Player Matchup

Vulcan
Vulcan
Natsu_98_PR
Vulcan
Level 144
God Stats
7W - 15L
1,301 SR
Queue Stats
509W - 491L
1,497 Elo+
Party 1
Osiris
Osiris
Umveon_15
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 253L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
emancipation_m17
Aphrodite
Level 160
God Stats
7W - 8L
1,536 SR
Queue Stats
256W - 253L
1,538 Elo+
Party 1
Ullr
Ullr
ericdaniel2003
Ullr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Solo
Fenrir
Fenrir
marquito35
Fenrir
Level 146
God Stats
13W - 9L
1,742 SR
Queue Stats
118W - 115L
1,475 Elo+
Party 1
Team Averages
Level 147
1,516 SR
1,479 Elo+

VS

Team Averages
Level 91
1,441 SR
1,566 Elo+
Ra
Ra
Mommy69Dommy
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 2
Aphrodite
Aphrodite
PrepareToCry
Aphrodite
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 164L
1,715 Elo+
Party 2
Izanami
Izanami
SMEGGHEAD21
Izanami
Level 44
God Stats
1W - 1L
1,271 SR
Queue Stats
7W - 18L
1,266 Elo+
Solo
Susano
Susano
dentedsquare
Susano
Level 145
God Stats
11W - 10L
1,724 SR
Queue Stats
238W - 238L
1,524 Elo+
Solo
Freya
Freya
zeroX5tar
Freya
Level 153
God Stats
5W - 5L
1,207 SR
Queue Stats
236W - 210L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 8 / 2
11,177
466
11,449
16,874
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Umveon_15
Osiris
17
3 / 5 / 2
11,977
499
8,848
22,161
18,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
16
3 / 8 / 4
10,746
448
14,853
21,916
10,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 5 / 4
12,739
531
8,693
18,372
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
marquito35
Fenrir
16
4 / 10 / 3
10,464
436
9,613
25,876
9,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 10
14,120
588
13,395
17,384
14,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
PrepareToCry
Aphrodite
20
7 / 1 / 19
13,488
562
19,710
19,627
9,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SMEGGHEAD21
Izanami
20
3 / 3 / 3
13,458
561
5,265
13,662
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
20
7 / 5 / 5
13,019
542
15,320
17,392
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
zeroX5tar
Freya
20
14 / 4 / 11
13,553
565
26,164
24,312
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
14
Kills
36
36
Deaths
15
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Vulcan
2
8
2
0.38
W
Aphrodite
PrepareToCry
Aphrodite
7
1
19
16.5
W
Izanami
SMEGGHEAD21
Izanami
3
3
3
1.5
L
Osiris
Umveon_15
Osiris
3
5
2
0.8
W
Susano
7
5
5
1.9
L
Aphrodite
3
8
4
0.63
L
2
5
4
0.8
L
Fenrir
marquito35
Fenrir
4
10
3
0.55
W
Freya
zeroX5tar
Freya
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,456
Damage
79,854
105,199
Taken
92,377
48,716
Mitigated
46,593
29,700
Healing
48,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,395
1,814
3,166
7,269
17,384
14,696
1,243
3,198
14,186
108,666
6,260
L
Vulcan
11,449
3,451
0
633
16,874
5,057
0
12,822
4,052
68,899
0
W
Aphrodite
PrepareToCry
Aphrodite
19,710
2,868
8,397
15,319
19,627
9,508
1,054
6,889
12,738
80,223
0
W
Izanami
SMEGGHEAD21
Izanami
5,265
3,124
0
2,887
13,662
4,828
6,865
2,012
11,650
0
96,462
L
Osiris
Umveon_15
Osiris
8,848
2,759
0
4,508
22,161
18,371
578
9,996
12,165
0
57,304
W
Susano
15,320
4,303
0
2,347
17,392
7,701
1,612
4,803
12,589
0
80,096
L
Aphrodite
14,853
364
7,178
9,220
21,916
10,695
268
14,234
7,682
56,019
2,631
L
8,693
2,587
0
1,701
18,372
5,552
2,641
6,962
11,410
0
104,069
L
Fenrir
marquito35
Fenrir
9,613
1,291
0
6,460
25,876
9,041
0
14,875
11,001
0
54,555
W
Freya
zeroX5tar
Freya
26,164
8,868
0
9,343
24,312
9,860
2,886
8,763
15,549
76,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
67,638
618
Minions Killed
672
0
Camps Cleared
0
2,172,673
Distance Traveled
2,314,823
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,120
588
197
8
0
459,921
2
L
Vulcan
11,177
466
135
6
0
428,653
0
W
Aphrodite
13,488
562
110
5
0
495,409
7
W
Izanami
13,458
561
175
7
0
423,436
1
L
Osiris
11,977
499
120
5
0
441,074
4
W
Susano
13,019
542
107
4
0
497,952
1
L
Aphrodite
10,746
448
81
3
0
418,481
0
L
Ullr
12,739
531
196
8
0
442,803
5
L
Fenrir
10,464
436
86
4
0
441,662
6
W
Freya
13,553
565
83
3
0
438,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role