Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JD_N_08
Charybdis
Level 38
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 2L
1,435 Elo+
Solo
Zeus
Zeus
Rimuru Fake
Zeus
Level 44
God Stats
8W - 7L
1,828 SR
Queue Stats
21W - 21L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Valakenta
Cthulhu
Level 61
God Stats
3W - 6L
1,562 SR
Queue Stats
172W - 209L
1,458 Elo+
Party 2
Da Ji
Da Ji
benjayael09
Da Ji
Level 26
God Stats
3W - 9L
1,251 SR
Queue Stats
45W - 54L
1,438 Elo+
Party 1
Team Averages
Level 47
1,482 SR
1,469 Elo+

VS

Team Averages
Level 63
1,466 SR
1,414 Elo+
Nu Wa
Nu Wa
Maasteryanya
Nu Wa
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
338W - 371L
1,354 Elo+
Solo
Discordia
Discordia
OAdestrador4113
Discordia
Level 40
God Stats
2W - 1L
1,696 SR
Queue Stats
35W - 47L
1,456 Elo+
Solo
Kali
Kali
Shortacus5
Kali
Level 48
God Stats
68W - 82L
1,479 SR
Queue Stats
87W - 106L
1,451 Elo+
Solo
Skadi
Skadi
TOASTER_PROPHET
Skadi
Level 106
God Stats
16W - 19L
1,535 SR
Queue Stats
434W - 439L
1,445 Elo+
Solo
Ymir
Ymir
huikhguhkuh
Ymir
Level 63
God Stats
2W - 0L
1,122 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 5
7,800
1,114
2,950
6,112
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
JD_N_08
Charybdis
12
0 / 1 / 1
7,001
1,000
664
3,466
916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 2 / 4
8,252
1,179
14,952
7,629
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Valakenta
Cthulhu
14
1 / 2 / 5
8,172
1,167
7,384
7,522
7,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 8 / 2
8,312
1,187
3,002
11,405
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

258

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,603
1,229
6,884
4,624
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
OAdestrador4113
Discordia
14
4 / 1 / 8
9,182
1,312
8,768
4,923
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 8
8,835
1,262
5,545
9,634
3,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 4
9,068
1,295
9,063
4,608
1,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 12
8,494
1,213
3,957
8,677
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
6
Kills
15
15
Deaths
6
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
5
1.25
L
Charybdis
JD_N_08
Charybdis
0
1
1
0.5
W
2
0
9
6.5
W
Discordia
OAdestrador4113
Discordia
4
1
8
8
L
2
2
4
2
W
3
2
8
3.5
W
5
0
4
7
L
Cthulhu
Valakenta
Cthulhu
1
2
5
1.75
L
3
8
2
0.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
34,217
36,134
Taken
32,466
15,388
Mitigated
16,159
779
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,950
294
0
0
6,112
1,869
0
2,762
3,078
30,857
0
L
Charybdis
JD_N_08
Charybdis
664
360
0
245
3,466
916
0
1,581
1,643
0
3,082
W
6,884
1,719
0
0
4,624
1,705
0
3,547
1,077
16,523
0
W
Discordia
OAdestrador4113
Discordia
8,768
179
0
1,196
4,923
1,915
0
4,229
694
29,006
0
L
14,952
1,449
0
456
7,629
2,294
0
5,267
1,882
35,688
0
W
5,545
3,349
0
2,167
9,634
3,698
0
7,635
1,999
0
12,907
W
9,063
3,383
0
290
4,608
1,609
0
3,003
1,605
0
22,981
L
Cthulhu
Valakenta
Cthulhu
7,384
276
78
0
7,522
7,326
0
2,795
4,390
23,091
0
L
3,002
373
0
0
11,405
2,983
0
5,347
5,532
0
8,878
W
3,957
113
0
0
8,677
7,232
0
6,872
1,805
14,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
44,182
146
Minions Killed
163
4
Camps Cleared
7
583,065
Distance Traveled
767,614
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,800
1,114
51
7
0
119,253
0
L
Charybdis
7,001
1,000
5
1
3
46,340
0
W
Nu Wa
8,603
1,229
25
4
1
133,851
0
W
Discordia
9,182
1,312
75
11
1
153,367
0
L
Zeus
8,252
1,179
42
6
0
138,254
1
W
Kali
8,835
1,262
11
2
1
182,330
0
W
Skadi
9,068
1,295
30
4
3
154,877
0
L
Cthulhu
8,172
1,167
40
6
0
151,600
0
L
Da Ji
8,312
1,187
8
1
1
127,618
0
W
Ymir
8,494
1,213
22
3
1
143,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role