Player Matchup

Horus
Horus
Aegavor
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Mulan
Mulan
DetSejeV
Mulan
Level 89
God Stats
15W - 13L
1,607 SR
Queue Stats
67W - 46L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
Easyjuhl
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Scylla
Scylla
KappRs
Scylla
Level 21
God Stats
3W - 2L
1,688 SR
Queue Stats
4W - 3L
1,648 Elo+
Party 2
Achilles
Achilles
Requaze
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 46
1,559 SR
1,587 Elo+

VS

Team Averages
Level 88
1,478 SR
1,531 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CranberryRum
Cu Chulainn
Level 79
God Stats
9W - 3L
1,379 SR
Queue Stats
74W - 78L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MyWaterIsBoiling
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,521 Elo+
Party 1
Bellona
Bellona
Tooomchen
Bellona
Level 143
God Stats
1W - 1L
1,514 SR
Queue Stats
49W - 52L
1,538 Elo+
Party 1
Medusa
Medusa
Z4p0i
Medusa
Level 87
God Stats
4W - 5L
1,495 SR
Queue Stats
101W - 94L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aegavor
Horus
16
1 / 6 / 8
9,945
663
5,465
23,462
30,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
DetSejeV
Mulan
17
2 / 8 / 6
10,990
733
13,826
31,324
43,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Easyjuhl
Ao Kuang
18
4 / 9 / 3
10,862
724
8,627
19,697
13,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
KappRs
Scylla
17
2 / 8 / 4
10,144
676
18,685
14,422
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Requaze
Achilles
16
3 / 8 / 5
9,693
646
8,231
16,934
21,947
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 2 / 19
12,364
824
21,963
24,333
26,436
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
CranberryRum
Cu Chulainn
17
3 / 3 / 18
10,933
729
9,805
18,906
18,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
MyWaterIsBoiling
Baron Samedi
20
11 / 0 / 16
12,646
843
19,988
13,943
7,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tooomchen
Bellona
20
10 / 4 / 18
12,521
835
16,804
17,274
22,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Z4p0i
Medusa
19
10 / 4 / 16
12,418
828
26,031
14,186
6,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
12
Kills
39
39
Deaths
13
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
19
7.25
L
Horus
Aegavor
Horus
1
6
8
0.83
W
Cu Chulainn
CranberryRum
Cu Chulainn
3
3
18
4
L
Mulan
DetSejeV
Mulan
2
8
6
0.63
L
Ao Kuang
Easyjuhl
Ao Kuang
4
9
3
0.61
L
Scylla
KappRs
Scylla
2
8
4
0.5
W
Baron Samedi
MyWaterIsBoiling
Baron Samedi
11
0
16
19
L
Achilles
Requaze
Achilles
3
8
5
0.69
W
Bellona
Tooomchen
Bellona
10
4
18
4.75
W
Medusa
Z4p0i
Medusa
10
4
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,834
Damage
94,591
105,839
Taken
88,642
114,991
Mitigated
82,310
16,695
Healing
30,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,963
1,028
402
16,283
24,333
26,436
1,117
5,956
18,377
55,299
0
L
Horus
Aegavor
Horus
5,465
2,613
1,383
4,404
23,462
30,444
0
7,540
15,922
153
10,291
W
Cu Chulainn
CranberryRum
Cu Chulainn
9,805
1,939
0
0
18,906
18,822
990
6,588
11,696
0
19,318
L
Mulan
DetSejeV
Mulan
13,826
1,285
902
6,212
31,324
43,702
0
12,895
18,429
0
36,885
L
Ao Kuang
Easyjuhl
Ao Kuang
8,627
3,048
0
2,758
19,697
13,298
0
6,769
12,928
19,003
0
L
Scylla
KappRs
Scylla
18,685
887
0
819
14,422
5,600
0
8,636
5,786
41,507
0
W
Baron Samedi
MyWaterIsBoiling
Baron Samedi
19,988
4,274
3,139
5,664
13,943
7,674
978
5,297
8,646
43,716
0
L
Achilles
Requaze
Achilles
8,231
1,046
0
217
16,934
21,947
0
6,111
10,823
243
12,226
W
Bellona
Tooomchen
Bellona
16,804
6,428
0
2,210
17,274
22,444
660
4,795
12,479
0
40,354
W
Medusa
Z4p0i
Medusa
26,031
12,479
0
2,334
14,186
6,934
5,661
5,009
9,177
0
66,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
60,882
149
Minions Killed
273
0
Camps Cleared
0
1,354,788
Distance Traveled
1,595,249
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,364
824
70
5
0
332,227
2
L
Horus
9,945
663
15
1
0
324,413
2
W
Cu Chulainn
10,933
729
18
1
0
336,603
0
L
Mulan
10,990
733
47
3
0
241,677
2
L
Ao Kuang
10,862
724
22
1
0
253,032
1
L
Scylla
10,144
676
49
3
0
268,952
2
W
Baron Samedi
12,646
843
55
4
0
339,391
1
L
Achilles
9,693
646
16
1
0
266,714
0
W
Bellona
12,521
835
57
4
0
298,046
0
W
Medusa
12,418
828
73
5
0
288,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role