Player Matchup

Hou Yi
Hou Yi
Platinum I
KILL3RSP4RTAN
Hou Yi
Platinum I
Level 160
God Stats
3W - 1L
1,979 SR
Queue Stats
41W - 19L
2,322 MMR
Solo
Persephone
Persephone
Masters
Lil KolbyO
Persephone
Masters
Level 156
God Stats
5W - 11L
1,645 SR
Queue Stats
230W - 203L
2,462 MMR
Party 2
Artio
Artio
Diamond III
SageApollo
Artio
Diamond III
Level 160
God Stats
12W - 6L
1,800 SR
Queue Stats
174W - 156L
2,321 MMR
Solo
Da Ji
Da Ji
Diamond II
xTheGameTG
Da Ji
Diamond II
Level 160
God Stats
0W - 3L
1,260 SR
Queue Stats
132W - 109L
2,373 MMR
Solo
Cliodhna
Cliodhna
Diamond II
xXBUTAXx
Cliodhna
Diamond II
Level 160
God Stats
3W - 2L
1,797 SR
Queue Stats
184W - 165L
2,422 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,696 SR
2,380 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,753 SR
2,421 MMR
Baron Samedi
Baron Samedi
Diamond II
AlphaWolfSpawn
Baron Samedi
Diamond II
Level 153
God Stats
5W - 1L
1,802 SR
Queue Stats
86W - 65L
2,283 MMR
Party 3
Arachne
Arachne
Masters
CIinkz
Arachne
Masters
Level 160
God Stats
40W - 19L
1,833 SR
Queue Stats
229W - 110L
2,966 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
CrimsonIRegret
Zhong Kui
Diamond III
Level 160
God Stats
2W - 1L
1,654 SR
Queue Stats
106W - 80L
2,244 MMR
Party 3
Odin
Odin
Diamond III
Duckehs
Odin
Diamond III
Level 127
God Stats
11W - 7L
1,704 SR
Queue Stats
230W - 209L
2,271 MMR
Party 1
Hachiman
Hachiman
Diamond III
Le 2K MessIah
Hachiman
Diamond III
Level 59
God Stats
2W - 0L
1,772 SR
Queue Stats
93W - 74L
2,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
10,755
512
15,811
21,997
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Lil KolbyO
Persephone
19
1 / 3 / 3
11,540
550
13,067
11,563
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
12
0 / 6 / 3
8,511
405
3,093
23,004
22,347
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
17
4 / 7 / 2
10,460
498
11,684
17,998
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
xXBUTAXx
Cliodhna
17
2 / 8 / 1
10,739
511
8,991
19,979
15,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusGebAtlas

VS

Bans
SolLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaWolfSpawn
Baron Samedi
18
4 / 1 / 10
12,749
607
10,619
13,753
12,813
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
CIinkz
Arachne
20
8 / 4 / 6
14,812
705
15,383
24,402
12,029
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
CrimsonIRegret
Zhong Kui
19
4 / 3 / 11
12,895
614
22,272
18,122
11,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Odin
Duckehs
Odin
20
9 / 0 / 10
14,163
674
12,164
17,324
26,070
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Le 2K MessIah
Hachiman
20
5 / 3 / 6
13,836
659
15,720
18,946
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
11
Kills
30
30
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlphaWolfSpawn
Baron Samedi
4
1
10
9
W
Arachne
CIinkz
Arachne
8
4
6
2.75
W
Zhong Kui
CrimsonIRegret
Zhong Kui
4
3
11
3.17
W
Odin
Duckehs
Odin
9
0
10
14
L
4
6
1
0.75
W
Hachiman
Le 2K MessIah
Hachiman
5
3
6
2.67
L
Persephone
Lil KolbyO
Persephone
1
3
3
0.83
L
Artio
0
6
3
0.25
L
Da Ji
4
7
2
0.71
L
Cliodhna
xXBUTAXx
Cliodhna
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,646
Damage
76,158
94,541
Taken
92,547
55,854
Mitigated
68,208
26,180
Healing
47,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlphaWolfSpawn
Baron Samedi
10,619
923
3,435
5,252
13,753
12,813
646
6,121
7,632
36,214
3,279
W
Arachne
CIinkz
Arachne
15,383
10,497
0
13,147
24,402
12,029
2,104
2,912
21,490
0
159,791
W
Zhong Kui
CrimsonIRegret
Zhong Kui
22,272
1,435
0
7,452
18,122
11,832
2,288
5,121
13,001
100,396
2,167
W
Odin
Duckehs
Odin
12,164
2,285
0
6,835
17,324
26,070
1,144
2,528
14,355
14,882
62,152
L
15,811
8,729
0
6,822
21,997
6,609
228
4,289
17,580
0
94,001
W
Hachiman
Le 2K MessIah
Hachiman
15,720
7,110
0
10,996
18,946
5,464
3,630
282
18,664
0
123,109
L
Persephone
Lil KolbyO
Persephone
13,067
601
0
1,441
11,563
5,071
0
6,063
5,365
101,311
0
L
Artio
3,093
347
2,733
5,143
23,004
22,347
0
14,021
8,533
14,507
0
L
Da Ji
11,684
2,642
0
3,952
17,998
6,283
0
4,956
12,892
0
73,385
L
Cliodhna
xXBUTAXx
Cliodhna
8,991
798
0
6,089
19,979
15,544
0
4,249
15,614
0
81,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,005
Gold Earned
68,455
657
Minions Killed
726
0
Camps Cleared
0
1,887,712
Distance Traveled
2,148,058
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,749
607
46
2
0
409,945
8
W
Arachne
14,812
705
206
10
0
490,243
7
W
Zhong Kui
12,895
614
162
8
0
429,948
5
W
Odin
14,163
674
138
7
0
420,006
0
L
Hou Yi
10,755
512
159
8
0
332,042
3
W
Hachiman
13,836
659
174
8
0
397,916
2
L
Persephone
11,540
550
191
9
0
421,811
5
L
Artio
8,511
405
21
1
0
334,893
8
L
Da Ji
10,460
498
116
6
0
413,430
8
L
Cliodhna
10,739
511
170
8
0
385,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role