Queue Stats
13W - 14L
1,453 Elo+
Party 3
Ullr
Ullr
xxNicoDemo22xx
Ullr
Level 127
God Stats
5W - 3L
1,569 SR
Queue Stats
447W - 471L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 6 / 4
7,605
423
7,385
15,548
15,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
BUCKRING
Janus
16
6 / 6 / 5
9,716
540
9,003
9,942
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 4
9,608
534
12,734
12,452
11,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
7
1 / 3 / 2
6,439
358
3,290
6,412
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
TraceGhost
Cernunnos
17
4 / 3 / 3
10,119
562
11,860
13,472
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 5 / 10
9,401
522
7,591
15,875
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
OZEZNO
Susano
15
4 / 4 / 9
9,272
515
9,260
13,482
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 5 / 6
10,017
557
8,075
9,963
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ayaxguti89
Arachne
17
7 / 3 / 5
10,067
559
12,402
16,963
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 5
8,687
483
2,686
10,943
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
19
Kills
24
25
Deaths
21
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
4
0.5
W
Ares
 
Ares
4
5
10
1.8
L
Janus
BUCKRING
Janus
6
6
5
1.42
L
7
7
4
1.29
L
Mulan
1
3
2
0.67
W
Susano
OZEZNO
Susano
4
4
9
2.13
W
8
5
6
2.2
L
Cernunnos
TraceGhost
Cernunnos
4
3
3
1.83
W
Arachne
ayaxguti89
Arachne
7
3
5
3.17
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
40,014
57,826
Taken
67,226
37,405
Mitigated
40,318
12,037
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,385
2,874
0
2,438
15,548
15,112
0
2,541
12,477
0
40,042
W
Ares
 
Ares
7,591
967
0
1,018
15,875
15,250
149
1,707
13,980
29,883
0
L
Janus
BUCKRING
Janus
9,003
748
0
1,290
9,942
2,906
0
4,534
5,373
59,217
0
L
12,734
4,268
0
1,761
12,452
11,598
0
1,478
10,806
0
58,572
L
Mulan
3,290
506
0
873
6,412
2,991
0
1,966
4,446
0
14,411
W
Susano
OZEZNO
Susano
9,260
2,730
0
3,684
13,482
4,504
46
718
12,738
0
58,035
W
8,075
666
0
523
9,963
3,846
536
4,175
5,497
34,936
0
L
Cernunnos
TraceGhost
Cernunnos
11,860
6,026
0
5,675
13,472
4,798
1,295
5,147
8,325
0
87,201
W
Arachne
ayaxguti89
Arachne
12,402
8,470
0
8,414
16,963
12,997
261
526
16,418
0
69,187
W
2,686
482
0
2,979
10,943
3,721
542
1,277
9,590
0
56,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,487
Gold Earned
47,444
463
Minions Killed
407
0
Camps Cleared
0
1,392,118
Distance Traveled
1,671,628
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,605
423
79
4
0
312,886
2
W
Ares
9,401
522
41
2
0
320,431
3
L
Janus
9,716
540
126
7
0
299,088
6
L
Da Ji
9,608
534
87
5
0
294,718
5
L
Mulan
6,439
358
32
2
0
179,312
3
W
Susano
9,272
515
89
5
0
394,334
1
W
Nox
10,017
557
71
4
0
288,035
1
L
Cernunnos
10,119
562
139
8
0
306,114
2
W
Arachne
10,067
559
105
6
0
358,149
2
W
Ullr
8,687
483
101
6
0
310,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role