Player Matchup

Xbalanque
Xbalanque
Graphmo
Xbalanque
Level 108
God Stats
1W - 3L
1,268 SR
Queue Stats
164W - 172L
1,526 Elo+
Party 2
Janus
Janus
RIP4nem2X
Janus
Level 48
God Stats
26W - 46L
1,422 SR
Queue Stats
137W - 177L
1,389 Elo+
Party 2
Chaac
Chaac
Solomonkk
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,514 Elo+
Party 2
Medusa
Medusa
TrickyTick66354
Medusa
Level 19
God Stats
4W - 7L
1,401 SR
Queue Stats
149W - 163L
1,465 Elo+
Solo
Yemoja
Yemoja
grapejuice77201
Yemoja
Level 117
God Stats
19W - 20L
1,504 SR
Queue Stats
329W - 365L
1,456 Elo+
Solo
Team Averages
Level 80
1,419 SR
1,470 Elo+

VS

Team Averages
Level 82
1,452 SR
1,377 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CapppnCrunch
Heimdallr
Level 62
God Stats
9W - 11L
1,226 SR
Queue Stats
10W - 21L
1,138 Elo+
Party 1
Gilgamesh
Gilgamesh
Dup0Tx RaG3R
Gilgamesh
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,260 Elo+
Solo
Atlas
Atlas
JustAyyGamer
Atlas
Level 41
God Stats
9W - 5L
1,534 SR
Queue Stats
232W - 150L
1,609 Elo+
Solo
Artemis
Artemis
bussdownmarkiana
Artemis
Level 45
God Stats
9W - 4L
1,500 SR
Queue Stats
77W - 68L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Graphmo
Xbalanque
14
2 / 3 / 2
7,619
693
3,970
7,944
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
RIP4nem2X
Janus
13
1 / 7 / 2
7,602
691
7,955
9,323
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Solomonkk
Chaac
15
2 / 8 / 5
8,365
760
11,566
15,176
14,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 2 / 4
8,233
748
4,227
10,228
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
8,041
731
2,387
10,825
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 1 / 9
8,922
811
11,450
7,019
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
CapppnCrunch
Heimdallr
16
7 / 3 / 6
9,232
839
6,228
6,621
3,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Dup0Tx RaG3R
Gilgamesh
15
4 / 4 / 12
8,621
784
8,286
11,430
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 0 / 7
7,815
710
6,467
9,790
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
6 / 1 / 8
8,998
818
13,735
7,533
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
9
Kills
21
22
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
9
8.5
W
Heimdallr
CapppnCrunch
Heimdallr
7
3
6
3.33
W
Gilgamesh
Dup0Tx RaG3R
Gilgamesh
4
4
12
2.5
L
Xbalanque
Graphmo
Xbalanque
2
3
2
1
W
0
0
7
3.5
L
Janus
RIP4nem2X
Janus
1
7
2
0.29
L
Chaac
Solomonkk
Chaac
2
8
5
0.56
L
2
2
4
2
W
6
1
8
10
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
46,166
53,496
Taken
42,393
31,335
Mitigated
32,080
8,818
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,450
903
0
1,271
7,019
2,756
309
1,484
5,535
42,568
0
W
Heimdallr
CapppnCrunch
Heimdallr
6,228
2,027
0
480
6,621
3,100
1,725
683
5,938
0
25,677
W
Gilgamesh
Dup0Tx RaG3R
Gilgamesh
8,286
2,677
0
2,734
11,430
11,151
21
3,619
7,811
0
23,036
L
Xbalanque
Graphmo
Xbalanque
3,970
690
0
65
7,944
2,716
0
2,179
5,765
0
18,414
W
6,467
2,803
409
1,169
9,790
11,874
219
3,030
6,760
17,837
0
L
Janus
RIP4nem2X
Janus
7,955
851
80
445
9,323
2,617
0
2,080
7,243
15,350
0
L
Chaac
Solomonkk
Chaac
11,566
2,893
86
3,137
15,176
14,682
0
3,728
11,444
0
26,902
L
4,227
932
0
636
10,228
3,506
0
4,721
5,507
0
25,360
W
13,735
6,620
474
2,515
7,533
3,199
833
1,526
6,007
0
47,324
L
2,387
810
2,386
1,983
10,825
7,814
0
5,209
5,616
12,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
43,588
157
Minions Killed
249
0
Camps Cleared
0
966,843
Distance Traveled
1,083,145
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,922
811
82
7
0
208,670
12
W
Heimdallr
9,232
839
49
4
0
209,648
0
W
Gilgamesh
8,621
784
33
3
0
218,897
1
L
Xbalanque
7,619
693
40
4
0
150,592
0
W
Atlas
7,815
710
20
2
0
248,478
2
L
Janus
7,602
691
16
1
0
182,373
0
L
Chaac
8,365
760
37
3
0
245,018
0
L
Medusa
8,233
748
45
4
0
210,108
1
W
Artemis
8,998
818
65
6
0
197,452
3
L
Yemoja
8,041
731
19
2
0
178,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role