Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold V
BallonSpiderIRL
Guan Yu
Gold V
Level 142
God Stats
2W - 0L
1,624 SR
Queue Stats
52W - 49L
1,395 MMR
Party 2
Bellona
Bellona
Gold IV
Calywaly
Bellona
Gold IV
Level 140
God Stats
13W - 11L
1,573 SR
Queue Stats
128W - 121L
1,224 MMR
Party 2
Ymir
Ymir
Silver I
Lewaniko
Ymir
Silver I
Level 85
God Stats
2W - 0L
1,601 SR
Queue Stats
22W - 26L
1,294 MMR
Party 1
Artemis
Artemis
Gold V
terminatorbg22
Artemis
Gold V
Level 82
God Stats
3W - 1L
1,898 SR
Queue Stats
26W - 35L
1,303 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,639 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,564 SR
1,327 MMR
Hachiman
Hachiman
Silver I
Hahades
Hachiman
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,355 MMR
Solo
Fenrir
Fenrir
Bronze III
OttomanSoldıers
Fenrir
Bronze III
Level 66
God Stats
0W - 2L
1,389 SR
Queue Stats
3W - 12L
1,409 MMR
Solo
Scylla
Scylla
Silver II
Remmídemmi
Scylla
Silver II
Level 120
God Stats
4W - 4L
1,812 SR
Queue Stats
128W - 148L
1,407 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
eaglelove
Kumbhakarna
Silver II
Level 154
God Stats
7W - 7L
1,642 SR
Queue Stats
38W - 48L
1,233 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
oldmorningsdawn
Sun Wukong
Silver I
Level 160
God Stats
17W - 17L
1,475 SR
Queue Stats
342W - 354L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 4 / 6
9,716
540
16,789
9,353
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 10
10,851
603
9,684
14,897
11,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Calywaly
Bellona
18
8 / 3 / 4
11,378
632
20,784
17,064
17,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
15
2 / 3 / 14
9,583
532
4,717
18,461
23,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 2 / 6
10,195
566
10,765
8,858
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaThothCliodhna

VS

Bans
BastetBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hahades
Hachiman
14
4 / 8 / 4
9,597
533
13,059
15,557
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 3
7,688
427
5,309
15,319
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
12
0 / 7 / 3
7,507
417
4,613
12,253
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
eaglelove
Kumbhakarna
12
3 / 4 / 6
7,988
444
4,229
19,209
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
oldmorningsdawn
Sun Wukong
16
3 / 0 / 1
9,525
529
8,859
15,849
10,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
25
Kills
12
13
Deaths
27
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
4
6
1.75
W
9
1
10
14
W
Bellona
Calywaly
Bellona
8
3
4
3.33
L
Hachiman
Hahades
Hachiman
4
8
4
0.75
W
Ymir
2
3
14
3
L
2
8
3
0.44
L
Scylla
0
7
3
0.21
L
Kumbhakarna
eaglelove
Kumbhakarna
3
4
6
1.5
L
Sun Wukong
oldmorningsdawn
Sun Wukong
3
0
1
3.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,739
Damage
36,069
68,633
Taken
78,187
58,636
Mitigated
35,633
22,674
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,789
1,047
0
2,138
9,353
3,307
352
1,920
7,261
85,087
0
W
9,684
1,365
1,290
5,185
14,897
11,686
453
1,382
13,415
80
74,538
W
Bellona
Calywaly
Bellona
20,784
7,696
0
6,907
17,064
17,468
1,397
1,247
15,789
0
90,829
L
Hachiman
Hahades
Hachiman
13,059
6,590
0
3,483
15,557
3,329
0
4,630
10,927
0
54,888
W
Ymir
4,717
845
748
2,693
18,461
23,275
222
3,269
15,046
22,874
0
L
5,309
794
0
3,934
15,319
4,884
0
2,335
12,984
0
39,441
L
Scylla
4,613
114
0
2,190
12,253
2,498
0
1,990
10,263
40,333
0
L
Kumbhakarna
eaglelove
Kumbhakarna
4,229
614
0
4,048
19,209
13,962
0
11,915
7,294
12,851
0
L
Sun Wukong
oldmorningsdawn
Sun Wukong
8,859
1,496
0
7,865
15,849
10,960
0
716
15,133
0
59,102
W
10,765
4,401
0
3,713
8,858
2,900
404
578
8,280
0
73,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
42,305
566
Minions Killed
388
0
Camps Cleared
0
1,790,536
Distance Traveled
1,649,736
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,716
540
132
7
0
333,029
5
W
Guan Yu
10,851
603
122
7
0
420,882
6
W
Bellona
11,378
632
171
10
0
366,702
5
L
Hachiman
9,597
533
101
6
0
283,153
0
W
Ymir
9,583
532
15
1
0
345,230
8
L
Fenrir
7,688
427
63
4
0
334,886
0
L
Scylla
7,507
417
91
5
0
310,969
5
L
Kumbhakarna
7,988
444
15
1
0
345,604
6
L
Sun Wukong
9,525
529
118
7
0
375,124
8
W
Artemis
10,195
566
126
7
0
324,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role