Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Puzzle48
Izanami
Level 62
God Stats
1W - 5L
1,310 SR
Queue Stats
60W - 71L
1,399 Elo+
Solo
Cerberus
Cerberus
ShadowsPandasTTV
Cerberus
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 88L
1,599 Elo+
Solo
Arachne
Arachne
VaToS II LoCoS
Arachne
Level 103
God Stats
4W - 8L
1,425 SR
Queue Stats
408W - 468L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
besseralsjojo
Kukulkan
Level 27
God Stats
26W - 24L
1,375 SR
Queue Stats
159W - 174L
1,384 Elo+
Party 2
Team Averages
Level 65
1,422 SR
1,453 Elo+

VS

Team Averages
Level 54
1,597 SR
1,354 Elo+
Xbalanque
Xbalanque
Awzly
Xbalanque
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,283 Elo+
Party 1
Hel
Hel
OdinJngl
Hel
Level 29
God Stats
2W - 3L
1,405 SR
Queue Stats
42W - 54L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
Remjend
Gilgamesh
Level 62
God Stats
4W - 1L
1,903 SR
Queue Stats
20W - 38L
1,285 Elo+
Party 1
Cerberus
Cerberus
Slayajay
Cerberus
Level 126
God Stats
39W - 37L
1,499 SR
Queue Stats
988W - 1,046L
1,417 Elo+
Solo
Neith
Neith
ToXXicSusano
Neith
Level 27
God Stats
4W - 5L
1,461 SR
Queue Stats
34W - 38L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 3 / 0
6,424
459
3,221
7,413
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Puzzle48
Izanami
12
0 / 1 / 0
6,620
473
2,385
4,745
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
6,039
431
1,729
6,487
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 1
5,991
428
4,194
10,972
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
besseralsjojo
Kukulkan
11
2 / 4 / 0
6,675
477
4,877
6,673
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Awzly
Xbalanque
13
0 / 0 / 2
7,333
524
2,604
6,161
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 4
6,652
475
4,679
9,406
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Remjend
Gilgamesh
12
2 / 2 / 4
7,290
521
3,946
9,225
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Slayajay
Cerberus
14
3 / 0 / 2
8,384
599
5,063
6,560
3,624
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 0 / 2
8,288
592
8,869
7,510
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Xbalanque
Awzly
Xbalanque
0
0
2
1
W
2
1
4
4
L
Izanami
Puzzle48
Izanami
0
1
0
0
W
Gilgamesh
Remjend
Gilgamesh
2
2
4
2
L
0
1
1
0.5
W
Cerberus
Slayajay
Cerberus
3
0
2
4
W
5
0
2
6
L
0
3
1
0.17
L
Kukulkan
besseralsjojo
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
25,161
36,290
Taken
38,862
15,366
Mitigated
17,061
8,138
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,221
283
0
2,112
7,413
4,257
0
4,016
3,397
0
33,460
W
Xbalanque
Awzly
Xbalanque
2,604
1,421
0
2,379
6,161
1,786
485
449
5,712
0
39,651
W
4,679
591
3,539
3,856
9,406
5,565
367
1,844
7,529
28,515
0
L
Izanami
Puzzle48
Izanami
2,385
708
0
2,024
4,745
1,374
0
692
4,053
0
57,433
W
Gilgamesh
Remjend
Gilgamesh
3,946
655
0
2,950
9,225
3,527
0
1,431
7,794
0
40,306
L
1,729
34
0
1,411
6,487
4,539
0
1,543
4,944
9,251
0
W
Cerberus
Slayajay
Cerberus
5,063
329
186
4,300
6,560
3,624
1,089
0
6,362
43,746
0
W
8,869
3,218
0
3,164
7,510
2,559
1,955
2,882
4,628
0
56,793
L
4,194
2,563
157
2,425
10,972
2,970
0
2,651
8,321
0
32,613
L
Kukulkan
besseralsjojo
Kukulkan
4,877
730
0
9
6,673
2,226
0
840
5,833
40,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
37,947
352
Minions Killed
451
0
Camps Cleared
0
1,335,077
Distance Traveled
1,346,484
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,424
459
73
5
0
270,257
6
W
Xbalanque
7,333
524
90
6
0
241,771
4
W
Hel
6,652
475
44
3
0
260,969
3
L
Izanami
6,620
473
121
9
0
247,950
1
W
Gilgamesh
7,290
521
71
5
0
298,441
2
L
Cerberus
6,039
431
10
1
0
272,590
4
W
Cerberus
8,384
599
129
9
0
282,921
3
W
Neith
8,288
592
117
8
0
262,382
3
L
Arachne
5,991
428
65
5
0
311,513
0
L
Kukulkan
6,675
477
83
6
0
232,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role