Player Matchup

Ganesha
Ganesha
CatSan001
Ganesha
Level 25
God Stats
8W - 6L
1,507 SR
Queue Stats
78W - 44L
1,613 Elo+
Party 1
Skadi
Skadi
DaeRenai
Skadi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 61L
1,638 Elo+
Party 1
Awilix
Awilix
DanDemus
Awilix
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 184L
1,578 Elo+
Party 1
Odin
Odin
Haffo
Odin
Level 95
God Stats
8W - 2L
1,717 SR
Queue Stats
169W - 119L
1,587 Elo+
Party 1
Chang'e
Chang'e
TheMajlon
Chang'e
Level 160
God Stats
1W - 0L
1,672 SR
Queue Stats
265W - 208L
1,584 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,600 Elo+

VS

Team Averages
Level 35
1,524 SR
1,216 Elo+
Nemesis
Nemesis
Kalyshinryu
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 2
Merlin
Merlin
Kweekee
Merlin
Level 88
God Stats
0W - 1L
1,626 SR
Queue Stats
1W - 6L
1,070 Elo+
Party 2
Chaac
Chaac
SanproxKhorne
Chaac
Level 29
God Stats
3W - 4L
1,493 SR
Queue Stats
19W - 22L
1,395 Elo+
Party 2
Agni
Agni
Taralhyna
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Party 2
Kukulkan
Kukulkan
skyskilleur
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CatSan001
Ganesha
17
0 / 1 / 21
10,334
795
6,553
12,813
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
DaeRenai
Skadi
19
12 / 2 / 19
11,672
898
21,420
12,668
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
DanDemus
Awilix
18
7 / 6 / 13
10,667
821
14,871
15,661
6,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Haffo
Odin
18
9 / 3 / 16
10,975
844
9,940
14,357
12,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
TheMajlon
Chang'e
20
16 / 2 / 15
12,315
947
20,245
11,876
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kalyshinryu
Nemesis
14
0 / 10 / 7
8,250
635
3,599
12,946
3,555
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kweekee
Merlin
16
3 / 11 / 6
9,622
740
11,222
13,982
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 8 / 4
11,042
849
12,732
23,149
15,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
3 / 7 / 6
9,702
746
10,726
12,010
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
skyskilleur
Kukulkan
16
1 / 8 / 4
8,989
691
8,931
16,200
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
41
44
Kills
14
14
Deaths
44
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CatSan001
Ganesha
0
1
21
10.5
W
Skadi
DaeRenai
Skadi
12
2
19
10.75
W
Awilix
DanDemus
Awilix
7
6
13
2.25
W
Odin
Haffo
Odin
9
3
16
5.67
L
Nemesis
Kalyshinryu
Nemesis
0
10
7
0.35
L
Merlin
Kweekee
Merlin
3
11
6
0.55
L
7
8
4
1.13
L
Agni
3
7
6
0.86
W
Chang'e
TheMajlon
Chang'e
16
2
15
11.75
L
Kukulkan
skyskilleur
Kukulkan
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,029
Damage
47,210
67,375
Taken
78,287
43,029
Mitigated
33,448
16,919
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CatSan001
Ganesha
6,553
377
0
1,304
12,813
12,570
550
8,458
4,355
20,274
0
W
Skadi
DaeRenai
Skadi
21,420
9,674
0
4,306
12,668
5,605
4,606
5,328
7,340
0
53,838
W
Awilix
DanDemus
Awilix
14,871
7,433
0
717
15,661
6,956
0
6,513
9,148
0
40,881
W
Odin
Haffo
Odin
9,940
4,131
0
1,501
14,357
12,598
922
5,718
8,639
0
29,920
L
Nemesis
Kalyshinryu
Nemesis
3,599
1,205
0
519
12,946
3,555
0
3,209
9,632
0
8,359
L
Merlin
Kweekee
Merlin
11,222
593
138
791
13,982
3,188
0
5,743
7,972
24,421
0
L
12,732
4,144
0
3,679
23,149
15,877
0
9,455
13,625
0
31,681
L
Agni
10,726
763
0
842
12,010
6,575
0
2,816
9,040
25,439
0
W
Chang'e
TheMajlon
Chang'e
20,245
1,637
2,981
6,110
11,876
5,300
1,727
4,862
7,014
53,904
0
L
Kukulkan
skyskilleur
Kukulkan
8,931
1,163
0
710
16,200
4,253
108
5,575
10,469
34,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
47,605
253
Minions Killed
170
0
Camps Cleared
0
1,357,157
Distance Traveled
1,162,510
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,334
795
11
1
0
271,263
2
W
Skadi
11,672
898
72
6
0
261,917
1
W
Awilix
10,667
821
55
4
0
277,501
1
W
Odin
10,975
844
41
3
0
267,271
0
L
Nemesis
8,250
635
8
1
0
249,371
0
L
Merlin
9,622
740
28
2
0
212,105
5
L
Chaac
11,042
849
30
2
0
257,369
5
L
Agni
9,702
746
42
3
0
223,397
0
W
Chang'e
12,315
947
74
6
0
279,205
1
L
Kukulkan
8,989
691
62
5
0
220,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role