Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Carnevali777
Jing Wei
Level 88
God Stats
2W - 3L
1,242 SR
Queue Stats
207W - 227L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
Mariy love
Zhong Kui
Level 148
God Stats
2W - 3L
1,448 SR
Queue Stats
212W - 217L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
skiip97
Baron Samedi
Level 69
God Stats
14W - 13L
1,482 SR
Queue Stats
259W - 294L
1,468 Elo+
Party 1
Team Averages
Level 115
1,434 SR
1,481 Elo+

VS

Team Averages
Level 113
1,551 SR
1,497 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CajitaDeMcDonald
Hun Batz
Level 147
God Stats
1W - 1L
1,699 SR
Queue Stats
53W - 48L
1,570 Elo+
Party 2
Sobek
Sobek
JeeyBee
Sobek
Level 121
God Stats
14W - 21L
1,559 SR
Queue Stats
381W - 421L
1,454 Elo+
Solo
Medusa
Medusa
MRCHUCHO192
Medusa
Level 121
God Stats
1W - 2L
1,496 SR
Queue Stats
53W - 61L
1,470 Elo+
Solo
Poseidon
Poseidon
Promulo
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 0
3,678
736
635
2,786
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
 
Chaac
6
0 / 1 / 2
3,477
695
1,674
4,448
1,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Carnevali777
Jing Wei
7
0 / 1 / 0
3,817
763
594
2,673
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Mariy love
Zhong Kui
6
0 / 1 / 0
3,534
707
1,985
3,921
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
skiip97
Baron Samedi
8
3 / 1 / 1
4,396
879
2,669
3,198
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 0
3,851
770
2,193
3,455
1,211
6
0 / 1 / 1
3,598
720
1,822
4,215
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
JeeyBee
Sobek
2
0 / 0 / 1
2,993
599
234
1,225
432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
7
2 / 0 / 0
4,288
858
1,780
2,399
501
Poseidon
Promulo
Poseidon
6
1 / 3 / 0
3,645
729
1,327
3,289
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
W
Chaac
 
Chaac
0
1
2
1
L
Tyr
 
Tyr
1
0
0
1
L
0
1
1
0.5
W
Jing Wei
Carnevali777
Jing Wei
0
1
0
0
L
Sobek
JeeyBee
Sobek
0
0
1
0.5
L
Medusa
2
0
0
2
W
Zhong Kui
Mariy love
Zhong Kui
0
1
0
0
L
Poseidon
Promulo
Poseidon
1
3
0
0.33
W
Baron Samedi
skiip97
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,557
Damage
7,356
17,026
Taken
14,583
6,289
Mitigated
4,107
8,101
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
635
475
0
1,619
2,786
998
0
205
2,581
0
10,645
W
Chaac
 
Chaac
1,674
284
172
1,726
4,448
1,246
0
234
4,214
0
16,681
L
Tyr
 
Tyr
2,193
173
0
1,584
3,455
1,211
0
1,451
1,809
0
13,473
L
1,822
499
0
1,438
4,215
1,115
0
1,455
2,511
0
14,548
W
Jing Wei
Carnevali777
Jing Wei
594
594
0
1,144
2,673
575
0
0
2,673
0
13,722
L
Sobek
JeeyBee
Sobek
234
0
0
484
1,225
432
0
0
1,225
1,297
0
L
Medusa
1,780
624
0
500
2,399
501
0
0
2,399
0
19,030
W
Zhong Kui
Mariy love
Zhong Kui
1,985
233
0
2,141
3,921
2,338
0
0
3,921
15,624
0
L
Poseidon
Promulo
Poseidon
1,327
609
0
653
3,289
848
0
1,243
1,912
15,376
0
W
Baron Samedi
skiip97
Baron Samedi
2,669
193
142
1,157
3,198
1,132
0
1,122
2,076
17,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,902
Gold Earned
18,375
157
Minions Killed
150
0
Camps Cleared
0
572,871
Distance Traveled
511,654
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,678
736
36
7
0
127,774
1
W
Chaac
3,477
695
22
4
0
121,674
1
L
Tyr
3,851
770
30
6
0
119,071
0
L
Hun Batz
3,598
720
36
7
0
134,134
1
W
Jing Wei
3,817
763
34
7
0
109,027
1
L
Sobek
2,993
599
5
1
0
44,688
0
L
Medusa
4,288
858
45
9
0
106,556
2
W
Zhong Kui
3,534
707
33
7
0
108,952
3
L
Poseidon
3,645
729
34
7
0
107,205
0
W
Baron Samedi
4,396
879
32
6
0
105,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role